Guild War Feedback Wanted!

Sorry to ask. Are you an official with PerBlue? If not, where’s your information is coming from?

Opting someone out would give a leader more deliberate choices for attack strategy. If I know from a roster overview guild mates are opted out I don’t need to ask them to attack. People have lives, go on vacation, have heavy work load, family, other activities whatsoever. Most people who are playing and paying aren’t kids. A lot was mentioned about quality of life these days you know. I don’t expect to be matched on participation basis. This was never the intention of my question.

ScannerWhite is a game developer. I added a title to prevent future confusion. Thanks for asking!

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Thx for the clarification :slight_smile:

What is the function of the “Target” button?

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Just a way to know that’s where your target is. If you turn it on, it highlights that car

That’s a way for guild leadership to let players know which cars they want their guild members to attack.

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One suggestion or addition to the war would be to have a viewing option so we could watch our fellow guild mates attempt their attack or defense. Even if there is a limit on number of viewing slots it would enhance player enjoyment.

Second suggestion would be to be able to war across servers so that we could fight a variety of other guilds, (not sure if that’s possible). The player/guild pool may be small for high lvl MMR guilds. It would not be fun to battle the same people over and over. At least a month between warring the same guild again

Pretty good first impression though. Well done

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Server 1 people: y’all are quiet! Is this game mode fun?

Thank you Polaris.

Next question. What are these ?

As I understand it.
Clean sweep is when you win all 3 in an attack.
Clean defence is number of full teams left at end of war. Both should score 5, not sure why they’re are 0 for you.

Clean defence I think should be renamed so it’s more clear.

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@ScannerWhite

  1. I was wondering if there was the ability for like commanders and leaders to be able to move their defenses around like y’all did in Portal Quest?

  2. I don’t think I’ve seen an answer yet but another person asked if a player can chose a different defensive spot once their war is over. I’m assuming that once the matchmaking starts that people won’t be able to move their defenses.

  3. Also, will another guild rank like a war chief be made? I know others have asked about that too.

  4. Are wars going to stay at 2 days?

  5. Max cars would have 54 spots for teams. Each guild starts out with 3 per car and can buy I assume 3 more. So 6 slots x 9 cars. So that leaves me with the next question…will there be a guild size increase? There’s no way a guild of 50 can fill 54 spots. Or will the coli format go away for war?

  6. For the extra attacks, is there a point bank that can let the guild leadership dole out the extra attacks as needed?

I love guild wars. I’ve been waiting forever for them to come out. Tbh perblue took a little while longer to release guild war here than on their other games.

I don’t like to be contrary, but it actually is a race. Guild wars always have been. The first guild to clear all of the cars before the other guild will certainly win since they’ll take down all of the buffs of the other guild. No buffs equals no point modifiers if I’m not mistaken. Correct me if I’m wrong though.

I know y’all won’t be able to disclose much behind the scenes but how many times did y’all run simulated guild wars to see that it wasn’t a race? If not, does Perblue have a guild on S1 like they did on Portal Quest?

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That’s not good, especially if it means people with jobs can’t contribute.

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Yes, guild leadership can move defenses.

For the current war, that’s correct. Once matchmaking happens, defenses can’t be moved. The guild can start setting up defenses for the next war right away, using the next war garage.

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The extra points aren’t controlled, so anyone can use them. Guilds need to work together to decide who uses the extra attacks.

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@Polaris Hey there. Can we get something in our war logs to show us how much mmr a guild lost or gained? Also how much is gained/lost for winning/losing. Supposedly there are tiers to war too just like coli/arena which the war boxes coincide with. Can we get more info on that stuffs?

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The extra spots are for you to more more defenders on cars you think are more valuable.

The buffs only apply to fights on that side of the screen. Clearing the enemy buffs quickly doesn’t make their attacks any harder.

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I didn’t say anything about the enemy attacks being harder. So, according to the info tab in the guild wars section the car bonuses hinder the attacks of the other guild. Then further down it says that if you clear that car that the bonus on it is disabled the rest of the war. So essentially if the cars are cleared quickly, especially the top cars, the other guild wont get as many points. But truthfully that’s minimal if a guild clears all of the rooms compared to one that can’t. It’d take up a lot of other little things to make up the 100 points per room.

I’m not trying to be dense but Perblue has always made guild wars a race. Dragonsoul for example was a certain # of required points before the other guild got to that point in a certain time frame. In Portal Quest it was who could get through all of the towers to get to the keep first. This is who can get the most points in 24 hours…which is a race.

Well if that’s the case, I didn’t receive credit for it

Don’t know why you got 0

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