Hi guys. Sorry I was gone for so long on vacation. For the next few concepts I will make, I will make original concepts based on Tales from Jungala, my original series. This time, we focus on one of the comic reliefs of my story, Monterey, or “Monty”.
Name: Monterey Niles
Quote: “I’m going to need lots to keep my body 'live. I can totally chew you up, without even having to swallow!”
Description: Monty is a crocodile with a big appetite and an even bigger attitude. Watch out, he’s hungry.
Role: Control
Position: Mid
Stars:
Team: Yellow
Basic Attack: Monty bites and slashes an enemy.
Victory: Monty lies down and rubs his tummy.
Defeat: Monty slouches forth and frowns, looking disappointed.
White Skill: Eat 'Em Up
The player chooses an enemy for Monty to eat. Monty then crawls over to the enemy and eats them. Enemies who are eaten take X damage per second for 12 seconds. When Monty is done eating, he vomits, dealing 35% of the enemies’ MAX HP towards damage to himself and the enemy. When the enemy exits Monty’s stomach, their attack speed will be reduced by 35% and is sapped for 14 seconds.
Monty’s eating can’t be evaded, dodged or reduced with tenacity. It can also bypass berserk, invincible, invisible, or reflect.
Damage Type: Fantastic Damage
The bonus damage has a chance to fail if enemies are above level X.
Green Skill: Fishy Find
When Monty reaches 0 HP, he finds a fish on the ground and eats it. He heals himself for X HP. Monty is KO’d when all of his allies are KO’d.
Blue Skill: Tail Smack
Monty attacks the closest enemy with his tail, dealing X damage to them and applying 3 stacks of “Fatigue”.
Damage Type: Fantastic Damage
The fatigue has a chance to fail if enemies are above level X.
Purple Skill: Bad Breath
After Monty revives with Fishy Find", he then releases his fishy breath that deals X damage to enemies over 10 seconds, and saps them for the duration.
Damage Type: Normal Damage
The sap has a chance to fail if enemies are above level X.
Red Skill: Crocodile Carnage
After Monty eats enemies with “Eat 'Em Up”, they also lose 600 energy.
Enemies can also lose up to 50% of their Max HP if they are sapped.
The energy and max HP removal have a chance to fail if enemies are above level X.
Battle Badge:
Is Charged When: Sap is applied to 2 enemies
+X Skill Power
+X Basic Damage per Yellow Team Hero
+Berserk
Friendships:
Monty/Sally
Disk Name: In Deep Sludge
Campaign Title: Troubled Waters
Campaign Description: Sally thinks Monty’s pond in Jungala is a wonderful place for new ingredients, and Monty helps her out.
Allies: Animal, Mrs. Potts & Chip, Quackerjack
Monty Eats Buffs
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-X Basic Damage to BLUE Team Heroes
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-X Skill Power to Enemies
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If Monty eats an enemy with any buff from “Eat 'Em Up”, he also eats up to 1 (+1 buff per star level) of their active buffs to add towards himself
Monty/Timon & Pumbaa
Disk Name: Fruits of your Labor
Campaign Title: Hunters & Gatherers
Campaign Description: Timon & Pumbaa seek the help of Monty in order to protect them from predators and creeps. Monty grows a strong friendship, and an urge to eat them, however.
Allies: Kronk, Hank & Dory, Honey Lemon
Gain “Reflect” after Fishy Find
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+X Skill Power to RED Team Allies
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+X Max HP
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After Monty revives with “Fishy Find”, he also gains “Reflect” for 2 (+2 seconds per star) seconds; Heroes with Reflect return 100% of damage dealt to them back at the enemy who dealt the damage. This damage cannot be avoided by dodges