This is my submission for @Imagineer_V’s Hollywood Studios Concept Contest!
Shere Khan
Source: The Jungle Book (1967)
Description: Shere Khan prowls and preys on his enemies through tactical force and by always maintaining Power over all animals
Quote: “You want to protect him, fine, but ask yourselves. How many lives is a mancub worth?”
Stars At Beginning:
Role: Damage
Trial Team: Blue
Position: Backline
Animations
Entrance: Shere Khan walks in slowly
Victory: Shere Khan smiles menacingly
Defeat: Shere Khan growls furiously
Skills
White Skill: Oppressive Tiger
Normal Damage
Passive: Instead of having a basic attack, Shere Khan growls every 3.0 seconds, healing himself X HP. He also grants himself one stack of “Power” every 2.0 seconds. Each stack of “Power” grants Shere Khan +3% Skill Power and Defense. Shere Khan can only have 30 stacks of “Power”.
Active: Shere Khan jumps into the enemy field and claws at nearby enemies, dealing X damage to them and extending their debuffs for 5 seconds. Shere Khan also removes 1 buff from them for every stack of Power he has.
Green Skill: Menacing Predator
Fantastic Damage
The player picks a enemy for Shere Khan to target. Shere Khan will then sneak offscreen and jump onto that enemy from the other side, double striking said enemy for X damage, critting them both times.
If the skill is evaded or if the enemy has increased Armor or Reality, Shere Khan also Silences them for 5 seconds.
This skill can only be used every 13 seconds. The silence has a chance to fail on enemies above Level X.
Blue Skill: Man's Red Fire
Fantastic Damage
Shere Khan consumes all stacks of Power and unleashes Man’s Red Fire on all enemies, dealing X damage to all enemies and applying 1 stack of Damage Over Time for every stack of Power Shere Khan consumed (Max is 10).
This skill can only be used every 17 seconds.
Purple Skill: Ominous Presence
Fantastic Damage
Oppressive Tiger
now Scares the farthest enemies for 5 seconds and lowers their Evasion by Y (this can stack five times). Shere Khan also gains 100 energy whenever he damages a Scared enemy.
Oppressive Tiger
also deals +50% more damage to Stunned or Frozen enemies.
The damage increase has a chance to fail against enemies above Level X.
Red Skill: Eyes Of Vengeance
Fantastic Damage
Shere Khan gains Precise at the beginning of every wave for 10 seconds and when he falls below 25% HP. Shere Khan’s HP is increased by 30% when he gains Precise.
Man's Red Fire
activates dealing 50% more damage when Shere Khan reaches 0 HP and then he is defeated.
The 50% damage increase has a chance to fail if the enemies are above Level X.
Additional Stat Boosts:
- +X Skill Power on
Oppressive Tiger
- +Y Reality
- +Z Tenacity
Friendships
Shere Khan/Scar
Campaign: “King Of The Mountain”
Allies: Jafar, Swedish Chef, Lock, Shock & Barrel
Disk: “Control And Power”
Disk Power:
Sap Counter
- +X Skill Power for Blue Team allies per star
- If all enemies have Scare or if Shere Khan has more than 10 stacks of Power, Shere Khan and his allies cannot be Sapped.
Shere Khan/Cheshire Cat
Campaign: “Inner Madness”
Disk: “Apex Speed”
Disk Power:
Lowered Skill Cooldowns
-
+Armor Negation per star
-
Shere Khan’s Green and Blue Skills have their cooldowns reduced by 1 second every time a Scared enemy is given a additional disable