Update 5.2.02-B Patch Notes

Disney Heroes: Battle Mode Update 5.2.02-B

Welcome to the Disney Heroes: Battle Mode 5.2.02-B Update! This release features New Guild Perks plus Patch Season 10.

Please note that Update 5.3 has been pushed back 2 weeks as we wrap up development for the new Emerald Rarity. We are so excited to introduce the new rarity to you!

Overview

  • New! Patch Season 10!

  • New! Additional Guild Perks

  • New! Challenger Season

Patch Season 10 Information

As we approach the conclusion of Season 9 of Patch, we are delighted to share our exciting plans for Season 10!

The 10th Season of Patch will begin with the release of the 5.2.02-B update and will run for 4 weeks. After the update goes live, you’ll be able to see the season’s Featured Franchises but the Franchise Trials won’t be available until 9:00 AM CT the next morning.

This season introduces 21 new Heroes into the Patchable Hero pool, spanning 5 Franchises:

  • Toy Story
  • Lion King
  • Alice In Wonderland
  • Finding Nemo
  • UP

Hero Improvements

Carl

  • Core Stats

    • Increased Max HP
    • Increased Basic Damage
    • Increased Skill Power
  • Ball Chase

    • Increased Fantastic Damage dealt
    • Increased Knockback distance
    • Increased Stun Duration
    • Increased the amount of Energy removed from enemies with this Skill
  • Hey You!

    • Increased Fantastic Damage dealt
    • Reduced Cooldown for this Skill
      • To accompany the now reduced cooldown, Carl now Silences for a shorter duration
      • These changes are to allow Carl to cast this Skill more often
  • Cane Counter

    • Increased Normal Damage dealt
    • Reduced Cooldown
  • Nice and Quiet

    • Increased reduced damage taken from Silenced enemies
  • Another Adventure

    • Increased Normal Damage to “Cane Counter”
    • Increased Reality reduction to “Cane Counter”
    • Increased the amount of Energy Carl gains when he counters an enemy with “Cane Counter”
    • Increased Max HP
    • Increased Reality
    • Increased Damage to “Hey You!”
  • Glad I Cane

    • Increased Silence duration to “Hey You!”
    • Increased Max HP
    • Increased Skill Power to Carl and allies
    • Increased the amount of Reality that enemies lose when they are Silenced
  • Blustery Balloon

    • Increased Healing percentage
    • Increased Armor
    • Increased Reality

Russell & Kevin

  • Core Stats

    • Increased Max HP
    • Increased Basic Damage
    • Increased Skill Power
  • Wilderness Call

    • Increased Healing provided
    • Increased Skill Power provided
    • Increased Fantastic Crit provided
    • Increased duration that Skill Power and Fantastic Crit is provided
  • Chocolate Craving

    • Increased Healing provided
    • Increased the amount of Energy allies gain from being Energized from this Skill
    • Cooldown Reduced
  • Bird Peck

    • Increased Normal Damage dealt
  • Friend to All

    • Increased Healing provided
  • Explorer Training

    • Increased the amount of Healing from “Chocolate Craving” to allies
    • Increased the duration that additional allies are Energized from “Chocolate Craving”
    • Increased the amount of Energy that additional allies gain from being Energized by “Chocolate Craving”
    • Increased Skill Power
    • Increased Max HP
    • Increased HP Healed by “Chocolate Craving”
  • Dear Ducklings

    • Russell and Kevin and allies now gain Armor from this Memory Disk
    • Russell and Kevin and allies now gain Reality from this Memory Disk
    • Russell and Kevin and allies now gain Max HP from this Memory Disk
    • Increased Attack Speed
    • Increased Skill Power
    • Increased bonus Fantastic Damage
  • Home Sweet Home

    • Increased Shield duration
    • Increased Reality to allies while they are Cursed
    • Increased Armor to allies while they are Cursed

Alice

  • Core Stats

    • Increased Max HP
    • Increased Basic Damage
    • Increased Skill Power
    • Alice now gains an increased amount of Energy with her Basic Attacks and Skills
  • Eat Me

    • Increased HP Healed
  • Flood of Tears

    • Increased Attack Speed reduction percentage
    • Increased Fantastic Damage dealt
  • Tantrum

    • Increased Attack Speed percentage provided to allies
    • Increased Normal Damage dealt
    • Increased Knockback distance
  • Giant Boost

    • Increased Max HP
  • Curious Change

    • Increased percentage of Attack Speed effectiveness
    • Increased the amount of disables that Alice removes with “Eat Me”
    • Increased Skill Power
    • Increased Max HP
    • Increased Max HP from “Giant Boost”
  • Flower Song

    • Alice and her allies now gain Armor from this Memory Disk
    • Alice and her allies now gain Reality from this Memory Disk
    • Alice and her allies now gain Max HP from this Memory Disk
    • Increased percentage of bonus damage while “Enormous”
    • Increased Skill Power
  • Royal Flush

    • Increased percentage of Alice’s Max HP that allies receive as a Shield when she becomes “Enormous”
    • Increased Shield duration
    • Increased Max HP
    • Increased Armor

Queen of Hearts

  • Core Stats

    • Increased Max HP
    • Increased Basic Damage
    • Increased Skill Power
    • Queen of Hearts now gains an increased amount of Energy from her Basic Attacks
  • Majesty’s Orders

    • Increased Attack Speed
    • Increased Attack Speed increase duration
    • Increased stacks of Fatigue provided to enemies
  • Temper, Temper

    • Increased Armor
    • Increased Attack Speed
  • Off With Their Head!

    • Increased the Max HP threshold to activate this Skill
      • This allows Queen of Hearts to activate this Skill more often
    • Reduced the amount of Basic Attacks required to activate this Skill
      • This also allows Queen of Hearts to activate this Skill more often
    • Increased Stun duration
  • Royal Highness

    • Increased chance for Queen of Hearts and her allies to resist Charms
    • Increased the percentage of Max HP that Queen of Hearts and her allies Heal for upon resisting a Charm
  • My Way

    • Increased HP Healed that Queen of Hearts and her allies Heal from each time they Basic Attack
    • Increased Movement Speed percentage reduction on enemies Stunned by “Off With Their Head!”
    • Increased Armor reduction on enemies Stunned by “Off With Their Head!”
    • Increased duration for Movement Speed and Armor reduction on enemies Stunned by “Off With Their Head!”
    • Increased Basic Damage
    • Increased Max HP
    • Increased Armor
  • Fur Ball

    • Queen of Hearts and her allies now gain Reality from this Memory Disk
    • Increased stacks of Hardy that Queen of Hearts begins each wave with
    • Increased stacks of Hardy when “Temper, Temper” activates
    • Increased Armor to allies with an Attack Speed buff
  • Royal Ride

    • Increased Stun duration
    • Increased the minimum and maximum amount of True Damage for “Off With Their Head!”
    • Increased Skill Power

Cheshire Cat

  • Core Stats

    • Increased Max HP
    • Increased Basic Damage
    • Increased Skill Power
    • Cheshire Cat now gains an increased amount of Energy from his Basic Attacks and Skills
  • Head Stand

    • Increased Fantastic Damage dealt
    • Increased Sap duration
  • Head Toss

    • Increased Fantastic Damage dealt
    • Reduced Cooldown for this Skill
      • To accompany the now reduced cooldown, Cheshire Cat now Stuns for a shorter duration
      • These changes are to allow Cheshire Cat to cast this Skill more often
  • A Good Laugh

    • Increased HP Healed
    • Increased Energy gained
    • Reduced Cooldown
  • Not All There

    • Increased bonus Normal Damage to Invisible enemies
  • Mischievous Grin

    • Reduced the amount of time required for Cheshire Cat to Sap an enemy that damages him
    • Increased Sap duration
    • Increased Attack Speed gained from “A Good Laugh”
    • Increased Basic Damage
    • Increased Skill Power
    • Increased Reality
  • Fishy Friends

    • Cheshire Cat and his allies now gain Armor from this Memory Disk
    • Cheshire Cat and his allies now gain Reality from this Memory Disk
    • Cheshire Cat and his allies now gain Max HP from this Memory Disk
    • Increased Stun duration
  • Nutty As A Fruitcake

    • Increased Skill Power
    • Increased Basic Damage

Timon & Pumbaa

  • Core Stats

    • Increased Max HP
    • Increased Basic Damage
    • Increased Skill Power
    • Timon and Pumbaa now gain an increased amount of Energy from their Basic Attacks and Skills
  • Bug Run

    • Increased Fantastic Damage dealt
    • Timon and Pumbaa now knock back enemies for a farther distance
  • Hakuna Matata

    • Increased Armor provided
    • Increased Healing per Second
  • Bombardier Beetle

    • Increased Fantastic Damage dealt
  • No Worries

    • Increased the duration that Timon and Pumbaa receive “Hakuna Matata” for when a buff is stolen or removed
    • Increased Armor provided when Timon and Pumbaa or an ally have a Heal Over Time effect on them
    • Increased Skill Power
    • Increased Max HP
    • Increased HP Healed by “Hakuna Matata” per second
  • Not Lei-ing Around

    • Increased duration for “Hakuna Matata”
    • Increased Skill Power and Basic Damage provided by “Hakuna Matata”
  • Nap Nest

    • Increased Stun duration for “Bombardier Beetle”
    • Increased the amount of Armor removed from each enemy hit with “Bug Run” and “Bombardier Beetle”
    • Increased the Armor removal duration for “Bug Run” and “Bombardier Beetle”

Simba & Nala

  • Core Stats

    • Increased Max HP
    • Increased Basic Damage
    • Increased Skill Power
    • Simba and Nala now gain an increased amount of Energy from their Basic Attacks and Skills
  • Tussling Twosome

    • Increased Fantastic Damage dealt
    • Increased the amount of times that Simba and Nala deal damage to enemies
    • Increased Attack Speed
    • Increased the maximum amount of Attack Speed that Simba and Nala can gain from this Skill
  • Making Faces

    • Reduced cooldown
    • Increased Fantastic Damage dealt
    • Increased Armor removed
    • Increased Attack Speed reduction to enemies hit by this Skill
  • Ado-Roar-Able

    • Increased Basic Damage
    • Increased Charm duration
  • Savanna Shuffle

    • Increased the amount of Armor that Nala removes during each Basic Attack
    • Increased the duration that the Armor is removed for
    • Increased the amount of HP healed from Simba’s roar
    • Reduced the amount of Basic Attacks required for Simba and Nala to deal an amount of HP percentage as damage to enemies and Silence them
      • This allows Simba and Nala to deal bonus damage and Silence enemies more often
    • Increased the HP percentage that Simba and Nala deal as damage to enemies
    • Increased Silence duration
    • Increased maximum Normal Damage
  • Double Trouble

    • Increased HP healed for nearby allies
    • Increased the bonus duration for Disables and Armor debuffs on enemies hit by “Tussling Twosome”
    • Increased Basic Damage
    • Increased Max HP
    • Increased Fantastic Damage to “Tussling Twosome”
  • Cut-Out Cubs

    • Simba and Nala and their allies now gain Armor from this Memory Disk
    • Simba and Nala and their allies now gain Reality from this Memory Disk
    • Increased the amount of bonus damage that Simba and Nala do to enemies with an Armor debuff
    • Increased the duration that Simba and Nala’s Basic Attacks deal damage to nearby enemies after using “Tussling Twosome”
    • Increased Basic Damage
    • Increased Max HP
  • Tin Toy Robot

    • Increased bonus damage to Control role enemies with “Tussling Twosome”
    • Increased Silence duration
    • Increased Skill Power
    • Increased Max HP

Scar

  • Core Stats

    • Increased Max HP
    • Increased Basic Damage
    • Increased Skill Power
    • Scar now gains an increased amount of Energy from his Basic Attacks and Skills
  • Long Live the King

    • Increased Normal Damage dealt
    • Increased Silence duration
  • A Matter of Pride

    • Increased Normal Damage dealt
    • Increased bonus damage percentage
  • Be Prepared

    • Increased Invisibility duration
    • Increased the damage reduction percentage
  • The Lion’s Share

    • Increased the percentage of damage that Scar gains back as Healing
  • On the Prowl

    • Reduced the amount of HP percentage that Scar has to deal as damage to Stun that enemy
      • This allows Scar to Stun enemies more often
    • Increased damage percentage increase while Scar is prowling
    • Increased Skill Power
    • Increased Basic Damage while Prowling
    • Increased Normal Damage to “A Matter of Pride”
  • Hedge-Emony

    • Scar and his allies now gain Max HP from this Memory Disk
    • Scar and his allies now gain Armor from this Memory Disk
    • Scar and his allies now gain Reality from this Memory Disk
    • Increased Attack Speed increase when an ally is KO’ed
    • Increased Basic Damage
  • A Thorn By Any Other Name

    • Increased Basic Damage
    • Increased the HP threshold for Scar to activate “Be Prepared”
      • This allows Scar to cast “Be Prepared” more often
    • Increased Prowl duration

Rafiki

  • Core Stats

    • Increased Max HP
    • Increased Basic Damage
    • Increased Skill Power
    • Rafiki now gains an increased amount of Energy from his Basic Attacks and Skills
  • Healing Breath

    • Increased HP Healed from Rafiki’s Basic Attacks
    • Increased meditation duration
    • Increased HP healed per second
    • Increased damage reduction percentage
  • Martial Mandrill

    • Reduced Cooldown
      • To accompany the now reduced Cooldown, Rafiki also Stuns enemies for a shorter time
      • This allows Rafiki to cast this Skill much more often than before
    • Increased Fantastic Damage dealt with this Skill
  • The Past Hurts

    • Reduced Cooldown
      • To accompany the now reduced Cooldown, Rafiki provides Basic Damage and Armor to his ally
      • This allows Rafiki to cast this Skill much more often and provide his allies with much more Basic Damage and Armor than before!
    • Increased Basic Damage provided
    • Increased Armor provided
  • Asante Sana Squash Banana

    • Increased Fantastic Damage dealt
    • Reduced the amount of Basic Attacks required for Rafiki to cast this Skill
    • Increased Blind duration
  • Lesson Learned

    • Increased HP Healed to ally with the most Basic Damage
    • Increased Basic Damage
    • Increased Max HP
    • Increased Basic Damage to “The Past Hurts”
  • Natural Magic

    • Increased Disable Length percentage increase
    • Increased Fantastic Damage to “Martial Mandrill”
  • Baboon Biscuit

    • Rafiki and allies now gain Reality from this Memory Disk
    • Rafiki and allies now gain Skill Power from this Memory Disk
    • Increased the percentage for what “Healing Breath” Heals allies for
    • Increased Armor
    • Increased Max HP

Jessie

  • Core Stats

    • Increased Max HP
    • Increased Basic Damage
    • Increased Skill Power
    • Jessie now gains an increased amount of Energy from her Basic Attacks and Skills
  • Hootenanny

    • Increased Normal Damage dealt
    • Increased the amount of buffs that Jessie steals from enemies with this Skill
  • Sonic Yodel

    • Increased Fantastic Damage dealt
    • Increased the maximum amount of Fantastic Damage that can be dealt with this Skill
  • Cowgirl Boogie

    • Increased the percentage that Jessie gains back as Healing
  • Kick Up in a Row

    • Increased chance to dodge Basic Attacks and Skills
    • Increased Attack Speed
    • Increased Attack Speed duration
  • Yee-Haw!

    • Increased bonus Basic Damage percentage for when Jessie has a Basic Damage buff applied to her
    • Increased the bonus percentage duration for Basic Damage buffs on Jessie
    • Increased the cooldown reduction on “Sonic Yodel” for when Jessie or an ally successfully dodge an attack
    • Increase Basic Damage
    • Increase Skill Power
    • Increase Max Damage to “Sonic Yodel”
  • Falling with Style

    • Increased Basic Damage
  • Boot Scoot

    • Increased chance for Jessie to dodge enemy attacks
    • Increased Max HP

Slinky Dog

  • Core Stats

    • Increased Max HP
    • Increased Basic Damage
    • Increased Skill Power
    • Slinky Dog now gains an increased amount of Energy from his Basic Attacks and Skills
  • Spring Shield

    • Increased the percentage of missing HP that Slinky Dog adds to Shields generated by “Spring Shield”, “Protective Pooch”, and “Loyal Pal”
    • Increased Shield HP
    • Increased Shield duration
  • That’s a Stretch

    • Reduced cooldown
      • To accompany the now reduced cooldown, Slinky Dog now reduces enemies’ hit Skill Power for a shorter duration
      • Slinky Dog now also reduces their Skill Power by a higher amount
      • This change allows Slinky Dog to deal much more damage to enemies and reduce their Skill Power more often than ever before
    • Increased Fantastic Damage dealt to enemies as Slinky Dog passes them
    • Increased Fantastic Damage dealt to enemies when Slinky Dog’s front end springs back
  • Protective Pooch

    • Increased Shield HP
    • Increased Reality provided to ally
    • Increased Armor provided to ally
  • Ruff and Ready

    • Increased Armor and Reality
  • Loyal Pal

    • Increased percentage of Reality that Slinky Dog steals when he uses “That’s a Stretch”
    • Reduced cooldown for when Slinky Dog and his allies receive a Shield for
      • This allows Slinky Dog and his allies to gain Shields much more often than before
    • Increased Shield HP
    • Increased Skill Power
    • Increased Reality
    • Increased Shield HP to “Spring Shield”
  • Spring to Action

    • Slinky Dog and allies now gain Max HP from this Memory Disk
    • Slinky Dog and allies now gain Armor from this Memory Disk
    • Reduced the amount of Shields required to be destroyed to cast damage on all enemies
      • This allows Slinky Dog to deal damage to all enemies much more often than before
    • Increased Fantastic Damage dealt to all enemies
    • Increased Skill Power to allies
  • Bounce Around

    • Increased amount of Reality that allies gain while Scared
    • Increased Reality
    • Increased Reality to allies while they are Shielded

Duke Caboom

  • Core Stats

    • Increased Max HP
    • Increased Basic Damage
    • Increased Skill Power
    • Duke Caboom now gains an increased amount of Energy from his Basic Attacks and Skills
  • Stunt Spectacular

    • Increased Normal Damage to each enemy Duke Cabooms rides through
    • Increased the amount of times Duke Caboom performs motorcycle tricks
  • Pop a Wheelie

    • Reduced Cooldown
    • Increased Normal Damage dealt
  • Oh Yeah

    • Reduced Cooldown
      • To accompany the now reduced cooldown, Duke Caboom provides the speed for a faster duration
      • This allows Duke Caboom to provide his team Movement and Attack Speed increases much more often than before!
    • Increased Attack and Movement Speed
  • Stunt Double

    • Increased Fantastic Damage dealt
  • Yes I Can-Ada!

    • Increased bonus damage percentage to “Stunt Spectacular”
    • Increased Skill Power
    • Increased Max HP
    • Increased bonus damage to “Stunt Double”
  • Stunt Team

    • Increased knockback distance to “Stunt Spectacular”
    • Increased Stun duration to “Stunt Double”
    • Increased Skill Power
  • Badge of Bravery

    • Increased the percentage that allies Heal for from “Oh Yeah”
    • Increased Max HP
    • Increased Armor

Buzz

  • Core Stats

    • Increased Max HP
    • Increased Basic Damage
    • Increased Skill Power
    • Buzz now gains an increased amount of Energy from his Basic Attacks and Skills
  • Laser Action

    • Increased Normal Damage dealt
  • Anti-Gravity Cage

    • Reduced Cooldown
      • To accompany Buzz’s now reduced Cooldown for this Skill, he will Stun for a quicker amount of time
      • This allows Buzz to use this Skill much more often than ever before!
  • Pulsar Push

    • Increased Normal Damage dealt
    • Increased knockback distance
  • Power Up

    • Increased Normal Damage dealt
  • Intergalactic Infiltration

    • Increased Normal Damage dealt with Buzz’s Basic Attacks, “Laser Action” and “Power Up” to enemies with Shields
    • Increased Blind duration for “Laser Action”
    • Increased Basic Damage
    • Increased Armor
    • Increased bonus damage to “Laser Action”
  • Grid Energy

    • Buzz now gains Reality from this Memory Disk
    • Buzz now gains Max HP from this Memory Disk
    • Increased the percentage for cooldown reduction for “Anti-Gravity Cage”
    • Increased Skill Power
    • Increased Shield HP
  • World’s Greatest Minion

    • Increased Basic Damage
    • Increased Max HP

Woody

  • Core Stats

    • Increased Max HP
    • Increased Basic Damage
    • Increased Skill Power
    • Woody now gains an increased amount of Energy from his Basic Attacks and Skills
  • Giddy-Up

    • Increased Basic Damage provided to allies
    • Increased Attack Speed provided to allies
    • Increased duration for Basic Damage and Attack Speed buffs
  • Lasso

    • Reduced cooldown
  • Favorite Deputy

    • Reduced cooldown
    • Increased Charm duration
  • Bullseye

    • Increased the duration of Woody’s Bullseye
    • Increased HP healed for allies who damage an enemy with a Bullseye
  • Round ‘Em Up

    • Increased Skill Power
    • Increased Max HP
    • Increased Basic Damage given to allies by “Giddy-Up”
  • Batteries Included

    • Increased Energy gain from when a Bullseyed enemy is KO’ed
    • Increased Skill Power
  • My Favorite Deputy

    • Increased Stun duration for “Lasso”
    • Increased Skill Power

Rex

  • Core Stats

    • Increased Max HP
    • Increased Basic Damage
    • Increased Skill Power
  • Stampede

    • Increased Normal Damage dealt
    • Increased Knockback distance
  • Mighty Roar

    • Reduced cooldown
    • Increased Fantastic Damage dealt
  • Dino Might

    • Increased Fantastic Damage dealt
    • Increased Knockback distance
  • Shield Eating Dinosaur

    • Increased extra damage to Shielded enemies
  • Terrifying T-Rex

    • Increased HP healed for when Rex Revives himself
    • Increased Armor
    • Increased Reality
    • Increased Crit Damage
  • Ship Shape

    • Increased Damage Reduction percentage per ally whose role is “Damage”
    • Increased Max HP per ally whose role is “Damage”
  • Partysaurus

    • Increased Attack Speed
    • Increased bonus damage that Rex’s allies deal to Shielded enemies

Emperor Zurg

  • Core Stats

    • Increased Max HP
    • Increased Basic Damage
    • Increased Skill Power
  • Ion Blaster

    • Increased Fantastic Damage dealt
  • Zurg Fury

    • Increased Scare duration
  • Energy Heist

    • Increased the amount of Energy stolen from each enemy
  • Evil Genius

    • Increased the amount of Energy that Emperor Zurg gains every time he damages, Scares, or steals Energy from an enemy
  • Unparalleled Power

    • Increased bonus damage percentage per shot when Emperor Zurg is channeling “Ion Blaster”
    • Increased the maximum damage percentage amount for “Ion Blaster”
    • Increased Skill Power
    • Increased Max HP
    • Increased Damage per shot from “Ion Blaster”
  • Tools of Conquest

    • Increased percentage of Energy Gain that also goes to an ally
    • Increased Skill Power to Emperor Zurg and allies
  • #1 Fan

    • Increased damage to Tank enemies
    • Increased Basic Damage

Hank & Dory

  • Core Stats

    • Increased Max HP
    • Increased Basic Damage
    • Increased Skill Power
    • Hank and Dory now gain an increased amount of Energy from their Basic Attacks and Skills
  • Crafty Camouflage

    • Increased Invisibility duration
    • Increased Blind duration to enemies
  • Inked

    • Increased Fantastic Damage dealt
    • Increased Blind duration
  • Whale Call

    • Reduced cooldown
    • Increased Fantastic Damage dealt
    • Increased Stun duration
  • A Bit Forgetful

    • Increased HP Healed
      • To accompany this, Hank and Dory now also Heal for a faster duration
      • This allows this to gain all of their Healing in quicker time
    • Reduced cooldown
      • This allows Hank and Dory to cast this Skill much more often than before!
  • Just Keep Swimming

    • Increased chance for Hank and Dory and their allies to Dodge a Study or Scare
    • Increased HP healed for when Hank and Dory or an ally successfully dodge a Study or Scare
    • Increased the stacks of Hardy that Hank and Dory begin combat with
    • Increased Basic Damage
    • Increased Skill Power
    • Increased Reality
  • Floating Along

    • Inceased the amount of stacks of Hardy that allies gain from when Hank and Dory cast “A Bit Forgetful”
    • Increased Max HP
    • Increased Max HP to Hank and Dory and allies
  • Clown and Baboon

    • Increased percentage of damage that Disabled enemies receive
    • Increased Basic Damage to Hank and Dory and allies

Gerald, Marlin, & Nemo

  • Core Stats

    • Increased Max HP
    • Increased Basic Damage
    • Increased Skill Power
    • Gerald, Marlin, and Nemo now gain an increased amount of Energy from their Basic Attacks and Skills
  • Seagull Swoop

    • Increased Fantastic Damage dealt
    • Increased the percentage of reduced damage that Gerald, Marlin, and Nemo take while they are on Gerald’s rock
  • Bucket Splash

    • Increased Fantastic Damage dealt
    • Reduced cooldown
  • Bark! Bark! Bark!

    • Increased Movement and Attack Speed provided
    • Reduced cooldown
      • To accompany the now reduced cooldown, Gerald, Marlin, and Nemo now provide Speed buffs and Silence enemies for a faster time
      • This allows them to cast this Skill much more often to support their team with it more than ever before!
  • Rock On

    • Increased the percentage of Healing that allies Heal for while Gerald, Marlin, and Nemo are on Gerald’s rock
  • Pail Boost

    • Increased Armor that Gerald, Marlin, and Nemo gain while on Gerald’s rock
    • Increased Reality that Gerald, Marlin, and Nemo gain while on Gerald’s rock
    • Reduced the amount of time required for Gerald, Marlin, and Nemo to gain the Armor and Reality
      • This allows them to gain the Armor and Reality buffs much faster and more often than before!
    • Increased Skill Power
    • Increased Max HP
    • Increased Armor
  • Lionfish

    • Increased the percentage of armor that allies receive as a Shield
    • Increased Shield duration
    • Increased Armor to Gerald, Marlin, Nemo and allies
  • School Crossing

    • Increased the percentage reduction for enemies’ Invincible and Invisible buffs
    • Increased the amount of Armor that enemies lose
    • Increased Skill Power

Anna

  • Core Stats

    • Increased Max HP
    • Increased Basic Damage
    • Increased Skill Power
    • Anna now gains an increased amount of Energy from her Basic Attacks and Skills
  • Earth Giants

    • Increased Normal Damage dealt
    • Increased extra True Damage dealt
    • Increased Movement and Attack Speed reduction percentage
    • Increased Movement and Attack Speed reduction duration
  • Believe in You

    • Increased the HP threshold required for Anna to cast this Skill
    • Increased the HP percentage that this Skill Heals allies for
    • Increased Armor provided
    • Increased Reality provided
    • Anna can now Encourage her allies for an increased amount of times per Wave
  • Ice Sword

    • Reduced cooldown
    • Increased Fantastic Damage dealt
  • Set Things Right

    • Increased Shatter duration
  • Bridging the Gap

    • Increased extra True Damage that Anna and her allies deal to Frozen enemies with Skills and Basic Attacks
    • Increased cooldown reduction for Ice Sword for each enemy Frozen during its use
    • Increased the amount of time that Anna’s Basic Attacks Freeze enemies for after she casts “Believe in You”
      • Increased Freeze duration on her Basic Attacks during this time
    • Increased Armor
    • Increased Reality
    • Increased Bonus Normal Damage to “Earth Giants”
  • Ice Cold

    • Increased Energy gained
    • Increased Attack Speed
    • Increased Bonus True Damage to Distracted enemies with “Earth Giants”
    • Increased Skill Power
    • Increased Max HP
  • Triple Check

    • Anna now gains Skill Power from this Memory Disk
    • Increased the additional amount of times that Anna can use “Believe in You”
    • Increased the percentage of Armor and Reality that Anna and allies keep from “Believe in You” per wave
    • Increased Reality
    • Increased Armor

Improvements

New Car Bonus Guild Perks

We’ve made a few changes to the Car Bonus Guild Perk system:

  • Added 5 levels for Car Bonus 1-6, starting from Car perk levels 17 to 21
  • Added 1 more level for the Guild Influence Storage perk

Over the course of the year and into 2024, we will be releasing new batches of these guild perks at the start of a new war season. So, at the start of every new war season, there will be 5 more levels to each Car perk (1-6) and 1 added level to the Guild Influence Storage perk. To help guilds who were not able to purchase these perks during the previous season, the previous batch of Car Bonus Guild Perks will decrease in Guild Influence cost.

Content Adjustments

Existing Heroes

  • Anna is the new Challenger Season Hero!
  • Kida returns to the Elite Campaign

Servers 1 & 13 Update

  • Chapter 55: “The Oasis” Update
    • Elite Campaign features: Tia Dalma, Merida, Maui, Miguel, Kida, and Mickey Mouse

Servers 21 & 25 Update

  • Chapter 44: “A Day At The Park” Update
    • Elite Campaign features: Baloo, Ron Stoppable, “Gerald, Marlin, and Nemo”, Pete, and Kida

This is a server update that is currently planned for Tuesday, August 8th, 2023. EDIT: Update will not be rolling over automatically; downtime will be planned.

18 Likes

Oof it will be a harder season for me lol than the current one, but we’ll see how far I’ll come.

This is nice! Finally something else than every day spending guild influence on not really worth it guild crates!

3 Likes

Sad seeing there is NO Bo Peep refresh :pensive:

15 Likes

Girrafe josh will be devastated to see there is no ducky and bunny refresh

12 Likes

Hmm yeah, kinda sad that she won’t relive her great Tank days. I do remember them fondly

4 Likes

Thank you PB!

Very happy to see patch season 10 afterall, AND new guild perks.

But please reconsider and add refresh for Mad Hatter, he is only used because of ONE skill (sentence), and even this has replacements.
@TheGrillFather @Samm

8 Likes

Seriously, that´s it?

No new consumables, no new chapters to have slight chance of double drops on (normal/elite), no…nothing? Just war?

17 Likes

Finding Dory, that’s where the characters are from, but whatever.

3 Likes

this was probably the one type of guild perk that people don’t really care about getting more of 🥲 which presumably is why it’s been the one chosen to represent additional guild perks

this is literally the most PB-meme way that PB could have possibly actioned this feedback

11 Likes

the Franchise is Finding Nemo tho…

3 Likes

They been exclusively mentioned as from Finding Dory.


1 Like

At least we got something

@Samm so the guild perks that we will receive in the future are only war ones? Nothing in other areas of the game?

2 Likes

Oh great. Just another patch, but at least the new refreshments will absolutely terrifying to the enemies. For Simba and Nala, it kind of feels like a forever charm.

@TheGrillFather please can the team think of more guild perks in “consumables” and a continuation for the 3% chance of double drop in normal and elite campaign from Chapter 23 onwards? :pleading_face:

Last, Chapter 22 is equivalent for R1 and that was… 4 years ago.

11 Likes

I mean…
Just going to add this again, not sure if anyone actually reads this.
As nothing has been done in 5 years
But ah let’s do it for the fun of it

The motto of the game should be:
“We bring new things and then forget about them.”

Is this really the message that you want to continue to put out there???
LMAO
Keep going!

10 Likes

Well you are not wrong… but I would like to: “after 3+ years we suddenly realise we got them”

Let´s hope Megabits balance comes soon enough, and no deals are not balancing.

Disk Power and Red Skill got first
Mod Power and Upgrades not long ago
Megabits … … …

10 Likes

Will rewards actually scale this time?
Or still no tier 3 rewards except if you clear the top row? #moneygrab

Same boring rules I assume?
Still no fix for team power difference versus higher power?
Thats season 3 now right? Or 4?
Is Kristoff fixed yet? Or…?

Oh so guild perks are able to be updated swrver side… good to know
Now can we know why this wasn’t done 3 years ago?

3 Likes

The only problem is
There won’t be another 3+ years to remember things by?

Not if they continue with this way of thinking

But again, my opinion

4 Likes

Could be tier 2 at partial amounts of Stage 11…
And tier 3 be half of tier 1

6 Likes
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