This is the third concept of the Coco series with @Imaginelf_V. Hope you enjoy!
“This is why I don’t like musicians; They’re a bunch of self-important jerks!”
Hector is a charming trickster in the Land of The Dead who heals and protects his allies with his disguise and skeleton detachability.
Trial Team: Yellow
Entrance: Walks into position from the marigold bridge.
Victory: Gives a thumbs up to allies.
Defeat: Trembles as he nearly fades away
Attack: Throws his arm which comes back to him like a boomerang
White Skill: Marigold Blessing
Hector grants the weakest ally his blessing, healing them for X HP, increasing their armor and reality by 75%, granting them X skill power, and 300% attack and movement speed for 10 seconds.
The armor and reality boosts have a chance to fail against enemies above level X.
Green Skill: Charming Disguise
Hector disguises himself as Frida Kahlo and charms the enemy with the most skill power for 12 seconds. While charmed, the enemy gains X basic damage.
When the charm expires, the basic damage is redirected to Hector and his allies.
The charm has a chance to fail against enemies above level X.
Blue Skill: Detachable Arm (Normal Damage)
Hector’s Skeleton arm grabs the back most enemy, dealing X damage, stunning them for 6 seconds, and pulling them to the frontline.
Purple Skill: Proud Corazón
Allies gain X skill power each time they revive or activate a HP limit boost.
Red Skill: Un Poco Loco
While enemies are charmed, allies gain 60% of the charmed enemies basic damage and skill power, and heal 50% of the charmed enemy’s Max HP during the charm.
Buffs on allies cannot be removed from any source.
This has a chance to fail against enemies above level X.
Addional Stat Boosts:
+X Basic Damage
+X Skill Power
Critical Ally Invincibility
+X Basic Damage to Yellow Team allies
• When an ally falls below XX% (+10 per star level) of their Max HP, they become invincible for 5 seconds. This activates once per wave.
• Allies deal X more damage from all sources while invulnerable.
Song and Dance
Boost Ally Damage vs Higher Energy
+X Damage to “Skeleton Arm”
• Disables Last XX% (+25 per star level) on enemies with more than 500 energy.
• Allies deal X more damage to enemies with more than 500 energy.