Magica with Megavolt Disk
I made one question and didn’t get an answer, some guys made like 10 and at least 5 was answered, ok…
Same with me
Same as me:(
But thank you Matt
I have some questions : ,
1)are you planning to do more refresh
2) are you planning to release more skins
3) can we have more char from shows
4) do forum hero concepts actually help you ?
This has already been answered.
Sorry I didn’t read the chat , I Mean I’m lazy to do that !
The 3 and 4 are already answered
It’s not impossible for minor characters to make it in. It depends on many factors. It also depends on exactly how minor a character is. We’ve added many secondary characters and will continue to do so in the future.
What brings you an idea to release the characters that are tied with the movie releases?
Any chance of gummi bears in the future?!?
What are the odds of a gigantic character like Tamatoa or Chernabog being added?
There’s a few Improvements to invasion that would be nice to see, in order of relevance:
-Having a in-combat numerical HP TRACKER, even maybe some color change on the health bar once you have reached 10%, and another color cue if you reach Most Damage
-Add Guild Score Tiers in order to get the whole guild more involved
-Add a reset Power Ups item/option, which basically resets all your Flame items so you can distribute them again if you happen to decide a different team tactic mid-Invasion
-Maybe add some QuickFight button which retreats after 10% damage has been done
Depends on the update! For 1.16; we were not confident in the release’s stability. We’re committed to giving as bug-free an experience as possible, and it just didn’t meet our quality bar at the scheduled time. Instead of pushing on the schedule to release on-time but with bugs, we decided a better experience would be a stable build a little later down the line. Thank you for your patience and understanding as we work out the kinks!
Karibu. I understand now
Maybe these are stupid suggestion but
- why all heroes background are blue , make them different pls
- I feel game needs a new loading screen and new music.
- I was thinking of a system for heroes
This is Like a chart for each hero which shows the most picked heroes in fights everyweek.
Beside of that we can have chart for most healing , most damage and …
I feel this help newer players to know which heroes are better , also helps developers to know what heroes are less picked and need refresh or what heroes are stronger
Thanks for reading
Thank you for thinking it a unique aspect of Gerald, Marlin & Nemo’s hero. We’re always looking for cool new mechanics to give heroes.
- Any future heroes you can tell us about or give a hint? That isn’t already datamined lol.
State of the Game - February 2020
we’re also reaching back into the Disney archives for both old favorites and a few surprises.
Specially, Pooh? Kim? Lilo?
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New modes?
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What are you most excited about for the game for 2020?
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Are there any badges based on VERY obscure movies that even many of developers had never heard of?
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Favorite non-Disney owned company movie or series?
Invasion needs more motivation for high scoring guilds. The tier rewards are nice and I know they are constantly increasing albeit on a slow rate. I usually max the tiers in the first hour and would like to have more incentives to continue grinding breakers for 5 days. Here are few suggestions
- Introduce new tier category (challenger tiers) that starts at 10x points more than the normal tier max reward.
- Award guild influence for beaker fights.
- introduce invasion season every 4 weeks (assuming special invasion) and rank season rewards based on the sum of guild score in all 4 invasions.
- Add invasion achievement both individual and guild to contest hall of fame score.
Like I said, I am eager to see Flik and the grasshoppers from A Bug’s Life.
Flik is an inventor and also a support role who heals his allies depending on the damage he dealt and studies enemies.
As a tank role and the leader of the grasshopper gang, Hopper gets Hangry and retaliates his enemies back by calling his grasshoppers to ram them and stealing HP.
Thumper, one of Hopper’s most dangerous grasshopper in his gang, gets stronger on low HP and thrashes enemies who gets in his way.
As a Control role, Molt sheds his skin to redirect damage to allies to itself, heals himself, and overpowering enemies with Max HP.