Izzy Hawthorne
Description: Granddaughter of the well respected space ranger Alisha Hawthrone, Izzy is the leader of Junior Zap Patrol with an ironically deep trepidation of space. With her squad members by her side, Izzy will prove her nobility as a leader and command her allies in the long lasting fight against the unknown.
Quote: “You don’t need to save us. You need to join us."
Role: Damage
Position: Mid
Team: Red
Animations
Basic Attack: Izzy will fire her rifle, shooting paint out onto the closest enemy dealing X damage and blinding them for 3 seconds.
(Damage Type: Normal)
Entrance: Izzy walks into the battlefield and loads her rifle.
Victory: Izzy holds her gun in a victorious pose.
Defeat: Izzy tries to fire her gun, but it gets jammed. She hits her jammed gun to no avail.
Gameplay
White Skill:
“Paint Gun Shots"
Izzy will shoot her rifle, firing at every enemy with paint balls, dealing X damage, blinding them for 9 seconds, and decreasing their attack and movement speed for 90% for 5 seconds. The speed reduction cannot be negated by hardy stacks and ignore defenses.
(Damage Type: True)
Green Skill:
“Thrusting Spear"
Mo Morrison will rush in and throw a spear trying to hit the closest enemy, but misses his mark entirely and attacks a random enemy, dealing X damage to them and piercing them for 6 seconds.
(Damage Type: Normal)
Blue Skill:
“Disorienting Detonation"
Darby Steel will throw an explosive mine in the middle of the enemyline, knocking the three farthest towards the ally line and stunning them for 6 seconds, and knocking the two closest enemies back. Every enemy will be shattered for 7 seconds and Izzy and her allies will gain a damage boost of 70% for both basic attacks and skills for 8 seconds.
(Damage Type: Fantastic)
Purple Skill:
“Painting the Town"
Enemies hit by Izzy’s basic attack or Paint Gun Shots will have a 60% chance to remove all debuffs as well as apply 5 stacks of fatigue and corruption to them.
Red Skill:
“Paving the Future Ahead"
Izzy and her allies will become immune to disables for 4 seconds when they fall under 30% of their HP, and will gain a 60% damage boost for the rest of the wave. Also, Izzy and her allies will apply one corruption to the two closest allies when they heal from any source.
- +X Damage from Paint Gun Shots
- +X Basic Damage
- +X Skill Power
Friendships
Disk Name: “Helper Bot"
Disk Effect: Corruption Stacks Slows
Other Effects:
- When an enemy has a stack of corruption applied to them, they will be slowed by 65% for 3 seconds (+1 second per star level)
- +X Basic Damage
- +X Skill Power
Campaign: (M-O has found his way into the daily Junior Zap Patrol meetings and the group is astonished to see another robot {besides DERIC of course as he will be underutilized even more now}. Seeing the tidy bot clean up the floor not even missing a spot, they offer to help clean out the rest of the base. Needless to say, the whole base is tidy clean, and Izzy, Mo and Darby are satisfied with the work.)
Allies: Lady Tremaine, Laurel Lightfoot & Blazey, Max Goof
Disk Name: “Confronting Astrophobia"
Disk Effect: Gradual Skill Power Increase
Other Effects:
- Every 5 seconds of combat, Izzy and her allies will gain a 5% increase in their skill power.
- +X Reality for Izzy and her allies
- +X Skill Power for Izzy and her allies
Campaign: (As many people have learned in the city, Izzy has a crippling fear of space and needs an expert in helping her ease her stress. In comes Della Duck who explains her whole story of her experience on the moon, having to amputate her own leg, and having to eat the AWFUL Black Licorice Oxy-Chew from Gyro Gearloose in order to survive. Izzy only starts to ease down when Della takes her into space to feel a sense of anti-gravity.)
Allies: Wade Ripple, Joshua Sweet, Fagin & the Dog Crew