Now that it has been 12 hours, this is how the poll situation are now:
Yellow:
Seems like most people find Yellow âInteresting, but expensiveâ or âExpensiveâ which is understandable, both of them together taking up over half of the poll percentage wise.
While I did expect that many would likely vote âDefinitely!!â, I didnât expect around 80% of those who voted to vote âDefinitely!!â which definitely goes to show that the Badge Bit amount costs overall are unhealthy high right now.
While yes PerBlue needs money and probably canât be too generous, but as far as so many voting âDefinitely!!â goes to show that people likely fear a badge economy collapse making badges so hard to get enough of that people just donât want to play anymore and rather quit.
To PerBlue: A playing player is a player who might pay, but a player who doesnât play wonât pay.
Battle Badges:
In terms of the Battle Badges it seems like most people think the Battle Badges are âExpensiveâ, and âInterestingâ and âUnsatisfyingâ tied equally at the moment secondly.
I should maybe added the option to vote âInteresting, but expensiveâ there, but oh well.
In terms of the Battle Badgeâs buffs it seems like most people are unsure if they give enough or not stat buffs, but the secondary vote is in terms of that the stats need to be increased to be worth it for them.
Likely goes to show that the community appreciates if the stats could be a bit buffed.
As for the Battle Badge Enhancement poll, nearly 50% of people voted âWay too highâ and overall barely anyone who has voted âJust Perfectâ and âA bit too highâ, so yeah communityâs voice is that the Battle badge Enhancement cost should be lowered in order to feel fair to the players.
Most P2Ws/P2Ps likely understand that they need to pay some to keep up, but there is a difference between spending and feeling like you have to break the bank account which seems to be the case here.
Codebase:
Overall most people seem to find the Codebase interesting which is good to hear :-).
As for the amount of Megabits the Codebase provinces seem to be âToo littleâ mainly in players view, âToo Littleâ getting around 30% of the votes and overall has the most votes out of them
Between the F2P and the P2W/P2P poll it seems like understandably enough the Codebase is harder for F2Ps than P2Ws/P2Ps, even if a decent amount voted âNot sureâ in both polls.
I clicked hard myself as for some reason the Mega Virus takes away buffs from my characters before reaching power level 15, so might be a bug there or glitch.
Kim Possible:
Interestingly at the moment the yes and no side have the same amount of votes, but overall the most people voted that they donât use Kim Possible anymore as she isnât worth it compared to new characters. The âYes, I still use herâ option is the second most voted so it goes to show that people still use her, but a fair amount also voted âYes, but less nowâ so it goes to show that Kim Possibleâs refresh havenât really been a success.
Not surprisingly most people voted âTeam Healâ, but still seems like the other options got a decent little amount as well.
In terms of the trust in future refreshes after Kim Possibleâs refresh that many viewed as more of a downgrade than upgrade, the votes are clear as in that most people still trust the future refreshes, but are cautious, the second highest vote being âNot really anymoreâ goes to show that the trust to future refreshes is severely damaged.
In terms of my opinion I think those who voted âYes, but I am causiousâ are in a wait and see mode, like they will judge by the the future refreshes whether or not they switch to âNot really anymoreâ or âYes, I trust future refreshesâ which entirely depends on PerBlue and how they handle future refreshes.
In my view I assume PerBlue is going to learn from the Kim Possible refresh and not do a similar one later, which would be to not remove skills for mainly just more damage.
For future refreshesâs trust I think it is best if the refreshes mainly just add stat and skill value boosts, and maybe some new helpful abilities to skills rather than removing abilities. I think at least this likely the best way to go about the future refreshes, especially the next one as right now players donât trust refreshes in general as much as they did before.
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Overall pretty interesting to see how the voting have gone so far, and yeah thank you to all who have participated in the polls so far and really appreciate it :-).