My Previous Concepts: Milo Thatch (Atlantis Concept) and The Horned King (Black Cauldron Concept)
FYI: There’s a poll at the end of this concept, please vote!
King Candy ()
Quote: "I know it’s tough, but heroes have to make the tough choices, don’t they?”
King Candy’s quote is ironic because he speaks to Ralph about Vanellope and indirectly foreshadowed Ralph’s tough choice in sacrificing himself to save the arcade at the film’s climax instead of the quote justifying King Candy’s decision of not letting Vanellope race.
Bio: Seemingly sweet and innocent on the outside, King Candy hides a harrowing and sinister secret within.
TANK, FRONT, BLUE (SAME AS THE REST OF WRECK-IT RALPH HEROES)
Collection Buffs: Tank
Below Tank Average Damage, Below Tank Average Health, Very High Reality and Armor
King Candy is quite a difficult character to conceptualize so I’m not expecting this to be easy. The way I’ve built up his skill set is to mirror his facade in the kingdom of Sugar Rush where at full health (the start of the battle) he’s seemingly concerned about the welfare of the people (or in this case, his team) and functions as a supportive tank with his skills, we later find out his violent capacity the longer he’s on the field (when his HP drops), his skills become more selfish and oriented towards self-survival and drops the support skills altogether.
SKILLS
WHITE SKILL: SWEET SEEKERS
King Candy momentarily rides the royal racer and shoots three sweet seekers that slows 3 random enemies by 50% for 8 seconds and deals 100 + 2.2SP each.
Cy-Bug form changes this skill to “Rolling Charge” where he balls up and charges across the field to deal 200 + 2.5SP of damage
Damage type: Normal
GREEN SKILL: HAVE SOME CANDY!
King Candy heals himself and an ally with the lowest hp for 150 + 2.0SP by throwing a bunch of sweets.
Initial Cooldown: 2.5 seconds, Cooldown: 10 seconds
Cy-Bug form changes this skill to a passive buff that heals King Candy for 45% of damage done. Healing % is reduced for enemies higher in level.
BLUE SKILL: NOTHING BUT CODE
King Candy pulls out and snaps his special chest and silences enemies for 4 seconds. May fail on enemies higher in level than King Candy.
Initial Cooldown: 5 seconds, Cooldown: 14 seconds
Cy-Bug form changes this skill to a passive buff that increases King Candy’s damage reduction by 8% for every enemy still on the battle field. MAX: 40%
PURPLE SKILL: GLITCH!
King Candy’s code unravels and activates a few tricks and changes his appearance throughout the battle.
Turbo Time (Hp above 30%)
King Candy glitches back to Turbo and dodges an attack and disable and studies enemies in melee range for 4 seconds. King Candy can dodge an attack and disable once every 8 seconds.
Attacks that do Normal Damage will crit on studied enemies.
Initial Cooldown: 1.5 seconds, Cooldown: 8 seconds
Cy-Bug (Activates Below 30% hp)
When King Candy’s health drops below 30%, his glitch upgrades into a virus and he turns into his Cy-Bug form for the rest of the wave and is invincible for 2 seconds after he transforms and gains 300 energy. King Candy also goes “Turbo” and the player will not be able to control his skills as they go on auto.
Energy gain reduced against enemies higher in level.
the percentage at which this skill activates is a direct reference to Ralph’s Purple skill
Disk
Scar “Long live the king”
Scar’s cunning friendship allows King Candy’s White Skill to pierce through shields making a percentage of his damage directly apply to health. 20% at start + 20% per star level.
Disk Level adds Armor and Reality
Since this is a very difficult concept, I’d like to hear how you feel about it! Please vote below and help me improve my concept writing skills.
- Yay
- Nay
0 voters