Before we begin, I wanted to announce that starting now. Every December for me will be the unlikely concept month. Now with that out of the way, here we go!
Chase is on the case!
Role: Damage
Position: Middle
Stars:
Trial Team: Red
Entrance: Chase rides his pup vehicle and jumps off (similar fashion to Finnick’s entrance) and activates his tennis ball cannon
Victory: Chase puts his tennis ball cannon away and howls in delight.
Defeat: Chase limps his head down looking sad and is ears droop
Basic attack: Chase fires tennis balls from his tennis ball launcher
Skills
White Skill: Having a Ball
Fantastic damage
Chase shoots tennis balls at all enemies doing X damage and knocking back the 3 closest enemies.
Green Skill: Pup-Fu
Normal damage
Chase performs some pup-fu moves jumping to the closest enemy doing X damage and knocking them back. Chase then jumps back to his normal position.
Blue Skill: Megaphone Bark
Fantastic damage
Chase activates his megaphone doing X damage to all enemies and silencing the enemy with the most current energy for 7 seconds. If the enemy is shielded or beserk they are instead silenced for 12 seconds.
Purple Skill: Ready for Action
Chase is “precise” for the first 15 seconds of combat of every wave. While precise, Chase gains X basic damage.
Precise Heroes can target invisible enemies and their disables can’t be evaded.
Red Skill: Mighty Pup
When Chase uses “Megaphone Bark” he also targets the enemy with the highest skill power dealing equal damage from “Megaphone Bark” and silencing them for equal amount from the main target. The silences can’t be dodged or evaded and aren’t reduced by tenacity.
Silence improvements have a chance to fail on enemies above level X.
Additional stat boosts
- +Z basic damage
- +Z armor
- +Z damage from “Megaphone Bark”
Friendships
Chase - Judy Hopps
Pawsome Officer
Allies gain precise on speed buffs
- basic damage to Chase and allies
- max hp
Allies with a speed buff also gain precise for 4 seconds
Allies basic damage is increased by 15% when precise
- +4 seconds per star
- +15% per star
Chase - Basil of Baker Street
Junior Detective
Megaphone Bark targets Most Wanted enemy
- basic damage
- skill power
Chase instead targets the Most Wanted enemy with “Megaphone Bark”; The Most Wanted enemy is the enemy dealing the most damage to allies. The silence from “Megaphone Bark” lasts 2 seconds longer.
- +2 seconds per star
Chase/Judy Hopps Friendship Campaign Concept
Chase/Basil of Baker Street Friendship Campaign Concept
Chase/Judy Hopps Friendship Missions
I hope you enjoy!