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Jim Halpert Concept
Jim uses his repertoire of pranks to control the enemy team.
“God, this is so sad, this is the smallest amount of power I’ve ever seen go to someone’s head.”
Trials Team: Yellow
Basic Attack: Uses a lacrosse net to throw a snowball
Entrance: Walks in smugly, hands in his pockets
Victory: Smiles and looks at the user
Defeat: Covers his face with his arms and crouches
White Skill: Prankster
Jim does 1 of 3 pranks. While on auto they cycle through, while on manual the player chooses which prank they want to use.
Jello: Jim encases the enemy team in jello, slowing their attack and movement speed by 80% for 8 seconds.
CIA: Jim sends a message from the ‘CIA’ to the enemy with the highest basic damage charming them for 10 seconds. While charmed they gain X skill power.
Worthy Opponent: Jim convinces each enemy to use their next basic attack on themself dealing a bonus X damage. If the enemy doesn’t have a standard basic attack they will take X damage instantly.
Green Skill: Athlead
Jim throws a basketball at a hoop that appears behind the furthest enemy. The basketball then lands on that enemy dealing X damage and stunning them for 12 seconds.
Blue Skill: Identity Theft
Jim pretends to be the closest enemy which causes their next three skills to fail altogether.
Has a chance for only the next attack to miss on enemies above level X.
Purple Skill: Morale Boost
Whenever Jim pranks an enemy with either
Identity Theft he increases his team’s attack speed by 15% for the rest of the wave and increases their basic damage by X.
Red Skill: Paper Salesman
Identity Theft , remove 150 energy from the affected enemy.
Jim’s basic attacks freeze enemies for 4 seconds.
Freeze and energy removal have a chance to fail on enemies above level X.
+X Skill Power
Jim and Timon & Pumbaa
Athlead at the start of each wave
+X Damage dealt by
Athlead is used at the start of each wave.
Athlead stuns for an extra 2 seconds (+0.5 seconds per star)
Allies - Miguel, King Louie, Launchpad
Jim and Mr Incredible
+X Basic Damage
+X Max HP
Jim slows enemies he damages by 5% for 8 seconds (+5% per star)
Jim deals 60% more damage to slowed enemies (+60% per star)
Allies - Collete, Hank & Dory, Kevin Flynn