3 star, backline damage
“why am I still doing this? Don’t you get it? This is all just a GAME.”
Flowey cold heartily attacks enemies with pellets and warfare in order to gain his true form
Entrance:flowey pops out of the ground.
Victory:flowey winks at the enemies.
Victory(as asriel dreemur):he shakes his head as he raises both his hands to both sides of his body.
Defeat:flowey gets a deranged look on his face and then turns into a lifeless flower
Defeat(as asriel):he crys as he transforms back into his original non-flower form
flowey:throws “friendliness pellets” at the nearest enemies, deals x damage
Asriel:shoots out a magic fire from his hand, deals x damage
White:garden warfare/chaos blaster
Passive:flowey gains a stack of “soul” each time he defeats a enemy, flowey transforms into asriel dreemur when he gains 5 stacks of “soul”
This is what asriel dreemur looks like
Active:Flowey drops a bunch of nuclear bombs onto the enemies, dealing x damage to all enemies and deals continuous damage for 4 seconds.
when flowey transforms into asriel, he instead uses a powerful blaster that fires a charged beam at all enemies, dealing x damage to all enemies.
normal form:flowey uses a flamethrower to burn the nearest enemy, deals x damage to that enemy and deals continuous damage for 2 seconds.
asriel dreemur:asriel sends out a wave of stars at the enemies, dealing x damage to all enemies and silencing the two front most enemies for 3 seconds
Blue:draining vines/shocker breaker
As flowey:flowey captures the enemy with the most hp in a tangle of vines and drains their hp for 3 seconds in order to heal himself for x amount per second.
As asriel:asriel shocks the enemy with the most hp with a bolt of lightning, deals x damage and stuns the enemy for 2 seconds.
“Draining vines” now reduces armor from the enemy that flowey catches with his vines.
Red:God of hyperdeath
asriels basic attack and “chaos blaster” now heal him for x amount when it kills a enemy
flowey gains a shield of x amount whenever he gains a stack of “soul”.
reset the world
allies armor now increases gradually for the first 3.0 seconds of the round.
bound to fall
The stun from “Shocker breaker” now lasts for 3 more seconds and can break shields.