Prize Wall Feedback

What.

It was said many times, badges are random and this makes heroes worse and less attractive to get.

Was explained here

I gave idea how to make weaker heroes better… but you don’t want any words about badges?

Then the only thing left is IPs popularity and how are they actually wanted, but at the end most players will do daily quests no matter what and always get same amount of tokens so they will use prize wall equally each time.
Kim Possible is very popular in this community, Encanto is lately very popular, and so is The Owl House and Amphibia with huge fanbase. GF as well, but all it looks like it’s impossible to be added.

At some point there won’t be (thankfully!) choices from disney renaissance and you would need to choose some other movies and TV shows. Just looking forward for The Rescuers, Quasimodo, and Frollo. Not much left.

The further, how people will upgrade (how many will max) the heroes depends how heroes are good, and recently most of them weren’t great, and this is because of badges. If heroes will be actually good people might try harder with hero quests and play wall prize more, but if there is some bad heroes like Winifred, it’s just pointless.

Give better heroes so they won’t have trouble even to crit, and avoiding situations where the hero is disabled endlessly. Newer heroes are released with poor crit chance and without any working tenacity and evasion.


What rewards should increase we already said before. :woman_shrugging:t2:

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If it looked like it was strictly based on how much people are using the Hero or how powerful the Hero was I would not be asking here. That is why this is specific to the Prize Wall itself, it looks like you are focusing a lot of your view of the Hero or of IPs that you would specifically like to see in future.

It is most likely closer to what @The_Real_Numi said where players seem more interested in Prize Wall heroes based on their own preference for the hero, but wanted to ask that information here so I was looking more towards if it was a Hero you enjoyed more in the Prize Wall did you play the Prize Wall more based on that.

This is why I was not looking for specific Hero feedback and focusing on the Prize Wall aspect of it. Hopefully this helps more on why I asked about the Hero. Again, not looking here for information regarding badges on Heroes.

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Simple answer - no. But badges are related to heroes and Prize Wall Heroes are no exception. And yes, the heroes having bad badges detriment from the experience.

On the other hand, them having good badges might just make them too good, see Zeus.

Basically there are people that only like the characters despite them being bad or good or whatever - the casual audience.

Then there is something in the middle, where a player does raise some trash characters because of liking them, while others that are just good in combat - typically F2Ps and mild P2P, daily players.

And then there is a category that… likes very few characters but raises either everything or what takes their fancy to try - like Musketeer and any other mid to high P2P players.
And no - I don´t blame any, they keep the mill running.

And besides that - me and Loutre… and I guess many other people know that the casual audience spreads way way further than the forum audience (which is like 95% composed of daily players I´d say). Also, the people that run whatever is good are usually the most vocal too.

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Hardly, there is counter to anything, at the end they will be just more used as they can at least do something (big), Winifred eas just upgraded to Y0 for 5k diamonds and she will always stay in that rank.

:roll_eyes:

Is R0 even achievement now?

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No counter to Mad Hatter. Maybe a character removing immunities soon? :joy:

Please keep this thread on topic.

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simply put, yes; in that sense that I played the daily quests to completion anyway, but otherwise did not complete the hero quests.

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Thank you! Which Heroes did you not complete the hero quests of?

Lilo, Bolt, Ariel, Zeus & Winnie. I did some of the quests, but stopped when they started requiring more stuff than I was comfortable using.

I think the hero quests were actually introduced after the Lilo wall?

I was on the fence about Bolt, but I already use Dash, and they seemed rather similar in function to warrant upgrading him.

I usually dislike working on the latest ‘OP’ heroes, hence why I didn’t choose Zeus. Winnie is before my time and didn’t excite me much (even if I do use her ‘Glorious morning!’ gif regularly :stuck_out_tongue: ) and I couldn’t find a place for Lilo or Ariel.

I completed all the quests for Raya & Sisu, because I enjoyed the movie and had spaces in my roster / resources available for heroes of their skillsets; I wanted to use them.

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I personally only go for utility and power, so I rarely power up a hero that I won’t use. I did power up Sisu more than usual, beautiful hero model, but I’m not sure how useful she will be.

I always do the 12 prize walls (regardless of the hero) and never buy tokens, because they are too expensive. $5 for a few crates is a rip off. Even $5 for hero chips is a rip off since you probably only get 10-20.

So it was ignored?

It seems as though it might be problematic for players that are not at 250 to complete all hero quests…

Besides that… Anna is the last character to not require yellow for 21-24. Which is sad.

Actually I would say something different. A good PW hero can lure some players back in. Not that they will stay much longer, but they can try to get a hero. But if they stopped long ago, they will not get the diamonds, which I think is fair to an extent.

Not looking at completing all the Hero Quests. Again, we’re looking at retention so people who stop playing the Prize Wall.

I just said it might depend a bit on that as well. That´s all.

I actually really doubt this - in the total population it’s probably a fairly small percentage who log in and complete all their tasks every day.

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I wouldn´t say it´s ultra small… but somewhere in the ballpark of high one-digit to low two-digit percent.

In common language, around 8-10%

Who actually play daily…

Some play once weekly. Some on weekends only. :man_shrugging:

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Given the screenshot, Musk is probably talking about the population who have quit the game entirely

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