The Prospector Concept (#126)

The Prospector

Description: Bitter from his constant rejection of being bought and played with by other kids, Stinky Pete had a chance to finally get what he wanted behind a glass box in a museum. Unfortunately, his plans were foiled by Woody and the roundup gang, and he fell into the hands of a less than ideal kid to play with. But in this new city, the prospector has the chance to get his revenge once and for all.

Quote: “I’ll tell you what’s not fair: Spending a lifetime on a dime-store shelf watching every other toy be sold! Well, finally my waiting has paid off, and no hand-me-down cowboy doll is gonna mess it up for me now!”"

Role: Damage
Position: Front
Team: Blue


Basic Attack: The Prospector swings his pick-axe at the closest enemy dealing X damage.
(Damage Type: Normal)

Entrance: The Prospector drops into the arena in his box, before coming out and pulling his pick-axe out.

Victory: The Prospector plants his pick-axe down and smirks.

Defeat: The Prospector flinches and covers his eyes.


White Skill:
“Punctured Swings”
The Prospector will swing his pick axe three times on the two closest enemies, dealing X damage to them for every swing as well as piercing, shattering, and giving four stacks of weakness to that enemy for 8 seconds. After one use of this skill, the damage will be converted to Fantastic damage, and after a 2nd use, the damage will be converted to True damage for the rest of the wave.
(Damage Type: Normal)

Green Skill:
“Teared Apart”
When an enemy has more than two buffs active, The Prospector will rush to that enemy and use his pick-axe and carefully tear the enemy dealing X damage over time, and removing all of their buffs.
(Damage Type: Normal)

Blue Skill:
“Boxed Up”
When the Prospector reaches 50% of his HP, he will retreat into his box, and will become immune to all debuffs for 7 seconds. When he gets out of the box, his basic damage and skill power are increased by 60% for 5 seconds and he is berserk for 9 seconds.

Purple Skill:
“Stinky Pete”
When Stinky Pete reaches 0 HP, he will use Boxed Up instantly, and will gain 5 stacks of hardy. When he gets out of the box, he will gain a 150% increase in his movement and attack speed.

Red Skill:
“Golden Opportunity”
When an enemy is pierced or shattered, the Prospector and his allies will gain a shield of X HP for 5 seconds and will have their armor increased by X. Also, when the Prospector is in his box in Boxed Up, he will heal X HP overtime.

  • +X Max HP
  • +X Basic Damage
  • +X Skill Power

Rico & Buck

Disk Name: “Gold Rush"
Disk Effect: Bonus Tenacity from Basic Attacks
Other Effects:

  1. When the Prospector uses his basic attack, he will gain 3% more tenacity. (+3% per star level)
  2. +X Max HP
  3. +X Tenacity

Campaign: (Rico is always on the hunt for bounties big or small, all for the money, but has seen more and more of a shortage of hirings. The Prospector, having a good eye for gold mines, teams up with Rico to help him find some goldmines. It is a success, but the two get into a disagreement about how the money should be dealt with, and who should get it.)
Allies: Ron Stoppable, Yelena & Mattias, Fethry Duck



Disk Name: “Embittered Rivalry"
Disk Effect: Energize Block from Punctured Swings
Other Effects:

  1. When the Prospector uses Punctured Swings, the enemies hit by this skill will be unable to be energized for 6 seconds, and will have 75 energy lost. (+75 energy per star level)
  2. +X Skill Power
  3. +X Max HP

Campaign: (When the Prospector sees the marvelous powers of Felix’s hammer, he ponders the possibilities of gold he can create with it. He tries to steal it at every chance he gets, but Felix is obviously not gonna hand it over to him. The two scuffle over it more and more, ultimately leading to Stinky Pete giving up defeat and finding his own way to make gold.)
Allies: Hudson & Bronx, Kuzco, Captain Hook


Great Concept :+1:


Wow! Amazing Concept! Nice Work!

1 Like

Nice very nice. Great concept! I like it bud @Wilde_Times :slightly_smiling_face::+1::heart::white_heart::blue_heart::yellow_heart:

1 Like

Good concept

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