@Polaris and Perblue development team.
I have created this in the hopes that through this Treasure Planet characters will make it into the game. Although this movie is considered Disney’s biggest failures (it cost the company millions)
I see in it a LOT of potential for this game. I personally find it to be seriously under rated.
Treasure Planet has characters that can fight which seems to be a recent requirement to get in game (excluding Olaf) and at least three characters could easily have skill sets. (See bottom of message for their skill sets.) With an additional one being a little Iffy.
I would love for this movies awareness to be raised a few notched and a game like this is the perfect place to do this.
@ Fellow forums users, plz like and comment on this post as a petition is all about votes. Ty for your time.
I gonna leave the quote and descriptions and friendships up to you. Just giving you something to go by if you add these characters. If you wanna make something completely new then that is ok too.
Hero: Jim Hawkins
Look: Potentially riding a solar surfer? With Morph floating at his shoulder.
White skill: Solar Smash!
Jim Hawkins crashes his surfer into the front row. He takes X amount of damage while all his opponents in the front row take Y amount of Normal damage.
Green skill: Bit of a burn.
Jim Spins his Solar Surfer around and ignites the closest enemy with fire Inflicting burn that last s for three seconds dealing X amount of damage per second.
Blue skill: Morph attack!
Morph turns into a pie and hits the farthest enemy dealing X amount of fantastic damage and inflicting blindness.
Blindness has a chance to fail against enemies over lvl Y
Purple Skill: Solar Surf expert.
Jim Hawkins gains an additional X max HP.
Positon: Front
Role: Damage
Basic attack: Punches from atop his board.
Entrance: Flys in on his board and does a Loop de doop before getting into position.
Victory: Strokes Morph while smiling
Defeat: Falls of board and morph turns into pudding in his hands.
Hero (Villain?): Captain Silver.
Look: As he does in the movie.
White skill: Let me do it Myself!
Charges up his big gun and blasts everyone in the last row dealing X amount of Fantastic damage.
Green skill: A plumb squeezed too hard.
Silver leaps forward and smashes an enemy with his clamped hand. Enemy takes X amount of true damage. And stuns them for 2 seconds.
Stun has a chance to fail against enemies above lvl Y.
Blue skill: Mutiny!
Silver grants all allies 300% attack speed increase for 5 seconds but lowers their defense and reality by 70%
This effect does not work on allies above lvl Y.
Purple skill: Getting Soft?
Silver reduces his opponent s reality and defense by 50% if he is still in after 30 seconds.
The enemy has a chance to resist this effect if they are above lvl Y.
Position: Middle
Role: Control
Basic attack: shoots revolver
Entrance: Hobbles in using his cane before changing it to his revolver.
Victory: Opens his arms wide with a giant smile on his face.
Defeat: Grabs his leg gasping before kneeling on his other knee.
Hero: Captain Amelia
White skill: Barrage!
Amelia Shoots a bullet that deals X amount of fantastic damage at each of the characters in the middle row.
Green skill: Kitty’s reflex
Amelia has a 75% chance to dodge an enemy basic attack if the enemy is below lvl Y. If she does dodge, she then counters with a attack that deals 50% of her normal attacks.
Blue skill: All hands on deck!
When Amelia enters the battle field for each wave, she raises her teams movement and attack speed by 30% for 5 seconds and lowers her opponents defense and reality by 30% for the same amount of time.
Nothing happens to enemy or ally who is over the lvl Y.
Purple skill: Remember the dead.
When an ally is KO’d Amelia raises all the remaining allies attack speed by 20% and their energy gain by 25% until the battle is finished. If Amelia herself is Ko’d then these effects are doubled.
If Amelia is above lvl Y then these effects ate halfed.
Position: Back
Role: Support
Basic attacks: shoots bullets from a long rifle.
Entrance: Walks up elegantly before pulling out her rifle.
Victory: Salutes the enemy team.
Defeat: Drops rifle and clutches side before falling dramatically to the ground.
Hero: Doctor Delbert (this is the one I am unsure of.)
White skill: Not the right kind of Doctor!!
Averages the amount of damage currently taken by the team and heals each ally for 50% of that amount.
Any ally above lvl Y cannot be healed by this effect.
Green skill: Science Officer
Delbert learns to predict the attacks of the enemy. Whenever a enemy character activates their white skill, Delbert and his allies gain X amount of reality and 30% additional damage until five seconds after their white skill is resolved.
Blue skill: Thin Wrists
Delbert has a 30% chance to dodge any freezes, stuns, or hexes placed on him. This skill cannot be silenced.
This effect is reduced to 15% if Delbert is above lvl Y.
Purple skill: Lucky aim
When Delbert is the last one standing, he takes out a revolver and shoots above the enemy team causing a metal chandelier to come crashing down dealing X TRUE damage to the impacted enemies.
Position: Back
Role: Support
Basic attacks: throws random science stuff.
Entrance: Walks up before falling clumsily. Then getting back up again.
VIctory: Pulls out a book and opens it and begins to read.
Defeat: Falls down and spills scientific equipment every where!