Hello Everyone,
hello @Loutre
you missed the other Parts, find them here:
Today we talk and have a look on War.
It wasn’t realy simple to find anything more than the basics to rework
I had some ideas, but later, these turned out to be more of a new mode.
So i decided to rework only the MMR, Rules, and Rewards.
Additional i added a variant of War.
lets start:
This are the actual reward based on S5 - this month (maybe based on LV 250)
Gold, XP, DiscPower (DP), Stamina, are scaling on Max Server LV
(Mio = 1.000.000)
Rewards & Leagues | ||||
---|---|---|---|---|
League | Crate | Reward - choice in each box | ||
none | 0 | none | ||
Copper | 1 | 10 Badge Bits | 10 Badge Bits | 21 Turbo XP |
2 | 10 Badge Bits | 10 Badge Bits | 513.752 Gold | |
3 | 5 Chips | 5 Chips | 500 War Token | |
Bronze | 1 | 10 Badge Bits | 10 Badge Bits | Utilities |
2 | 513.752 Gold | 21 Turbo XP | 1563 Disc Power | |
3 | 10 Chips | 10 Chips | 1.000 War Token | |
Silver | 1 | 10 Chips | 10 Chips | 22 Stamina |
2 | 10 Memory | 10 Memory | 900 Memory Token | |
3 | 15 Chips | 15 Chips | 1.500 War Token | |
Gold | 1 | 20 Badge ist | Utilities | 1,02 Mio Gold , 42 Turbo XP, 3.125 Disc Power |
2 | 30 Badge Bits | Utilities | 66 Stamina | |
3 | 20 Chips | 20 Chips | 2.000 War Token | |
Platinum | 1 | 20 Badge Bits | 10 Memory | 1,02 Mio Gold, 42 Turbo XP, 3.125 Disc Power |
2 | 1,54 Mio Gold | 63 Turbo XP | 4.688 Disc Power | |
3 | 20 Chips | 20 Chips | 2.000 War Token | |
Challenger | 1 | 20 Badge Bits | 10 Memory | 1,02 Mio Gold |
2 | 30 Badge Bits | Utilities | 66 Stamina | |
3 | 20 Chips | 20 Chips | 2000 War Token | |
Legendary | 1 | 10 Memory | 10 Memory | 900 Memory Token |
2 | 30 Badge Bits | Utilities | 66 Stamina | |
3 | 20 Chips | 20 Chips | 2000 War Token | |
Moth | 1 | 30 Memory | 60 Badge Bits | 9375 Disc Power, 3,08 Mio Gold, 127 Turbo XP |
2 | 30 Chips | 60 Badge Bits | 19 RS Crates | |
3 | 3,08 Mio Gold | 127 Turbo XP | 9.375 Disc Power | |
4 | 30 Memory | 30 Memory | 2.700 Memory Token | |
5 | 30 Chips | 19 RS Crates | 3.000 War Token |
The Crates are very similar to each other, which makes it very boring, and very lucky to get good things.
So i decidet to change a few things.
First
and elementary in every Crate are now only two options (not 3)
This should Players give a better feeling, for choosing only one reward and missed the other.
second
a little increased of the rewards generally.
thrid
Added a new “War Hero”
Why?
we get 2-3 diomand crate heroes every month, so i decidet to take one of them and turned him into a “War Hero”. So we can farm his Chips only in winning Wars (Like Challenger Arena & Colli).
This should give the War mode a big push, that guilds wanna play it more.
fourth
Every Won War gains for all Player 1000 War Token
I deleted this reward from the crates and added them in general.
So we have new space for other missing materials.
Here are the rework
Gold, XP, DiscPower (DP), Stamina, are still scaling on Max Server LV
(Mio = 1.000.000)
New Rewards & Leagues | ||||
---|---|---|---|---|
League | Crate | Reward - choice in each box | ||
none | 0 | none | ||
Copper | 1 | 30 Badge Bits (Orange / Red) | 50 Turbo XP | |
2 | 30 Badge Bits (Red / Yellow) | 2 Mio Gold | ||
3 | 20 Chips | 500 Memory Token | ||
Bronze | 1 | 40 Badge Bits (Red / Yellow) | Utilities | |
2 | 3 Mio Gold | 5000 Disc Power | ||
3 | 30 Chips | 60 Turbo XP | ||
Silver | 1 | 40 Chips | 50 Stamina | |
2 | 10 Memories | 1000 Memory Token | ||
3 | 3 Mio Gold | 60 Turbo XP | ||
Gold | 1 | 1 Badge (Orange) | 8000 Disc Power | |
2 | 1 Badge (Red) | 60 Stamina | ||
3 | 50 Chips | Utilities | ||
Platinum | 1 | 1 Badge (Red) | 100 Turbo XP | |
2 | Utilities | 9.000 Disc Power | ||
3 | 50 Chips | 5 Mio Gold | ||
Challenger | 1 | 1 Badge (Red) | 10 Memories | |
2 | 100.000 Mod Power | 10.000 Disc Power | ||
3 | 60 Chips | 80 Stamina | ||
Legendary | 1 | 1 Badge (Yellow) | 1500 Memory Token | |
2 | 200 Turbo XP | 120 Stamina | ||
3 | 80 Chips | 10 Mio Gold |
No u will finde full Bades in the later Crates and not only Bits
monthly Rewards | ||||
---|---|---|---|---|
League | Crate | Reward - choice in each box | ||
Month (Ledgend) | 1 | 30 Memories | 60 Badge Bits (Red) | |
2 | 100.000 Mod Power | 60 Badge Bits (Red) | ||
3 | 30 Memo | Utilities | ||
4 | 10 Chips | 20 RS Crates | ||
5 | 30 Chips | 5 Cosmetic Crates | ||
Guaranteed | 5 Mio Gold | 100 Turbo XP | 3000 Disc Power | |
1000 Token | 50 Stamina | |||
Placements | ||||
1st | 300% | Bonus are on (Guaranteed) Gold, XP, DP, Token, Stamina | ||
2nd, 3rd | 200% | |||
05 - 10 | 100% | |||
20 - 50 | 50% |
Notes: | ||||
---|---|---|---|---|
Memories - Includes ALL Player Heroes with a Disc | ||||
Badge, Token, Chips, Memories, Mod Power are FIX / Gold, XP, DP, scaling with Max LV |
So in genereal the monthy bonus is the same, here a only the Crate changes, and some little adjustemnts.
So one example for the new “War Hero”
how much Chips can you earn in a month?
(choose every time Chips)
For getting Legendary = 20 + 30 + 40 +50 +60 + 80 = 280 Chips
additional monthly = 10 + 30 Chips
Sum = 320 Chips (Four star Hero)
In the second part of this reward i will show u the New Point Rules, MMR System, and the “New Mode”
Changes on Day One - Sabotage
- Every Guild has 100 Points for Sabotage (no Token Costs)
- They can be improved by Guild Perks (to 150)
- Now the Guild need a little more strategy to invest these points clever
- Additional for Mode: Golden Star
- Set The Star Marker on a Players Team
The new Mode named Golden Star (GS)
Mode: Golden Star | |||
---|---|---|---|
It’s like the Classic mode. Additionally the Guild set a Marker on a Player which has now the “golden Star”. | |||
All Cars are Attackable | |||
If the attacking Team find the golden Star and beat the Player, they get 500 additional Points |
So this should make it more strategic. Simple attacks now not the best way to win.
Finding the Star could make it more exciting, even in the last ours of war.
The “Classical” and “Golden Star” Mode are changing war by war.
Here are the new Point Rules
Point Rules | ||
---|---|---|
Rule | Point | Max |
Start | ||
Set Team | 50 | 2500 |
Set Star (Only Golden Star) | 500 | 500 |
Attack | ||
defeatet Hero Team | 5 | 750 |
cleared Car | 100 | 900 |
Find Star (Only Golden Star) | 500 | 500 |
Defence | ||
perfect defence | 20 | x |
Full Car (after War) | 30 | 270 |
Defend Star (Only Golden Star) | 500 | 500 |
And the New MMR calculation
New MMR | ||
---|---|---|
The New MMR ist based on Points between the two fighing teams | ||
Max MMR Points per War: 50 | ||
Every month the MMR is set to 0 | ||
50 Points if the Enemy Guild is not entering the War (empty Cars | Normal / GS | |
Guild 1 = 0 Points (no Teams) | Guild 2 = 2500(+500 GS) Points | 2500 / 3000 |
+ 750 + 900 (+500 GS) - Attack | 1650 / 2150 | |
+ 270 (+500 GS) -Defence | 270 / 500 | |
Sum | 4420 / 5150 | |
Guild 2 gain 50 MMR Points for 4420 / 5150 Points difference | ||
Guild 1 gain 0 MMR Points (lose = 0 Points) | ||
excampel 2: 2110 Points Diff in War | ||
Guild gain 25 MMR Points for 2110 Points difference |
MMR Points Overwiew | ||||||
---|---|---|---|---|---|---|
Difference | Points Classic | MMR | Points GS | MMR | ||
Total Win | 100% | 4420 | 50 | 5150 | 50 | |
75% | 3315 | 37,5 | 3863 | 37,5 | ||
50% | 2210 | 25 | 2625 | 50 | ||
25% | 1105 | 12,5 | 1288 | 12,5 | ||
10% | 442 | 5 | 515 | 5 | ||
Close Win | 5% | 221 | 2,5 | 258 | 2,5 | |
Draw | 0% | 0 | 0 | 0 | 0 |
In cooperation with the new Reward, the new Point Rules and the “new” Mode, war gets another feeling. It now has more incentives to participate, it is more strategic, and it encourages guild collaboration
SO… what do you thing about it? Do i missed something? Happy to hear your feedback!
The Poll about the next Reward you can find in the starting Post (Part I)