That would be way too big of a spoiler for PB…
Also they don’t have many heroes ready that often
I know. Like what’s the fuss about new heroes? Like it’s enough. They must make the game more entertaining other that putting more heroes in the game.
…I prefer new heroes over costumes.
New heroes bring much more to the game.
I like the idea of new costumes, but I don’t like the idea of them replacing new characters. New characters are almost kind of a necessity to keep fresh content coming in the game.
Well, if you’re capable in upgrading them quickly. But there are players who’s tired and maybe financially drained because of new heroes and updates.
Just less heroes. Instead of 2-4 a month, 1-2 a month and 1-2 costumes a month
I’m not P2P. But sometimes I just wanna see heroes in the game just because I like them
I guess. That’s your thought anyways.
… The pace at which you upgrade characters is a separate issue from the pace at which they release. You can just unlock a character and then wait to work on them until you’re ready.
The one thing that would definitely fix the game is stamina cost reductions…
And the increasing price of buying overtime.
Aside from the obvious need for rebalancing the stamina to badge costs ratio, and maybe make the stamina cap around 7,000 at the very least…I’ll be honest that Invasion, for lack of a better term, just isn’t fun. To me, it’s more of an annoyance rather than enjoyable.
This game needs more play modes. We’re quickly approaching the third anniversary and it amazes me that there is no tower mode. I’d say most, if not all Idle RPG games have one. Even the knockoff ones.
DHBM needs a new sign in bonus and contests that run through the week as well. Considering how BAD the contest rewards have been lately, there is no reason we can’t have one that goes for a 24 hour period through the week.
A GLOBAL raid server boss might be fun. A boss that everyone contributes to gain points for various items in the game or even a new shop where points can b exchanged.
I want to see a separate mode such as a Haunted Forest map / gauntlet style battles. Basically a re-vamped City Watch, but with bosses and much longer. Milestone rewards and and entirely different scenarios. As long as your roster remains alive, you’re allowed to still play. No waiting for daily resets after playing for two minutes.
BRING BACK COSTUMES. Start coming out with skins for characters that provide stat bonuses. I personally miss Elsa’s old look. I would love to see an Elvis Stitch.
Basic personal events such as diamonds consumed and stamina consumed. At least make us feel our spending is appreciated. This is another function many other Idle games have as well. Some are referred to as “carnival”.
There are so many things that can be done to breathe life back into this game. It’s in desperate need of an overhaul for the 3rd anniversary. I absolutely love this game and I want to see it stay around for many years. It needs some serious attention from developers.
Actually… that’s Invasion, in PerBlue’s words
Maybe different interfaces would be interesting? Like you can win “Hawaiian vacation city” from a cosmetic crate, and it makes all of the backdrops for pvp a hawaiian city
Although it resembles nothing of a tower mode.
Regarding game updates, I somehow want the game to have a feature that let’s you view other players’ heroes even without them posting it in chat.
Global raid server boss where everyone contributes to gain points sounds like invasion actually
I think what he meant is that everyone from every guild can attack that boss. Maybe?
…there’s not much difference…
I mean everyone and I mean EVERYONE can attack that boss.