Patch Feedback

This is a weekly deal not a daily deal. This was great feedback! UI things with DH are interesting since they have a lot of Disney feedback too we need to go through.

2 Likes

Ah ok sorry! My feedback on that then is that it’s not entirely obvious :sweat_smile: Maybe the title for the Booster could be changed to Weekly Booster. The amounts seem a lot more reasonable, then :+1:

1 Like

It’s an interesting feature to say the least

how do you justify charging $12 for a Daily Patch Essence Deal that includes less patch essence than it costs for a single level?

Level one patch costs 50 essence and the daily gives u 44. For 12 bucks. Who makes these decisions? You guys are crooks.

7 Likes

I don’t like it! Just another way to suck money out of people’s pockets and make op heroes pretty much unbeatable.

9 Likes

I don’t know if it’s possible or not but a new interface entering the Trials would be welcome to divide 3 big events (sometimes 4)

Main Trials (Blue, Yellow and Red)
The Codebase
Franchise Trials
Events (limited time) Trials.

Something like this maybe:

Entering the main interface it would lead to normal interface we have.

Example:

Main Trials

  • Blue Team trials
  • Red Team Trials
  • Yellow Team trials

The Codebase

Franchise Trials

  • All Franchises
  • Aladdin
  • Big Hero 6
  • Zootopia

Event Trials

  • Zootopia (The one for next week)

Edit: It’s for put the example.

8 Likes

This really is going to create bigger gaps between the “whales” and the rest of the players. Providing the ability to pay for Patch Essence just makes it an even bigger gap no matter how much is for sale. It is already going to be difficult for FTP or lower powered players to earn the PE in the trials.

Many players do not have all of the heroes in a collection powered up high enough to be useful and do not have the resources to power them up. In today’s trial with the Aladdin heroes, there were only 4 heroes to choose from. I personally only had 1 high enough to get me through even the lowest trial. No PE for me on that one. Either need to combine collections so there are some options or improve the rewards on the lower trials (or over all).

8 Likes

Not a fan so far. Struggling with the most mediocre of toons to get dribbles of essence, or buying it isn’t fun.

5 Likes

What about the big one with the 3 IPS? Would I better for you it It was only that trial but with 2 chances?

Well it should be a great idea to make an upgrade that works…
Today all was normally reseted except the ‘unity’ trial.
Support was as ‘good’ as usual but not worse than quality team for sure…
I suggest you invest in serious testing process for next updates.
So i already lost some of that new ‘patchs’.
Thanks a lot.
Great job !

I think it have a different time to reset. Maybe a tweak to Match it will everything would be welcome. (Or a timer showing the time a new opportunity resets like City Watch)

Also I don’t see any difference between level 9 and level 10 of the Patch feature.

The level give practically the same rewards if they were cumulative like harder the level more badges bits (or badge shop currency, remember it exist right?) could be given.

Essence I think you don’t want to modify it but at least check that other reward it would be welcome.

2 Likes

So far not a fan only because never updated the toons needed to play to its full extent to earn the rewards needed for patch progress as much. This further proves in my opinion when players say they need to update all toons to enjoy the game to its full extent (besides countering aspect) which is hard for ftp players to do with limited resources gather each day from playing.

As much hard work went into it and is nice to see a new feature and all, kinda wish the basics of the game like guild perks, badge costs/drops, etc were more in focus if the real gap between whales and free players was the endgame goal bc this feels the complete opposite of that goal. I get it , it’s a company, and goal is to make money… but it’s makes it difficult to play the game and Be enjoyable if that’s all it is about. Just my opinion is all.

12 Likes

I have been getting less and less satisfaction with this game with every mechanics change. I’m seriously tired of constantly having to learn something new to “advance” my heroes while still trying to advance them from the changes three iterations ago (battle badges, anyone?) I have a lot invested in it all, but I’m wearing out, and very ready to give up entirely soon.

10 Likes

Patches are another stat boost but its a permanent one. Hurray we’re gonna get even more of a gap. ■■■■ f2p players amirite?

8 Likes

I don’t really understand the point of making it one attempt stretched out over a month. Just cram the same number of attempt into a week maybe and move on to the next? The rewards, as mentioned, are also not the best (namely 10 measly badge bits, but the essence amount could be higher as well).

As for the Trials themselves, typical resource usage baiting to get these heroes raised in order to do well. Only this time, instead of doing it for random rewards, it’s for an exclusive resource for the new feature in the game. Whales can already buy more if they want and they will already have the strong roster of all/most heroes to always clear the highest tiers as it is, so it’s not as if these restrictive tiers aren’t yet another obstacle to overcome for F2Ps, as already mentioned.

If you still insist on keeping the Franchise trials as the way to obtain the essences, then maybe either add a number of random “wild card” heroes that can be used alongside the Franchise heroes for possibly better odds of being able to complete them or add a Mercenary feature to these trials. If it’s only going to be once a day, then maybe one strong Mercenary can help to clear it. If it’s multiple attempts per day, then you can allow the use of the Merc for the daily trial battles like in CW where you can use them for the entire set of 15 waves/areas.

5 Likes

The essence from the highest difficulty should be 50, which is 100 across two available daily.
It’s still 100 days to unlock patches on all heroes and we still need more to upgrade them, 5 times on each, so like almost two years still, depends on scaling.

Badge bits should be replaced with badge tokens + badge crates.

I suggest these as the new rewards @Loutre, which will make life easier without ruining the economy… especially that many players will be forced to upgrade more heroes to finish these trials, more stuff is needed. :woman_shrugging:
Stage 1: 5000 Badge Tokens
Stage 2: 7500 Badge Tokens
Stage 3: 10000 Badge Tokens + 1 Badge Crate
Stage 4: 13500 Badge Tokens + 1 Badge Crate
Stage 5: 15000 Badge Tokens + 1 Badge Crate + 15 Essence
Stage 6: 20000 Badge Tokens + 2 Badge Crates + 25 Essence
Stage 7: 25000 Badge Tokens + 2 Badge Crates + 35 Essence
Stage 8: 30000 Badge Tokens + 3 Badge Crates + 50 Essence


Talents: Effects

Damage Debilitation should last for 5 seconds, if upgrading doesn’t increase duration.
Control/Tank/Damage/Support Aggressive talents should be removed.
And it would be nice to have talent which increases Normal and Fantastic Crit and Armor and Reality negation instead, if there isn’t any? Can we know?
Stout Senses should make the hero immune to all disables.
Nick Wilde’s 1st talent should be changed to Reality Blight, because his reality negation is poor while evasion good, so making him immune to these is kinda pointless, especially only two disables.


Questions…
Can we get a list of possible talents?
And it possible to reveal the following franchises to get their trials in the next round?

Could we get some essence from contests from now on too?
And when heroes will be able to unlock 2nd talents?
Do the hero refreshes will be given now frequently and tied-up with the franchise trials like with 4.4.10, with few heroes getting buffed each update?

7 Likes

That would definitely make it easier. I was able to get through that trial.

Well Patch has it ups and downs I’d argue

The new things to unlock seem nice, but the problem is that we won’t be able to unlock for the majority of the heroes, because of the very very small amounts of Patch essence we can gain. Of course there are deals and that is of course the point …

Overal on that fron’t I’d say it is probably worse than Battle Badges, which seem less critical for heroes overall (especially upgrading)

If I look at the trials themselves I think the enjoyment is really going to differ from franchise to franchise. Big Hero 6 is a very fun one for me cause I have almost all of them Yellow and beyond. Aladdin on the other hand is a nightmare with only purple heroes. Especially the last one, doing that one today, showed me that if you can’t get Patch Essense, it is not really worth doing these trails.

So new feature is really a meh for me :man_shrugging:

But no worries, there is luckily still great things to look forward to. I’m for example very exiting for the Yellow quality of life update that is coming. Those are the things that are great: making is more viable for players to actually level up and upgrade all those special skill (red skill, battle badges, now patch levels) that have been added in the last few years.

2 Likes

So you mean “Team Trials” :grin:

Now this is good! Considering we can get about 250k Badge Tokens in Invasion (which is too low and should be changed but ok)… 30k is reasonable. I’d like 10k, 15k, 20k, 25k, 30k, 35k, 40k and 50k though.

1 Like
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