Donald Duck, a frontline Damage dealer or Tank who uses his stubborn nature to soak up damage from his friends. Coupled with losing his temper at the drop of a hat, he’s about to go quackers like never before.
“Why does this always happen to me?"
BASIC ATTACK: Melee, a feathered uppercut
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WHITE: “Duck Amuck”, flies into a rage and flails wildly, damaging any enemy who he comes into contact with, and possibly inflicting Silence as well. Deals Normal damage. Can gain increased damage based on BLUE skill.
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GREEN: “Flying Feathers”, flaps about in his signature fighting stance and scatters feathers, granting increased Movement Speed to himself and his allies.
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BLUE: “Simmering Anger”, allows Donald to gain Basic Damage and Armor the more he is attacked in a wave. Using his WHITE skill will reset the gained stacks.
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PURPLE: “Bad Luck Duck”, Donald is more likely to be attacked compared to other Heroes.
APPEARANCE: Based off the new Mickey Mouse cartoon.
ENTRANCE: Stomps closer with a glaring expression, before knocking his hat towards the front of his head, showing he means business.
VICTORY: Smiles and performs a shortened version of his dance from “The Wise Little Hen”.
DEFEAT: Staggers before making one final attempt to land a punch, missing of course and falling flat on his face.