Angela Martin Concept
Angela uses her strict morals to judge the enemy team with sever scrutiny.
“If you pray enough, you can turn yourself into a cat person.”
Trials Team: Yellow
Basic Attack: See white skill
Entrance: Walks in hands behind her back
Victory: Smiles and looks away shyly
Defeat: Gives the enemy team an almighty death stare
White Skill: Strict Measures
Passive: Instead of a standard basic attack Angela gives a random enemy a death stare stealing X HP.
Active: Angela yells at the enemy with the most basic damage, dealing X damage, stunning them for 8 seconds and silencing all other enemies for 6 seconds.
Green Skill: Voodoo Mama Juju
Angela puts on her Voodoo Mama Juju costume for 8 seconds. While Angela has her costume all enemies are scared and have their attack and movement speed reduced by 50%.
The slow has a chance to fail against enemies above level X.
Blue Skill: Save Bandit!
Angela throws her cat, Bandit, at the enemy backline hoping they’ll save him. When Bandit lands he deals X damage to nearby enemies and blinds them for 13 seconds.
Purple Skill: Kitchen Witch
Angela’s presence applies ‘Nervous’ to all enemies. Enemies with ‘Nervous’ have a 30% chance for their attacks to miss and instead deal 25% of the damage to them and nearby enemies.
‘Nervous’ is less effective against enemies above level X.
Red Skill: Booster Seat
Save Bandit! steals 50% of all energy from enemies hit.
Angela receives 80% less damage from fantastic crits.
Crit damage reduction has a chance to fail when being attacked by enemies above level X.
+X Max HP
Angela and Dwight
Allies gain shields periodically
- +X Max HP
- Angela and allies gain a shield equal to 5% of their Max HP every 12 seconds
(+2% per star)
(-1 second per star)
Allies: Davy Jones, Moana, Rex
Angela and Maleficent
‘Nervous’ reduces tenacity
- +X Basic Damage
- +X Skill Power
- Enemies with ‘Nervous’ lose 18 tenacity
(+18 per star)
Allies: Evil Queen, Randall, Scar