Darryl Philbin (The Office US) | Unlikely Concept

Darryl Philbin


Darryl won’t risk the safety of others even outside of the Warehouse. His hard-working attitude helps him to make the deadline.

“Bippity boppity give me the zoppity.”
:star::star:
Role: Support
Position: Frontline
Trials Team: Yellow


Basic Attack: Throws a basketball at an enemy


Entrance: Struts in casually


Victory: Begins to dance
Darryl 2


Defeat: Tears up and looks away from the enemies
Darryl 3


Skills

White Skill: Paper Delivery
:fist: Normal Damage
Darryl sends off a truck for a delivery and the player chooses whether it arrived late or on time. If the delivery was late the truck empties the boxes on the enemy team dealing X damage and stunning them for 5 seconds. If the delivery was on time the truck drops off the boxes to Darryl and his allies healing for X HP and granting them a shield with X HP for 13 seconds.
While on auto the truck will alternate between late and on-time deliveries.

Green Skill: Squirrel Food
Darryl feeds a nut to a squirrel which heals him for X HP and grants him and his allies X armour.

Blue Skill: Getting a Raise
Darryl gets his raise approved increasing his Max HP by X and increasing his armour and reality by 5%.
Darryl keeps 50% of this buff each wave.

Purple Skill: Warehouse Management
Whenever Darryl deals damage with his basic attack or Paper Delivery he gives the ally with the least HP a shield with HP equal to the damage dealt. This shield doesn’t expire.
The shield has a chance to fail when Darryl damages an enemy above level X.

Red Skill: Safety Training
Darryl and his allies have a 60% chance to dodge crits.
The chance to dodge is reduced against enemies above level X.
+X HP healed from Squirrel Food
+X Max HP
+X Armour

Friendships

Athlead Entrepreneurs

Darryl and Jim Halpert
Squirrel Food heals allies

Disk Power

  • +X Skill Power
  • +X HP healed from Squirrel Food

Memories

  • +10% Improved Healing
    (+10% per star)

Allies: Olaf, Genie, Angel


Scare Floor Foremen

Darryl and Sulley & Boo
Enemies scared at the start of wave; bonus fantastic damage from ally attacks

Disk Power

  • Darryl’s and allies’ attacks deal X bonus fantastic damage

Memories

  • Enemies are scared for the first 3 seconds of each wave
    (+3 per star)

Allies: Randall, Mike, Yzma

8 Likes

Why he is befriending sulley?

They both work in warehouses and are good at what they do.

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