Rework the Game Part III: War

Hello Everyone,
hello @Loutre

you missed the other Parts, find them here:

Today we talk and have a look on War.

It wasn’t realy simple to find anything more than the basics to rework
I had some ideas, but later, these turned out to be more of a new mode.

So i decided to rework only the MMR, Rules, and Rewards.
Additional i added a variant of War.

lets start:

This are the actual reward based on S5 - this month (maybe based on LV 250)
Gold, XP, DiscPower (DP), Stamina, are scaling on Max Server LV
(Mio = 1.000.000)

Rewards & Leagues
League Crate Reward - choice in each box
none 0 none
Copper 1 10 Badge Bits 10 Badge Bits 21 Turbo XP
2 10 Badge Bits 10 Badge Bits 513.752 Gold
3 5 Chips 5 Chips 500 War Token
Bronze 1 10 Badge Bits 10 Badge Bits Utilities
2 513.752 Gold 21 Turbo XP 1563 Disc Power
3 10 Chips 10 Chips 1.000 War Token
Silver 1 10 Chips 10 Chips 22 Stamina
2 10 Memory 10 Memory 900 Memory Token
3 15 Chips 15 Chips 1.500 War Token
Gold 1 20 Badge ist Utilities 1,02 Mio Gold , 42 Turbo XP, 3.125 Disc Power
2 30 Badge Bits Utilities 66 Stamina
3 20 Chips 20 Chips 2.000 War Token
Platinum 1 20 Badge Bits 10 Memory 1,02 Mio Gold, 42 Turbo XP, 3.125 Disc Power
2 1,54 Mio Gold 63 Turbo XP 4.688 Disc Power
3 20 Chips 20 Chips 2.000 War Token
Challenger 1 20 Badge Bits 10 Memory 1,02 Mio Gold
2 30 Badge Bits Utilities 66 Stamina
3 20 Chips 20 Chips 2000 War Token
Legendary 1 10 Memory 10 Memory 900 Memory Token
2 30 Badge Bits Utilities 66 Stamina
3 20 Chips 20 Chips 2000 War Token
Moth 1 30 Memory 60 Badge Bits 9375 Disc Power, 3,08 Mio Gold, 127 Turbo XP
2 30 Chips 60 Badge Bits 19 RS Crates
3 3,08 Mio Gold 127 Turbo XP 9.375 Disc Power
4 30 Memory 30 Memory 2.700 Memory Token
5 30 Chips 19 RS Crates 3.000 War Token

The Crates are very similar to each other, which makes it very boring, and very lucky to get good things.
So i decidet to change a few things.

First
and elementary in every Crate are now only two options (not 3)
This should Players give a better feeling, for choosing only one reward and missed the other.

second
a little increased of the rewards generally.

thrid
Added a new “War Hero”
Why?
we get 2-3 diomand crate heroes every month, so i decidet to take one of them and turned him into a “War Hero”. So we can farm his Chips only in winning Wars (Like Challenger Arena & Colli).
This should give the War mode a big push, that guilds wanna play it more.

fourth
Every Won War gains for all Player 1000 War Token
I deleted this reward from the crates and added them in general.
So we have new space for other missing materials.

Here are the rework
Gold, XP, DiscPower (DP), Stamina, are still scaling on Max Server LV
(Mio = 1.000.000)

New Rewards & Leagues
League Crate Reward - choice in each box
none 0 none
Copper 1 30 Badge Bits (Orange / Red) 50 Turbo XP
2 30 Badge Bits (Red / Yellow) 2 Mio Gold
3 20 Chips 500 Memory Token
Bronze 1 40 Badge Bits (Red / Yellow) Utilities
2 3 Mio Gold 5000 Disc Power
3 30 Chips 60 Turbo XP
Silver 1 40 Chips 50 Stamina
2 10 Memories 1000 Memory Token
3 3 Mio Gold 60 Turbo XP
Gold 1 1 Badge (Orange) 8000 Disc Power
2 1 Badge (Red) 60 Stamina
3 50 Chips Utilities
Platinum 1 1 Badge (Red) 100 Turbo XP
2 Utilities 9.000 Disc Power
3 50 Chips 5 Mio Gold
Challenger 1 1 Badge (Red) 10 Memories
2 100.000 Mod Power 10.000 Disc Power
3 60 Chips 80 Stamina
Legendary 1 1 Badge (Yellow) 1500 Memory Token
2 200 Turbo XP 120 Stamina
3 80 Chips 10 Mio Gold

No u will finde full Bades in the later Crates and not only Bits

monthly Rewards
League Crate Reward - choice in each box
Month (Ledgend) 1 30 Memories 60 Badge Bits (Red)
2 100.000 Mod Power 60 Badge Bits (Red)
3 30 Memo Utilities
4 10 Chips 20 RS Crates
5 30 Chips 5 Cosmetic Crates
Guaranteed 5 Mio Gold 100 Turbo XP 3000 Disc Power
1000 Token 50 Stamina
Placements
1st 300% Bonus are on (Guaranteed) Gold, XP, DP, Token, Stamina
2nd, 3rd 200%
05 - 10 100%
20 - 50 50%
Notes:
Memories - Includes ALL Player Heroes with a Disc
Badge, Token, Chips, Memories, Mod Power are FIX / Gold, XP, DP, scaling with Max LV

So in genereal the monthy bonus is the same, here a only the Crate changes, and some little adjustemnts.

So one example for the new “War Hero”
how much Chips can you earn in a month?
(choose every time Chips)

For getting Legendary = 20 + 30 + 40 +50 +60 + 80 = 280 Chips
additional monthly = 10 + 30 Chips
Sum = 320 Chips (Four star Hero)

In the second part of this reward i will show u the New Point Rules, MMR System, and the “New Mode”

Changes on Day One - Sabotage

  1. Every Guild has 100 Points for Sabotage (no Token Costs)
  • They can be improved by Guild Perks (to 150)
  • Now the Guild need a little more strategy to invest these points clever
  1. Additional for Mode: Golden Star
  • Set The Star Marker on a Players Team

The new Mode named Golden Star (GS)

Mode: Golden Star
It’s like the Classic mode. Additionally the Guild set a Marker on a Player which has now the “golden Star”.
All Cars are Attackable
If the attacking Team find the golden Star and beat the Player, they get 500 additional Points

So this should make it more strategic. Simple attacks now not the best way to win.
Finding the Star could make it more exciting, even in the last ours of war.

The “Classical” and “Golden Star” Mode are changing war by war.

Here are the new Point Rules

Point Rules
Rule Point Max
Start
Set Team 50 2500
Set Star (Only Golden Star) 500 500
Attack
defeatet Hero Team 5 750
cleared Car 100 900
Find Star (Only Golden Star) 500 500
Defence
perfect defence 20 x
Full Car (after War) 30 270
Defend Star (Only Golden Star) 500 500

And the New MMR calculation

New MMR
The New MMR ist based on Points between the two fighing teams
Max MMR Points per War: 50
Every month the MMR is set to 0
50 Points if the Enemy Guild is not entering the War (empty Cars Normal / GS
Guild 1 = 0 Points (no Teams) Guild 2 = 2500(+500 GS) Points 2500 / 3000
+ 750 + 900 (+500 GS) - Attack 1650 / 2150
+ 270 (+500 GS) -Defence 270 / 500
Sum 4420 / 5150
Guild 2 gain 50 MMR Points for 4420 / 5150 Points difference
Guild 1 gain 0 MMR Points (lose = 0 Points)
excampel 2: 2110 Points Diff in War
Guild gain 25 MMR Points for 2110 Points difference
MMR Points Overwiew
Difference Points Classic MMR Points GS MMR
Total Win 100% 4420 50 5150 50
75% 3315 37,5 3863 37,5
50% 2210 25 2625 50
25% 1105 12,5 1288 12,5
10% 442 5 515 5
Close Win 5% 221 2,5 258 2,5
Draw 0% 0 0 0 0

In cooperation with the new Reward, the new Point Rules and the “new” Mode, war gets another feeling. It now has more incentives to participate, it is more strategic, and it encourages guild collaboration

SO… what do you thing about it? Do i missed something? Happy to hear your feedback!

The Poll about the next Reward you can find in the starting Post (Part I)

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