King Keith (Original Concept)

For my next Tales from Jungala concept, I’m going to do the main character of the series, the one, the only King Keith!!

Name: King Keith


Quote: “I, the mystic being will always protect you, even when the days of the tide and sun come to an end, and I WAS MADE READY!!”

Description: Keith is the one and only Mystic Being of Jungala. He uses his mystic abilites to protect allies and defend against enemies.

Role: Damage

Position: Front

Stars: :star: :star: :star:

Team: Yellow

Basic Attack: Keith fires a light beam from his staff.

Victory: Keith raises his staff high as fireworks blow up.

Defeat: Keith drops his staff and looks down sadly.

White Skill: Mystic State

Keith Skill Icon #1

Keith channels into the mystic state, granting himself and the closest 3 allies Reflect for 12 seconds and he deals X damage to nearby enemies. Heroes with Reflect prevent 100% of damage they would take and instead return that damage back at the enemy who dealt the damage. Reflected damage cannot be dodged.

Damage Type: :shield: TRUE Damage

This has a chance to fail on allies above level X.

Green Skill: Protection to All

Keith Skill Icon #2

Every 5 seconds, Keith blocks a disable that is coming toward an ally. The ally that Keith protects gains a shielded with X HP for 12 seconds.

The disable block has a chance to fail if allies are above level X.

Blue Skill: Mystic Heal

Keith raises his fist out, healing himself and the ally with the least HP for X HP. Keith then throws a punch at a nearby enemy, dealing X damage to them and knocking them back.

Damage Type: :shield: TRUE Damage

Purple Skill: Siege of the Jungalian

Allies that gain reflect heal X HP whenever damage is deflected.

Red Skill: Mystic Chamelia

Keith Skill Icon #5

When Keith falls below 50% of his max HP, the cooldown for “Mystic Heal” is reduced to 4 seconds and Keith prefers to heal the ally with the least HP.

If Keith or an ally heal 2 or more allies , the allies healed have their attack and movement speeds increased by 30% for 10 seconds.

The speed increase has a chance to fail on allies above level X.



Disk Name: My Precious Jewel

Campaign Title: What’s Mine is Yours

Description: Keith & Lola go mining in the city to find precious jewels for one another.

Allies: Wasabi, Pocahontas, Hades

"Mystic Heal" gives allies Hardy and Invincibility

  • “Mystic Heal” also heals the frontmost ally for an extra X HP
  • “Mystic Heal” also applies 2 stacks of hardy to the frontmost ally. If the frontmost ally is a Tank role ally, Keith makes them invincible for 1 (+1 second per star) seconds

Keith/Timon & Pumbaa

Disk Name: Old School Adventuring

Campaign Title: Savannah Squads

Description: Timon & Pumbaa seek Keith’s help, so they can be Jungalians like him & his friends.

Allies: Monty, Blu & Jewel, Russell & Kevin

Team True Damage

  • +X Basic Damage to Keith and allies
  • +X Max HP to Keith and allies
  • Allies’ basic attacks deal true damage instead of normal damage for the first 3 (+3 seconds per star) seconds of each wave

Which Disk do you work on?

Which Disk?
  • Lola
  • Timon & Pumbaa

0 voters

What tier do you see Keith in?

Which Tier?
  • S-Tier
  • A-Tier
  • B-Tier
  • C-Tier
  • D-Tier

0 voters

What do you all think about my concept? Do you have any favorite parts, if so, please tell me why.

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