Oak And Acorn
He may look small, but once rooted, he becomes an unstoppable force of nature. Literally! Oak suppresses his opponents with his heavy log roller as Acorn provides protection and healing for the Oak.
Trial Team: Yellow
Entrance: An acorn sprints into position and digs into the ground, growing into Oak.
Victory: Oak jumps with victory as the acorns have their own animation. (Left peeks, Middle tosses his cap, and right jumps)
Defeat: Oak breaks and acorns get knocked off Oak
Attack: Oak shoots from his log as Acorn shoots from his cap
White Skill: Roll For Damage (Normal Damage)
Passive: Acorns will fight along side Oak by riding on his head. Each acorn has X HP and deal X damage with each basic attack. Oak gains an acorn each time he uses “Roll For Damage” and can have up to 3.
Active: Oak rolls his log at the enemies, dealing X damage to them and knocking them back. Acorn heals oak and themselves for X HP.
Green Skill: Sap Trapped
Oak shoots a massive sap bomb at the most wanted enemy, dealing X damage to them and enemies surrounding them, and slowing the enemy’s attack speed by 60%.
Acorn will shoot a small sap bomb at a random enemy, dealing X damage, and slowing the enemy’s attack speed by 30%.
Blue Skill: Invoke Oak
Once Oak falls reaches 0 HP, an acorn will plant himself into the ground, transforming into Oak. This will cause Oak to revive and heal X HP.
This will still activate if Oak has no acorns.
Purple Skill: Hardened Shell
Oak will receive 25% less damage from all sources per acorn.
This effect is reduced against enemies above level X.
Red Skill: Little Buddy
Oak and Acorn start combat with 3 stacks of “Hardy”. For each stack of “Hardy” that they have, they gain X armor and X reality.
Allies receive 15% less damage from all sources per Acorn that Oak has.
Each stack of “Hardy” blocks one debuff from being applied and is then removed. The damage reduction is reduced against enemies above level X.
Additional Stat Boosts:
+X Skill Power
+X Max HP to Oak
+X Max HP to Acorn
Oak and Acorn-Huey, Dewie, and Louie
Woodchuck Camper Badge
Enemy DoT Effects Deal Less Damage
+X Max HP
• Allies receive 12% (+12 per star level) less damage from Damage Over Time effects.
Oak and Acorn-Sunflower
Share Healing With Allies
+Enemies lose X Skill Power
• Allies heal 20% (+20% per star level) of the HP that Acorn heals Oak with “Roll For Damage”.
• If allies are healed full, 20% (+20 per star level) of the HP heal is converted into a shield that lasts 12 seconds.