Joshua Sweet Concept (#122)

Joshua Sweet

Description: With an extensive knowledge of medical procedures, Dr. Joshua Sweet has been a very reliable asset for any team, especially for the Atlantean Expedition. It is this wondrous instinct that gives Dr. Sweet a more than advantageous assistance to any team.

Quote: “I got a sheepskin from Howard U., and a bearskin from old Iron Cloud. Halfway through medical school, I was drafted. One day I’m studying gross anatomy in the classroom, the next I’m sewing up rough riders on San Juan Hill."

Role: Support
Position: Front
Team: Yellow


Basic Attack:
-Passive- Instead of attacking, Dr. Sweet will sharpen his bone saw, decreasing his enemies healing by 5%. The max amount of healing reduction is 10 stacks.

Entrance: Dr. Sweet will walk in with a medic bag before brandishing his bone saw.

Victory: Dr. Sweet will raise his hand high in victory.

Defeat: Dr. Sweet drops his bone saw and looks down in defeat.


White Skill:
“Pain in the Neck”
The player chooses an ally for Dr. Sweet to rush to. He will help safely crack their neck pain away, healing them for X HP, giving them a shield of X HP, and making them immune to fatigue and weakness stacks for 10 seconds. When on auto, Dr. Sweet will rush to the enemy with the least amount of HP.

Green Skill:
“Femur Cutter”
When an enemy gains a shield, invincibility, berserk, or reflect, Dr. Sweet will rush to that enemy and use his bone saw to cut through that defense, dealing X damage, and removing that buff away from the enemy. The enemy is also limited by 75 levels for 8 seconds. This move can be done every 12 seconds.
(Damage Type: True)

Blue Skill:
“Stethoscope Saver”
Once per wave, when an enemy reaches 0 HP, Dr. Sweet will rush to that ally and examine them with his stethoscope. With his go-too, the ally will revive and heal for X HP, gain 5 stacks of hardy, and gain invincibility for 10 seconds.

Purple Skill:
“Medical Checkup”
For the first 15 seconds of each wave, Dr. Sweet and his allies will be immune to all healing blocks and curses, and will have a 50% increase in their healing output.

Red Skill:
“The Best Medicine”
When Dr. Sweet and his allies gain a shield, they will heal X HP overtime, and will be energized for 10 seconds. Also, Stephoscope Saver can be done a second time and grant invincibility to that ally for 8 seconds.

  • +X Healing from Pain in the Neck
  • +X Shield HP
  • +X Max HP


Disk Name: “Emotional Assistant”
Disk Effect: Better Healing for Support Allies

Other Effects:

  1. Support Allies will now heal 10% more of their usual healing. (+10% per star level)
  2. +X Max HP for all Allies
  3. +X Armor for all Allies

Campaign: (The city is a lot more technologically advanced in the field of medicine, and is therefore a lot more alien to Dr. Sweet. He even has competition with a helping “psychiatrist” in the form of a talking robot cat! Fortunately, he is willing to hear more of the wonders of modern medicine from Sox and hopefully will use them to help more patients in the future!)
Allies: Bill Cipher, Hop Pop & Bessie, Bagheera

Gaeton “Mole” Molière

Disk Name: “The Dirty Work”
Disk Effect: Femur Cutter Reduces Damage Reduction

Other Effects:

  1. When an enemy is hit by Femur Cutter, they will have 16% of their damage reduced for 8 seconds. (+16% per star level)
  2. +X Skill Power
  3. +X Max HP

Campaign: (Joshua Sweet’s crew member and friends have more or less changed and adapted to the new city and made a new name for themselves. But one thing is still just the same as back then, Mole’s dirtiness. Mole better prepare himself, because Dr. Sweet has his array of soaps with him, and he’s not afraid to use it!!)
Allies: Flash, Luisa Madrigal, Disgust


Great Concept.

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Nice love this! :slightly_smiling_face::+1::yellow_heart:

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