I wish Daisy is coming. She’s the only one missing from Mickey’s company.
Yeah, me too but it doesn’t seem likely…
Coming to think about it, the fact that Simba and Nala’s charm is at the very start of the battle may not be the worst idea, since it should make them a Ian and Tron counter.
While the same could be said for Mulan’s rocket, so will be interesting to see how that aspect ends up being in terms of Simba and Nala.
True, but now people can just bring Red Hank and Dory (with red skill) and use it to block the charm.
But I forgot whether they are back-line or not.
… Hank & Dory are a frontline character, not backline.
Also, the only part of their Red Skill that can block the charm is the 2 stacks of Hardy, but that only works on themselves, not any of their allies.
Well, guess I can ditch countering them with Hank and Dory.
Charm can be easily blocked by hardy stacks, evasion, falling on non-damage heroes as Joy or Meg, HDL, blocked by QoH’s purple and heroes with battle badges which activates quickly.
How do they block charms? Bear traps to stun before the charmer can get the chance?
It should be just as with Mulan’s green.
When she uses it HDL are targets but somehow doesn’t get stunned, doesn’t receive any damage and countinue performing their entry skill. It should be same with Simba, and even if not, there’s still plenty of ways.
So they dodge it because they ride across the screen to place bear traps!
@Polaris I have yet to see scaling of Mods (the stat boosts) addressed. S22 got +11 with the last update, at R9. Old servers are at Y1. While in S22 the stat boosts are still something, in old servers they are nothing.
Disks give 1M Skill Power and such for new heroes, yet mods give 60K.
Another thing I want to see addressed is Megabits gain. For the initial 900 unlock the 361 (150-ish of preferred x 3 daily tries) was fine. For Y2 (3100) you will already need 3.5x as much, therefore the gain of Megabits has to be adjusted for either the player level or server cap.
Hopefully anniversary content will be amazing
I’m sorry Polaris but I’m seeing another lame patch notes again.
Not saying that I’m unhappy that we got an update…But I was just a little disappointed that we didn’t get a new hero. But I’m always down for a refresh. Not the best update. But hey at least we got an update.
Well, Polaris did say that this patch notes would only come with a refresh and bug fixes. The reason why so many of you are disappointed is because y’all were so hyped up thinking that several heroes would be coming.
Big patches will be next week it seems
Apart from their stats, another issue from Simba and Nala was starting the battle in the back. Because of it 3 seconds were beeing wasted. While they reach their position, there were no combat engagement and made them vulnerable. There is no reason for a frontline hero to start in the back and do nothing but walk, and this charm at the beginning is probably their answer towards that issue. However like most said, the refresh presents a good start but might not be enough.
I would expect one NECESSARY QoL update to Friend Campaigns.
Sorting them by difficulty. Because if it´s labeled as Easy you are more likely to pass it. And you don´t have to scroll so much and look for anything labeled Easy.
Well see if a Plank-Ton would come this month
I feel like I’m literally the only one excited for this update, because I am extremely excited! I wanted this character to get a refresh for a long time and it’s finally happening! Also the Kronk lever move has been a pain for the longest time and they are fixing it!