Questions for PerBlue: December 2020

We can still edit that to include several more questions still. :slight_smile:

Yeah, planning to do so yeah :-).

A quick question, since all heroes have red skills. Do you guys plan to update some collections? Some collections doesn’t acknowledge heroes red skills, for example: Goofy’s red skill stuns the enemy, but Goofy isn’t in the Stun collection, same goes for Pooh and shields.


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Only one question. Why is this ipad graphic bug continuously ignored for at least half a year?

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  1. What was your favorite hero developing, both animation and skillset wise?
  2. Have you been noticing the negative feedback towards certain characters? Like Chesire being OP and Basil being a waste of oxygen.
  3. Will we be able to reread the vanilla campaign stories again?
  4. Will there be more opportunities to get cosmetic crates other than contests?
  5. Any plans for more bosses like Lightning ROB?

That is all I have for now.

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  1. What can we expect from the late-game crates spoken of in the roadmap?

  2. We’re the creeps’ designs, abilities, etc. inspired by anything?

  3. Do you have to pay royalties to the actors who play the live-action characters in the game for using their likeness?

You’ve been adding a lot of heroes to series currently in the game right now. Is your goal to fill out these series and try to get sort of a full team for them (Most recently seen with Inside Out) or are you still planning on adding new series more consistently? Or maybe you still want to do a few new series but your primary goal is to fill out the existing ones?

Are there any plans for more TV shows to be added? (For example, we have Kim Possible and Darkwing Duck and Lilo and Stitch: The Series)

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Which upcoming character are you most excited about?

Will there be an easier way @Polaris to get hero chips to max a red skill because it costs 500+ hero chips to max a single red skill

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According to the recent player poll by Kira, the overwhelming majority of players can only keep up with 1-5 heroes with each update. That makes up less than 1 to 4% of the number of heroes released and it only gets smaller every month. The stamina costs, gold, experience keep increasing while the number of new heroes keep increasing, It’s simply impossible to keep up even for moderate spenders.

Normally as the game gets older, the creators make it easier for players to catch up to retain the playerbase. With this game, the opposite seems to be the case. I am not waiting for any new heroes because I can’t even catch up with the red heroes I currently have. Is there anything at least being considered in the coming year to address this?

Also my other question, are you planning to upgrade cosmetics? It was pretty high on the QoL improvement poll list. I really dislike scrolling through many emojis in chat. It doesn’t seem like a lot of work to make an option to select fave emojis.

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IS there any plans for for a heist rework?

If only 1 posts questions were answered, this is the one to go for. Nearly everything that needs to be addressed in terms of actual gameplay is here. :+1:t2:

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Thank you bring up my post, but yeah overall really surprised someone else would mention it aand make use it, but yeah thanks Mystique_LXXXXIV :-).

The post:
[Feedback Polls]: How many characters can you keep up with at once badge wise?

While I would say it would be better data if each poll had around 50 or 100 votes, but I imagine that might be a bit hard and at least 20-30 votes would be possible, and one of the polls have 30 and another one 20+. So yeah, while not 100% enough data to have it be a decent amount, the numbers still says something.

But yeah, the fact that still so many people of those who have voted are voting that they can only keep up with 1-5 or 5-8 and 8-10 characters badge wise really goes to to show hard it overall is to keep up badge wise.
Out of the 24(current) votes for the [Lv.201-215(Max)] poll, 15 people who answered that they can only keep up with 1-5 characters badge wise, which means that over 60% of those who answered in the poll are only able to really keep up with 1-5 characters. That’s not really good at all as we need 15 characters for Coliseum and Guild Wars.

I wrote a fair amount of the badge and stamina related questions in the general section, so yeah really hope we could get a big QoL update that let us keep 15 characters decently okey at least so that we can more so have a better chance in Coliseum and Guild War and such.
DHBM Q&A: Community Discord’s Question List

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Will there be a Basil refresh?

Why? He isn’t bad if you actually build him.

Sounds like there’s an easy solution. Instead of making him target the enemy with the least hp, make him target the enemy with the least armor.

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Will the team go back over heroes who got the short end of the straw in red skills such as Woody or Madam Mim?

And if that enemy ends up being one of them :neutral_face:

And you just contradicted your statement that he doesn’t need changes.

Woody’s red has potential, but it’s his purple skill that needs to be buffed for his red to work

Let’s have this discussion elsewhere. But if the enemy does end up being one of them, then it’s counter play , but in this case it’s not as debilitating as he probably won’t target one of these enemies.

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