“I’m still the same Elise who really doesn’t care what people think. It’s okay, You can hate me."
Team: Red
Role: Control
Position: Front
Description: “Elise wreaks havoc on the battlefield with her loud voice! After all, it is her way or the highway. BOOP!”
BASIC ANIMATIONS
Entrance: Elise walks in with a red carpet, and she then gets into position to fight.
Basic Attack: Elise shouts at an enemy, dealing X Damage.
Victory: Elise flexes both of her arms like the show off she is.
Defeat: Elise crosses her arms and looks away, before starting to cry.
SKILLS
White Skill: Boop!
Elise “Boop”s an enemy, which deals X Damage, snares, silences, and stuns the enemy booped. Boop!
Green Skill: Combative Comebacks
Elise argues with an enemy, which silences the enemy, as well as decreasing their attack speed by 20% and debuffing their armor. They just can’t handle Elise’s ego!
Blue Skill: Flexing It
Elise flexes her arms, increasing her attack speed by 30%, cleansing her armor, and giving her a shield for 4 seconds.
Purple Skill: The Problem
Elise now deals X damage to the enemy she argues with during “Combative Combacks”.
Red Skill: Who’s Weak?
When Elise flexes during “Flexing it”, she now heals X HP afterwards, and she now is able to give a shield to an ally as well.
FRIENDSHIPS
Elise/Queen Of Hearts
“Temperament Troubles”
Allies: Anger, Hades, Yzma
“Combative Comebacks” now slows down the enemy’s attack speed by 30%, not 20%.
Elise/Colette
“Own the Kitchen”
Allies: Jared, Jackie, Linguini & Remy
“Flexing It” now provides a shield for 6 seconds, not 4.
OUTRO
Yes, I’m well aware that I was supposed to do donut, but I wanted to take some time to do a concept I wanted to do. I’ll do donut next, just give me some time. Anyways, I hope you enjoyed my latest HK concept! Stay tuned for Donut in the near future!
Also- I would like to note that I will be absent from the forums from 6/10-6/28. Hope you understand!