It's a me, Mario! (Mario unlikley concept)


It’s-a-me, Mario!

Role: Damage

Position: Middle

Stars: :star2: :star2:

Trial Team: Blue

Entrance: A pipe pops up and Mario jumps out (best one I could find was the Super Mario 64 one)
Super mario 64 GIF - Find on GIFER

Victory: Gives the player a thumbs up

Defeat: Gets dizzy and falls down

Basic attack: Shoots a fireball at the enemy
image

Skills

White Skill: Power-up Mania
:sparkles: Fantastic damage
Mario pulls out a power-up based on the role of the enemy who last used an active.

Tank: Mario pulls out a mega-shroom growing enormous doing X damage to the frontmost enemies.

Damage: Mario pulls out a tanooki leaf and flys to the enemy with the most energy doing X damage to enemies in an area.

Support: Mario pulls out an ice flower freezing the enemy with the highest skill power doing X damage and freezing them for 10 seconds.

Control: Mario pulls out a rainbow star and runs through the enemy team doing X damage to all enemies.

Here are the four power-ups he’ll switch from

Green Skill: Mushroom Heal

Mario pulls out a mushroom healing himself for X hp and gains 500 energy.

Blue Skill: Rock and Rollodillo
:sparkles: Fantastic damage
Mario transforms into Rock Mario and rolls through the enemy team doing X damage and knocking them back and stunning the closest enemy for 12 seconds.
(here’s what Rock Mario looks like)

Purple Skill: Extra Life

Once per battle when Mario falls below 0 hp he pulls out a 1-up shroom healing himself for X hp and gains invincibility for 7 seconds.

Red Skill: Princess’s Gift
:sparkles: Fantastic Damage

Mario gains 300 energy every time an ally uses their active.

When Mario uses “Power-Up Mania”, his power-ups gain the following bonuses.

Mega-shroom: Mario grants allies a shield with X hp for 10 seconds.

Tanooki Leaf: Mario stuns the enemy with the most energy for 10 seconds.

Ice Flower: Mario deals X damage per second to the target enemy while frozen.

Rainbow Star: Mario runs through the enemy team two more times.

The amount of energy is reduced from allies above level X.
The extra runs as Rainbow Mario have a chance to fail if Mario’s level is below level X.

Additional stat boosts

  • +Z max hp
  • +Z skill power
  • +Z reality

Friendships

alice_narrator
Mario - Alice
Strange Mushrooms
Mushroom Heal heals allies

  • max hp to Mario and allies
  • skill power

Mario heals his allies for 15% of his healing done from “Mushroom Heal”.
+15% per star


Mario - Mickey Mouse
Magical Powers
Power-up Mania lowers reality

  • enemies damaged by “Power-up Mania” lose X reality for 5 seconds

Mario and his allies do 25% more damage to enemies with a reality debuff
+25% per star

Mario/Alice Friendship Campaign Concept

Mario/Mickey Mouse Friendship Campaign Concept

I hope you enjoy my first unlikely concept!

8 Likes

Very nice! I enjoyed this very much!
:tada:

2 Likes

Do you mind making a Luigi one and a princess peach one

1 Like

I actually plan to do concepts for them soon, be sure to check out my other hero concepts.

2 Likes

Good. But can you please send links to me because I cant seem to find all your concepts

1 Like

I’m going to make a concept library soon, but for now, click or tap on my user picture, and choose activity, and topics.

1 Like

:ok_hand:t2:
Ok. I’ll do that

1 Like

This concept was made 3 years ago. That clause had not been revised back then, and even if it would make sense to update it to fit how it works now, they don’t absolutely have to make that change if they don’t feel like it.

3 Likes
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