Prize Wall Feedback

I would say that Bolt, Ariel and Zeus were the best. Most don´t use Winnie. Raya and Sisu are OK and Lilo is fairly…eh?

Winnie just feels like Syndrome, but she´s not any better than him.

About chips - they are ok, maybe they could scale with cap raises since after one we need like +110 hero chips to max so… maybe increase by 5% every raise?

Musketeer is right about skill chips though. I would complain a bit that the crate items could be increased as a starter 1-10 stages.

F2P VIP 0 Player here who are happy to help :-).

To me the most valuable are the Badge Booster Crates as they are life saving to me interest wise to the game. Around the time before the Badge Booster Crates I were so far back rank wise or to say for so few being able to have them high that I were considering giving up and move on, but thanks to the Badge Booster Crates they helped me retain my interest again :-).
The Badge Booster Crates are life/interest savers for F2Ps especially, so I recommend keeping them if not increasing their number as they are a huge source of Player Satisfaction I think.

In terms of Gold I am neutral on, but yeah if wanting to moderate the Gold economy some to make space for double or triple Port bonuses I think that could be something to consider.

I am not sure if the current Prize Wall gives Mega Bits, but could be an idea and yeah think they should at least give 10 per slot unit in the Prize Wall. 1 Prize Wall slot of Mega Bits = 10 Mega Bits. Pretty sure 10 is too little technically, so 100 per 1 Prize Wall slot of Mega Bits could be an idea.

In regards to the Prize Wall characters I have gotten the impression that most of them they don’t seem to be top S Rank good, like were wondering if they were deliberately meant to not be that meta changing given that they were kind of given out for free. Not sure if that’s true or the new Designers who are still learning(hope they are doing good :-). )
I am not sure if I have gotten up any Prize Wall characters for that reason, but yeah maybe one who I really want come in the future :-).

In regards to the Character quests I haven’t cared that much about them beside contests as in to get the 10th score point earning and max it out. If it is a character I am updating I will likely use them.

So yeah, that’s what I have for now I think and hope this can be decent feedback :-).

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Badge crates should be a bit more common in it I think
In later stages especially, it feels like they almost disappear after stage ~30

I liked all except Lilo - Raya and Ariel in particular - but I think that’s not really related to prize wall itself :sweat_smile:

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We’re looking into the data related from Prize Wall retention from Hero to Hero so wanted to see what everyone had to say for that.

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Well this is what I thought specifically of each character:

Lilo - mediocre
Bolt - great
Ariel - great
Zeus - too broken until yesterday, now he’s fine
Winnie - weak but useful somehow
Raya - great
Sisu - eh good but could be better
Anna - early to tell but seems fantastic

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at least Anna can be CCed to death as she should be…

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The Balance Team really needs to be made aware that secondary stats need to be the desired percentage PLUS LEVEL. Right now all I see are the desired percentages, but they’re about 230-300 short of being useful whatsoever.

Up until now, the only prize wall hero I use is Ariel, because she is my childhood :hugs::hugs::hugs: Others noticeably strong are Bolt and Zeus. The rest are just meh :roll_eyes::roll_eyes::roll_eyes:

Like I said previously, 5k diamonds are good but not good enough for me to work on new heroes then discard them entirely :roll_eyes::roll_eyes::roll_eyes:

About the hero chips and skill chips, we need an increase. If you ever want to work on their red skill, the requirements are insane. Please fix that. It is no fun spending months and months working on a hero and can’t max them :roll_eyes::roll_eyes::roll_eyes: until after you decide to work on someone new

Lilo - Good potential, but really needs working tenacity/evasion, too easy to counter now.
Bolt - Amazing, really like him as character and he is really good in game as well, but he should have some working tenacity or evasion as well
Ariel - Good
Zeus - Best so far… and guess why, because his secondary stats actually work!
Winifred - Worst
Raya - Her secondary stats don’t work… so meh
Sisu - Shields are dead, so is she. Green and blue skills are great, and as well, she needs working tenacity or evasion (now she has none)
Anna - From spotlight she seems meh so far…

Good, but way too small to max red skill.


Main problem with all new heroes since Lilo is that their secondary stats don’t work just as said here

It makes their performance really poor, only Zeus got lucky and he is the only flawless hero from prize wall.

Some disk and red skill bonuses are really low as well, like Bolt’s heal from Clawhauser disk or literally anything from Ariel’s red skill and both disks.


At this point there needs to be new High Evasion badge like +360.

And it should be given to Lilo, Bolt, Winifred, and Sisu.
Hopefully in Y11.

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That was a badge at Lv240 cap. Best you can expect is +TL Evasion or Tenacity… at this moment 285.

And that will do what… nothing… so the whole discussion is useless and this thread can be closed.

As a ftp do appreciate the prize wall as is with daily and normal quests. My only complaints about it are petty and not worth anyones time but I’ll say it any how…

  1. The get rank to yellow quest as badges too expensive to get to them and don’t have a full amount of gems at disposal to do so. (But know those “free” 5k gems are for the whales that spent like 20k gems (over exaggerating probably as don’t know how much really spend) to get there.

  2. That the player can’t do it for the full 14 days. (I get time zones is the excuse for it, just don’t agree with the argument. Like having updates mid day miss out of dailies if so then before the update or if don’t log on before update mid day to collect free stamania, you lose the chance for those points to count towards next level… it’s not like one country gets every single same holidays the same either. If those examples make sense )

Like I said petty reasons only thing complain about prize wall as is. Better than any other game feature currently in my opinion.

This is about Prize Wall feedback not badges. Please keep this thread more on topic.

However it is interesting there never was a Battle Badge feedback thread. Oh wait, we said quite openly what we think about them.

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You are always welcome to make your own threads on feedback. Please keep this one on topic.

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What was point of that question again?

As I said above.

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With the word retention I always imagine a wall protecting against… tsunamis.

Let´s say that you are looking into the Prize Wall Hero usage or… prevalence in PvP. As Zeus, who got a “fix” which equaled nerf. Which… is good.

We are looking at Prize Wall retention not Hero retention so if the Hero in the Prize Wall is the reason for certain Prize Walls to be played with less or more.

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Unless data says otherwise I would say it depends how the original film/series/whatever is perceived.

So I´d say, personally, that Lilo´s, Bolt´s and Ariel´s might have been played the most. Recently Raya and Sisu because of people´s fond memories (well, some) and Zeus´s, Winnie´s might have been played the least just because Hercules and Hocus Pocus aren´t regarded by the population as that good films.

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