Commander Sark (Tron Hero Concept)

Commander Sark

Creeps and civilians alike will grovel at the feet of Commander Sark, second-in-command of the Grid, serving under the Master Control Program’s iron hand.
Trial Team: Red
Role: Frontline Control
Stars: :star:
Quote: “I’ve been hoping you’d send somebody with a little bit of guts.”

Entrance: Sark rezzes into the battlefield.
Victory: Sark holds out his fist triumphantly.
KO: Sark’s identity disk breaks in half, and he falls forward on the floor. If his Purple Skill is unlocked, his red lights turn white, crackles with electricity, and falls to his knees.

Basic Attack: Sark slashes at enemies with his identity disk.

White Skill - Game Over - Fantastic Damage
Sark throws his identity disk at enemies, hitting each one repeatedly in a trail of yellow light and dealing X damage with each hit.

Green Skill - Power Cycle
Sark operates his MCP console. When performing this skill, he is given a 50% chance of having his HP fully restored over time, while also being given a 50% chance of having his power cycles slowed down, losing X HP to the MCP.

Blue Skill - Game Tank
Sark sends a game tank rolling through enemies, dealing X damage and slowing down their attack speeds by 80% for 5 seconds.

Purple Skill - MCP Functions
If Sark reaches 0HP, the MCP reveals himself and transfers all of his functions to Sark, restoring his HP completely and making him bigger, increasing his overall Skill Power to X.

While enlarged, Sark cannot perform any skills, and his Basic Skill changes to stomping on enemies, dealing X damage, and stealing X armor.

His White Skill power is increased to X.

Red Skill - Dead Zone
At the start of each wave, Sark is invincible for 12 seconds, all while stealing X energy each time he deals damage to enemies.

  • +X max HP
  • +X Basic damage
  • +X healing to Power Cycle

Commander Sark + Jafar
Campaign: Second to Nothing - Upon crossing paths with Agrabah’s royal vizier, Sark learns that control cannot be gained from being the second most powerful man in the room. Despite their efforts to overwhelm the MCP, Sark and Jafar are far too outmatched.
Disk: Second Place
Disk Memory: Sark’s “Game Over” skill steals X reality from enemies.
Disk Power: Z Blue Skill power
Allies: Demona, Disgust, King Louie

Commander Sark + AUTO & GO-4
Campaign: Data Mind Collision - Imagine what combining AUTO and the MCP’s softwares could accomplish! Would their artificial intelligences work together to take over the City and all its heroes and villains, or would they clash against one another to decide which of them truly bears the iron grip?
Disk: Error 404
Disk Memory: Sark’s “Game Tank” skill deals X additional damage and removes X armor.
Disk Power: Z shield power
Allies: Linguini & Remy, Mr. Incredible, Vinny Santorini

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