It’s FINALLY time to release my special unlikely concept!!! I kept this one a secret to the public due to how unconventional of a choice it was, but here it is! Taken from one of my favorite shows when I was a kid, it’s time for…
The Kratt Brothers
Source: Wild Kratts
Description: These animal-loving brothers are always out exploring, making sure all of Earth’s creatures stay living free and in the wild!
Quote: “Keep on creature adventuring!”
Role: Damage
Position: Front
Stars:
Trial Team: Blue
Animations
Entrance: The Wild Kratt drive up to their spot in the Createrra and hop out of the car.
Victory: Chris & Martin high-five.
Defeat: The Creature Suits malfunction, transforming Chris into a walrus and Martin into a sea bass and causing them to flop on the ground.
Basic attack: Chris throws a Power disk at an enemy.
Skills
White - Creature Power (Normal Damage)
The Kratt Brothers transform into different animals based on the role of the enemy who last dealt damage to them.
- Tank: Chris transforms into a rhino and headbutts nearby enemies, dealing X damage to them and knocking them back.
- Damage: Martin transforms into a cheetah and races past enemies, dealing X damage.
- Control/Support: Chris transforms into a tiger and pounces on the enemy who last dealt damage to them, dealing X damage to them and stunning them for 6 seconds. Chris then returns to his original position beside Martin.
Green - Chameleon Camouflage
Before an enemy can make a critical hit on the Kratt Brothers, they quickly turn into giant chameleons and turn invisible for 7 seconds. While invisible, Chris & Martin are untargetable. They can also only basic attack using their chameleon tongues, but they each target different enemies. The Kratt Brothers can only turn invisible once every 12 seconds. This has a chance to fail against enemies above level X.
Blue - Falcon Dive (Normal Damage)
Martin transforms into a Peregrine falcon and dives at the furthest enemy, dealing X damage and studying them for 6 seconds. Martin then returns to his original position beside Chris.
Purple - Creature Study
After the invisibility from “Chameleon Camouflage” ends, Chris & Martin study enemies for 9 seconds. This has a chance to fail against enemies above level X.
Red - Walk on the Wild Side
While Chris & Martin are invisible with “Chameleon Camouflage”, their attack speed is increased by 35% and they remove 1 stack of Hardy from enemies that they damage with their basic attacks. The Hardy removal has a chance to fail against enemies above level X.
+X Basic Damage
+X Armor
+X Damage dealt with “Falcon Dive”
Friendships
The Kratt Brothers/Timon & Pumbaa
Campaign: “Creature Connections” - Chris & Martin get an up-close study on the interaction between a meerkat and a warthog, something they’ve never seen before in the wild. (Allies: Hank & Dory, Baloo, Simba & Nala)
Disk: “Meerkat and Warthog Powers!” - Damaging Studied Enemies Heals
+X Max HP to the Kratt Brothers and allies
Whenever Chris & Martin deal damage to a studied enemy, they heal for 5% (+5% per star) of the damage dealt.
The Kratt Brothers/Hiro
Campaign: “Power Suit Upgrade” - The Kratt Brothers ask Hiro to work with Aviva on upgrading their Creature Power Suits. (Allies: Baymax, Kim Possible, Tron)
Disk: “Creature Tech” - Dodge Disables While Invisible
+X Skill Power to Damage role allies
When Chris and Martin dodge a disable, they heal for X HP.
Chris and Martin have a 16% chance (+16% per star) to dodge disables while they are invisible with “Chameleon Camouflage”.
Enjoy!