Disney Heroes: Battle Mode Update 3.1.10
Welcome to the Disney Heroes: Battle Mode 3.1.10 Update! This release features The Sheriff of Nottingham from Disney’s Robin Hood, and Quackerjack from Disney’s Darkwing Duck, plus a hero refresh for Shank from Disney’s Ralph Breaks the Internet! You’ll also find a number of improvements and bug fixes!
Overview
- New! The Sheriff of Nottingham from Disney’s Robin Hood!
- New! Quackerjack from Disney’s Darkwing Duck!
- Hero Refresh - Shank from Disney’s Ralph Breaks the Internet!
- Bug fixes and improvements!
Sheriff of Nottingham
Sheriff of Nottingham is a back-line ”Tank” character on the Yellow team. Sheriff of Nottingham will be an event exclusive character in City Watch Crates.
Skills
Doing My Duty
The Sheriff of Nottingham increases his Attack Speed and also performs a different effect depending on the weapon he is wielding.
- Bow: The Sheriff of Nottingham steals up to X Basic Damage from the enemy with the most Basic Damage and gives it to himself for a time.
- Torch: The Sheriff of Nottingham increases his Armor and Reality for a time. This effect is locked until he unlocks “Torch Strike.”
Torch Strike
X seconds after the wave starts, he pulls out a torch and his basic attacks switch to melee. He increases his Armor for the rest of the wave and Saps enemies every few Basic Attacks for. He also unlocks a new effect on “Doing My Duty.”
Sharp Shooter
At the beginning of each wave, the Sheriff of Nottingham shoots a well aimed arrow at the closest enemy, dealing damage, knocking them back, reducing their attack and movement speeds, and Sapping them.
All Set Up
Sapped enemies deal less damage to the Sheriff of Nottingham.
Collecting Taxes
Every few Basic Attacks, the Sheriff of Nottingham gains Armor up to a max. Each enemy is Cursed once per wave when they reach a percent of their Max HP. Reviving does not clear this Curse.
Battle Badge
- Charge Condition: Sap is applied to enemies
- Stat Buff: +Max HP
- Lineup Buff: +Basic Damage per Tank
- Effect Buff: +Heal
Friendships
- Hamm
- Scrooge McDuck
Quackerjack
Quackerjack is a mid-line ”Control” character on the Red team. Quackerjack will only be available in Diamond Crates.
Skills
Terror Teddy
Passive: Instead of a basic attack, Quackerjack cackles maniacally, gaining Energy. At the start of each wave, Quackerjack summons a robot teddy bear with X HP that attacks enemies, dealing Damage with each hit.
Active: If the teddy bear is not KO’d Quackerjack causes it to explode, dealing Damage to enemies around it. If the teddy bear is KO’d, Quackerjack resummons the teddy bear.
History Lesson
Quackerjack pulls out Mr. History, Scaring enemies and applying stacks of Fatigue.
Banana Boom
Quackerjack throws a Mr. Banana-Brain at the enemy with the most stacks of Fatigue and it explodes, dealing Damage to enemies in an area and additional Damage per stack of Fatigue each damaged enemy has.
Bear Blow Up
The robot teddy bear applies stacks of Fatigue to nearby enemies every few seconds and stacks of Fatigue to nearby enemies when he is summoned with “Terror Teddy.”
Twisted Toymaker
When Quackerjack uses “Terror Teddy” and summons the robot teddy bear, Scared enemies are also Distracted. Distracted enemies prefer to target the robot teddy bear. The robot teddy bear deals Damage per second to nearby enemies.
Battle Badge
- Charge Condition Fatigue is applied to enemies
- Stat Buff: +Basic Damage
- Lineup Buff: +Skill Power per Red Team ally
- Effect Buff: +Reality Negation
Friendships
- Slinky Dog
- Lock, Shock, & Barrel
Hero Refresh - Shank!
Shank
It’s that wonderful time again. The time for a Hero Refresh! We love Shanks damage negation kit that allows her to do more damage with her White Skill but we felt she could use a push in a Tankier direction. We’ve pushed her deeper into her high Armor niche and added Distract to her kit to make her new Tankiness even more useful. Take a look!
Base Stats
- Increased Max HP
- Increased Basic Damage
- Increased Skill Power
Skills
Final Lap
Passive: Shank negates damage from each attack against her and stores a percent of the damage negated. She can store a max amount of damage.
Active: Shank summons her car and barrels through enemies, dealing damage plus all of the damage stored by her passive. This resets her damage storage.
- Increased damage negated
- Increased damage
Toughen Up
When Shank reaches a percent of her max HP, she grants herself and allies additional Skill Power for the rest of the wave, she grants herself Armor for a duration, and she Distracts all enemies for a duration.
- Increased Skill Power to herself and allies
- Shank now grants herself Armor for a duration after using this skill
- Shank now Distracts all enemies for a duration after using this skill
- Distracted enemies target Shank for the duration
Piston Slam
Shank rattles enemies with an elbow slam, causing them to take damage plus a percent of her Armor as damage over a duration. Shank also heals for a percent of the damage dealt.
- Increased damage over time
- Increased amount of HP healed as a percent of damage dealt
- This skill now deals bonus damage based on the amount of Armor Shank currently has
Road Warrior
Shank gains extra Armor. While Shank is Distracting enemies, she negates more damage with her passive from “Final Lap.”
- Increased passive Armor
- Shank now negates more damage with her passive from “Final Lap” while she is Distracting enemies
Shifting Gears
“Final Lap” negates more damage against Normal Damage attacks. Shank and her allies take less damage from Normal Crits. When an enemy Normal Crits Shank, her Armor is increased for the rest of the wave up to a max.
- Increased percent of damage “Final Lap” negates
- Increased percent of reduced Normal Crit damage Shank and her allies take
- Shank now receives Armor for the rest of the wave when an enemy Normal Crits her up to a max
Shank’s Memory Disks
"Get In Gear" from Vanellope
- Memory disk star level
- Increased Armor given to allies based on Shank’s Armor
- Now, every few basic attacks, the remaining cooldown of “Piston Slam” is reduced
- Memory disk level
- Increased Basic Damage
- Increased Armor
"Lockdown" from Elastigirl
- Memory disk star level
- Increased Energy gain
- Now, if enemies are Distracted when Shank uses “Final Lap”, she stuns them for a duration
- Memory disk level
- Increased damage negated by “Final Lap”
Hero Improvements & Bug Fixes
- Fixed a bug where Baloo could interrupt his white skill causing it to end early
- Fixed a bug where Tinkerbell would steal the shield from Esmerala’s red skill but didn’t give it to Peter
- Fixed an issue where Baymax wouldn’t do his flying entrance if the only opponent was Baymax
- Fixed an issue with Davy Jones’ Chest where players would need to refight an Invasion Breaker battle even if they defeated all the opponents
- Fixed a bug where Robin Hood’s Precise buff was incorrectly removed when Kermit’s white skill expired
- Fixed an issue where narrator’s names could be incorrect in the Friend Campaign
- Fixed a sizing issue with Esmeralda
Other Improvements
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Added the gold and skill point counters to the top of the Max Hero Skills screen
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Added a tutorial for Epic City Watch Raiding
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Power Craft is now a VIP 4 perk. Any badge that requires more than one component is eligible for power crafting. The feature will automatically select the most efficient and cheapest campaign levels to raid.
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We’ve changed the way cosmetics work with exclusive heroes. While a hero is exclusive to a special event crate (such as the token crates), Sign-In, or Arena and Coliseum challenger exclusive the following will be true:
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Their collection will be hidden until the player has the hero unlocked
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Cosmetics for that hero will not drop from crates until the player has the hero unlocked
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Polish for Power Promote
Bug Fixes
- Fixed a bug that was preventing people from using purchase coupons
New Hero Locations and Content Adjustments
Heroes will not appear in Shops until they refresh.
Servers 1,2 & 5 Update
- Team Level Cap increased to 250
- Heroes can now be promoted to Yellow +3 rank
- Chapter 44: “Day at the Park” is now available
- Elite Campaign features: Carl, Jumba, and Clawhauser
New Heroes
- Sheriff of Nottingham will be available in City Watch Crates
- Quackerjack will be available in Diamond Crates
Existing Heroes
- Carl will be available in Elite Campaign
- Jumba will be available in Elite Campaign
Server 13 Update
- Team Level Cap increased to 245
- Heroes can now be promoted to Yellow +2 rank
- Chapter 43: “Sun’s Out…” is now available
- Elite Campaign features: Carl, Jumba, and Clawhauser
New Heroes
- Sheriff of Nottingham will be available in City Watch Crates
- Quackerjack will be available in Diamond Crates
Existing Heroes
- Carl will be available in Elite Campaign
- Jumba will be available in Elite Campaign
Server 14 Update
- Team Level Cap increased to 230
- Heroes can now be promoted to Red +19 rank
- Chapter 40: “The Portal Room” is now available
- Elite Campaign features: Carl, Jumba, and Clawhauser
New Heroes
- Sheriff of Nottingham will be available in City Watch Crates
- Quackerjack will be available in Diamond Crates
Existing Heroes
- Carl will be available in Elite Campaign
- Jumba will be available in Elite Campaign
Server 18 Update
- Team Level Cap increased to 215
- Heroes can now be promoted to REd +16 rank
- Chapter 37: “New Friends” is now available
- Elite Campaign features: Carl, Jumba, and Clawhauser
New Heroes
- Sheriff of Nottingham will be available in City Watch Crates
- Quackerjack will be available in Diamond Crates
Existing Heroes
- Carl will be available in Elite Campaign
- Jumba will be available in Elite Campaign
Server 19 Update
- Team Level Cap increased to 200
- Heroes can now be promoted to Red +13 rank
- Chapter 34: “The Inventor” is now available
- Elite Campaign features: Angel, Kronk, Carl, Jumba, and Clawhauser
New Heroes
- Sheriff of Nottingham will be available in City Watch Crates
- Quackerjack will be available in Diamond Crates
Existing Heroes
- Carl will be available in Elite Campaign
- Jumba will be available in Elite Campaign
Server 21-24
- Team Level Cap increased to 190
- Heroes can now be promoted to Red +11 rank
- Chapter 32: “Til Morning” is now available
- Elite Campaign features: Angel, Kronk, Carl, Jumba, and Clawhauser
New Heroes
- Sheriff of Nottingham will be available in City Watch Crates
- Quackerjack will be available in Diamond Crates
Existing Heroes
- Carl will be available in Elite Campaign
- Jumba will be available in Elite Campaign
This is a full app and server update that is currently planned for Tuesday, June 22