So HERE is where I will be doing Kingdom Hearts Concepts. I will start with Aqua.
Aqua (Kingdom Hearts): Control, Mid
Basic attack: Aqua shoots magical projectiles at mid-range, but uses her Keyblade when she’s within melee range.
Spellweaver(White): Aqua teleports into the middle of the enemy team and performs her signature attack. Aqua spins, doing multiple hits that do small damage. Aqua unleashes a giant snowflake that freezes all enemies within range for 4 seconds on the final hit. Activating Spellweaver puts her within melee range, switching her attacks into Keyblade strikes. Damage is determined by her skill power; does Fantastic damage.
Cartwheel(Green): Aqua cartwheels away from a melee attack which puts her back into mid-range, and switching her attacks into magic projectiles. She counters with a magical attack that pierces targets doing X Fantastic damage. Damage is determined by her basic attack stat.
Barrier(Blue): Aqua shields herself with a magic barrier. Shield strength is determined by skill power.
Grand Magic(Purple): After doing “Cartwheel”, the magic counter becomes a Fire, Blizzard, or Thunder spell. The spell has a 33% chance to do X damage over 4 seconds, freeze for 4 seconds, or stun for 4 seconds. Damage over time is determined by skill power. Freeze and Stun has a chance to fail against enemies higher than levelX.
Friendship Disks:
Mickey: Lucky Emblem
-Renewal Barrier
-“Barrier” heals X amount of HP for every time it is hit. Damage healed increases for every star level.
-Increased skill power
Elsa: Blizzaga Choker
-Freeze Barrier
-“Barrier” freezes enemies in place every time it’s hit with a melee attack. Freeze time increases for every star level.
-Increased skill power