Next update, when? [Season 2]

That’s two weeks in a role well at least we can find out next week if we get them but Loutre is it gonna be a big one?

100% agree with this.
The number of mergers that happened (and URGENTLY need to happen) on servers are really concerning. People can’t keep up anymore and the divide between top players and average players are increasingly evident.
In my view what is happening is that high end players that can’t continue to spend just quit because they are unable to fall back into F2P, and this hurts the game the most. But… the money has been spent…

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I absolutely agree. The biggest issue is the scaling and the amount of characters. There are sooo many characters. And Perblue is not doing anything to inrroduce new ways of receiving proper amounts of hero chips. As if 6 Stars aren’t hard enough to achieve, buckle up. 4 fully leveled Mods will follow as well as at least 120 Red Skill levels, which both translate to over 600 additional hero chips each. And you only get 1-3 a day, if the character is not in a shop at the time. They need to be innovative, if they add more characters and levels, otherwise it is unplayable, especially for newer players who have to follow all that grinding up.
I suggest being able to pick the heroes in each shop. No shop refreshes at all, just being able to pick characters. That would fix a lot already, but its not enough. Infinite Elite raids would also be an option and increase the amount of stamina we get. OR introduce a legendary campaign, in which you can set up heroes in stages to automatically collect their hero chips for a certain amount of chips per hour or day. Like missions for hero chips. OR another game mode, in which you can collect. Players should be able to select, who they want to level easier and some characters shouldnt be so hard to level.

4 Likes

Mods only require 100 if you advance them on heroes you don’t use (also upgrading them past +4 is useless).
Red skills currently require 1353 to unlock and max, and the cost increases with each cap raise without the amount of hero chips we get increasing too.

I agree though, we don’t get even remotely enough hero chips.


Anyway, since the update will still take some time I hope it’s pretty big :grin:

2 Likes

Aw, come on! Heroes don’t get refreshed as often as they should in the first place, and now we have to wait even longer for just one?

2 weeks in a row? They must be planning something big.

I actually think merges aren’t necessarily needed, however in-game economy need to be adjusted to an renewable energy rather than just extracting until empty.

By that I mean that the players Goodwill, Trust and Interest are in a good balance, by that the players wanting to play and spend as they having a good time.
Rather than their goodwill, trust and interest being extracted until empty, like rather just quit than trying to trying to make them want to play more.

Right now I think most players Goodwill and Trust are lower than they should optimally be, likely between 2-4 depending on the person, even if yes some people likely are higher though.

My stats are likely this:

-------------------------------
| Goodwill | Trust | Interest |
-------------------------------
|   3-5    |  3-4  |   3-6    |
-------------------------------

This is what my stats should have been more so:

-------------------------------
| Goodwill | Trust | Interest |
-------------------------------
|   7-9    |  7-9  |   7-9    |
-------------------------------

The top stat is technically 10, but I doubt this game will realistically get that high stat for this game, like just not the type to give out top scores like that :-). (Interest ranging from 3-6 I mean depending on what I feel for interest wise).


But yeah, While someone’s Goodwill and Trust can be at 1-3 which likely mean not a lot of money are coming from them if any money at all, however they may still have a Interest at 4-5/6 as they just play even if not paying due to liking the game mechanics, but not how they are treated.

That’s what I think, PerBlue needing to recognize that players are likely more likely to spend and play more and longer if they have a good time, as well as feeling treated in a good way by the resources being fair.
So basically PerBlue need to change the in-game economy to at more renewable Interest in-game economy, rather than having an extra Interest until empty in-game economy.

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NOOOOO!!! Again?! That’s the second time!:sob::sob::sob::sob::crying_cat_face::crying_cat_face::crying_cat_face::crying_cat_face: How about next Friday?

How big? :thinking::thinking:

…what???

4 Likes

Okay this one did not have to be flagged

I do think that having a good time without being forced to spend money is a particularly good concept. It works wonders for AFK Arena. This game is absolutely wonderful. I enjoy playing it, because it is playable absolutely for free. You can have fully maxed out heroes for free. Yet there still is a lobby for higher players to invest and compete with each other. Its a win win situation. Without paying you will never be among the top players. BUT you can play and have fun. Which is very inviting to invest, if you know that it is good for something and your money is not being milked from you. Therefore I give AFK Arena 10 points in trust and this game only 2. But this can easily be fixed by some innovation. Which is basically Perblues job. Innovations like new game modes and systems to obtain more ressources. Especially hero chips. That’s where the biggest problem is at. Also, I propose a system that raises the strength of all heroes. In AFK; there is the Resonating Crystal. That is a BRILLIANT idea of a game mode. It allows you to raise the strength of all heroes in it continuously. It goes so smoothly. It shouldn’t be that as a level 240 player you suck at a level 20 friend campaign, just because you haven’t put any focus on that character. In AFK, that goes automatic. If you are a loyal and old player, you will have collected so vast amounts of power that all beginnig stages in the Peaks of Time for example are easily passable. As it should be. Work and spent playtime must be rewarded. Ressources must be available to obtain in proper amounts, whereas top players are and will always be in a league of their own, without free players feeling like slaves to them. So if Perblue wants a successful game, they should peak into AFK a little bit ;)) it really is easy. And it works perfectly. They are making lots of money as well and will continue that in the long run. Without beibg pay to play :wink: so thats what I wish for this game. Then I would also be much more willing to invest, if I know its not going into nothing.

1 Like

I will be interested to see what wonderful solutions PB come up with to monetise a Maths game for children :sweat_smile:

“Pay $4.99 NOW to unlock 3 solving clues!”

PB have previously claimed that the continuance of the 4-week level cap cycle was due to data showing a clear drop in player activity on occasions where it had been longer (all the other circumstances beside the point).

I’d wager that a cycle of only cap increase updates with no new content in between is far more likely to cause a drop in player activity :man_shrugging:

6 Likes

The next patch notes better will bring more then 1 hero i fed up with this for long while only 1 hero came per update and now no new patch notes after 3 weeks in row we didnt had any of these i may will quit the game if this patch notes wont be that good

Well, Europe are getting more regulative of microtransaction, especially loot boxes so not sure if PerBlue will be able to, espcially at that high price.

So yeah, not sure if PerBlue will be able to or not. Or one actually know by having checked the game?
.

The thing is that their last test 5 weeks was unfortunately disrupted as far as reliable data goes, since there were 2 main factors and 2 potential factors.
Main wise Randall’s nerf and solo deals introduced, potential factor wise server merges and Christmas/New years as in people moving on in life.

Here are my post on it:

So yeah, their 5 week test is based on unreliable data due to it not being like a usual calm period.
Overall I think they should do level cap every 4 weeks like now, but rank increase every 8 weeks since that gives player more so time to catch up and actually have fun.

This shows why PerBlue should switch to doing 4 weeks level cap wise and 8 weeks rank cap wise:

5 characters’s raw stamina cost at Y2:
10%: 83680
20%: 167360
30%: 251040
40%: 334720
50%: 418400
60%: 502080
70%: 585760
80%: 669440
90%: 753120
100%: 836800
The characters that are included in that cost are Sulley, Tron, Maximus, Kermit and Wasabi at Y2.

As you can see the Raw Stamina cost is unreasonably high, and while yes it is only the raw stamina cost it do represent about 35000 bits as in 700: 50 bits badges.

The stamina we players earn at Y2 is this:

Y2:
Daily(24 Hours): 5082+4350 + 756 = 10188 (Stamina regain + 3 bonus time stamina + 1 buy stamamina)
Weekly(7 Days): (10188x7) + 3600 = 74916 (Daily stamina x days + Weekly Quest stamina)
Monthly(28 Days): 74916 x 4 = 299664 (Stamina from a week x 4 to get month stamina)

If we take 299664 and compare with the % stamina cost chart as in [30%: 251040], we can see that we need to lower the cost to be 30% in order to be able to keep up with 5 characters at once at Y2.
Although, is only true if either collecting the stamina you get over time, or use double drops with the 3 bonus time stamina and buy more stamina if saving the stamina over time.

So yeah, as you can see in terms of being able to keep up with our 5 main characters we don’t exactly have the odds with us given that we have to reduce the full raw stamina cost to around 30% of it original full cost.

High cost definitely drive people more so away, or to say not being able to keep up with their main characters properly so it is definitely something I would like if PerBlue looked into and lowered the the overall raw stamina cost in order to make people more so want to play and pay out of that they enjoy themsleves.

2 Likes

Oh you know. Possibly more than one hero, a possible refresh for more than one hero, a possible new mode, etc.

Could be anything really.

I’ve guessed more than one hero.

They have lives too. They can’t just add a character. It’s not as simple as it sounds. Don’t be so harsh on them.

Remember:
“A rushed game [Update] will forever be remembered as bad. But a delayed game [Update] is eventually good.”

Also your grammar stinks.

4 Likes

Well never know until they come out

My grammmar not stinks as you say

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