Next update, when? [Season 2]

At least in Amphibia’s case, that was Matt Braly’s decision

@Loutre status on patch notes?

Most shows or ends earlier by producer or follows 65-episodes rule, unless it’s extremely popular like KP or P&F.

The last series dont follow that Format. Remember Gravity Falls? And Matt Braly has said that he wanted that amphibia be a 3 part story, so he wanted that ends in 3 season instead of stretching it unnecessarily

So… @Loutre, anytime with the patch note?

Patch notes will be today later than 3pm CT since I will not be home until then, but do not know how much later since still waiting on approval.

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New hero today?

We don’t know yet.

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3.7 patch notes?

coming later than normal

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Patch notes are here!

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According to the patch notes, who will be the prize wall? Kaa, or Bagheera? You make the call.

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I got a better idea.

Who do you think will be in the next prize wall
  • Kaa
  • Bagheera
  • Neither

0 voters

It’s more of a hope than anything, since we can’t know for sure.
But yeah I’d def prefer if it was Bagheera…

There was supposed to be state of the game this week, when exactly it will be available… as well roadmap wasn’t updated this week. :woman_shrugging:t2:

@Loutre
source (3)

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This is probably why we haven’t got it yet. Though maybe the State of the Game post will come at the end of the week :man_shrugging:

Though, I’m not expecting all that much from it, as I have looked through the last versions. Probably a short text reflecting on what has been done, and that something on new hires and that there is a good future. Since the introduction of the Roadmap, there haven’t been specific projects mentioned in the State of the Game.

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I can’t see the game receiving any more projects / feature updates tbh. It’s been so long and we’ve had so many great suggestions & ideas. Every single game mode & feature is in dire need of clear improvements, and other than Trial Events (we had like… 4? before they were redistributed) we haven’t had a new permanent mode in a very long time. Progression rate seems to have been forcefully slowed by worsening deal value & reward value. The only updates we get now are new heroes, new chapters and minor bug fixes - I don’t expect anything more until the game ends.

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Frankly, I hope they will improve the current modes than giving us new ones. Like Pips said, all modes need serious improvement :roll_eyes::roll_eyes::roll_eyes: Team trial, codebase, Invasion, elite campaign…to name a few

About Trial event, I don’t know why it takes too long for them to adjust. The feedback is clear, the expectations are clear, yet there seems to be problematic in some unknown ways :roll_eyes::roll_eyes::roll_eyes: and for some reason, rewards get cut down after adjusting :roll_eyes::roll_eyes::roll_eyes:

Roadmap isn’t even updated for like a month :roll_eyes::roll_eyes::roll_eyes: I’s say it got neglected, like many aspects of the game. Seriously, what are the Dev doing, besides shoving horrible deals down our throats? ( Yet some people still pay for that​:sweat_smile::sweat_smile::sweat_smile:)

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Just to remark on this kind of topic:

PvP - very trash
Heist - essentially dead mode
Invasion - partially dead mode (and the more the team is prolonging SP mods and their upgrades the worse)
Surge - before nerf was really good - after nerf well… not really as much
Team Trials - overall idea is good, it not scaling beyond “5-6” is not - and double or triple events don´t make up for it
Missions - meh, non-scaling disk power
City Watch - tokens are useless (thanks Helga!), Red Skill Chips gain is very low
Market - gives 0.0000000001% of needed
Black Market - who will pay diamonds for up to 10 hero chips?
Mega Mart - it barely scales, while it was good two years ago during the change, it´s now just bad
Contests - as usual, FtN has garbage ways of getting points and is clearly meant to be a cash-cow, while other contests are much easier but also give way less rewards. :clap:

Prize Wall was the only really good addition to the game in the last… 2 years.
Oh and the contest rewards change… before it was nerfed because “you gain too much but won´t tell you”

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Uh, what’s with the roadmap? I think it reached a dead end.
I sure wish that it never happened again, otherwise it will go to boredom…

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