What glitch are you referring to?
I’m 95% sure that double/triple port events will be returning, now that PerBlue has taken a step to reduce the amount of gold from Creep Surge. (I’m also 99.99% certain that the port events won’t be enough to make up for the loss in gold, but hey, we’ll have port events again, and a chance for more XP, at least.)
Signal-boosting this comment, as this is one of the main things I currently find annoying about the game.
I’m curious about how you calculated that amount. From my experience, leveling up a hero’s 4 non-red skills from level 260 to level 265 costs about 19.3M; even adding in red skills and assuming you’re leveling up your entire roster, I don’t see how it could cost 6 billion, so I can only guess you’re referring to something other than leveling up your top heroes after a cap raise.
Yes, but I think it’s clear now that PerBlue isn’t interested in addressing stamina issues beyond the scaling that was implemented, what, a bit over a year ago?
If the problem is concentrated in the hands of the few dozen players who spend literal hours farming breaker fights for gold, then yes, this would definitely help address it. (And depending on how severe the gold reduction in creep surge is, it might convince more players to start grinding in invasion for tedious hours on end…)
They’re a private, for-profit company (i.e., not the government) running a game that has a lot of underage players; while I doubt that censoring PMs is the best move, I think they have a right to do so. But I will say that I think @Captain_C has a better solution here, allowing players to choose whether they want PMs censored.