How do YOU envision your "next" hero?

Just made a new character concept. Check it out here: Character Concept: Quasimodo

Sykes: A powerful Frontline Tank, using his cruelty and intimidation to collect his due on the battlefield.

Quote: I don’t think you grasp… the severity of the situation.

Basic Attack: Using his modified pistol to deal damage.

White Skill: Double Down: Sykes summons his dogs Roscoe and DeSoto to the battlefield, Each sharing X health attacking the enemy team till defeated. When summoned draws attacks away from Sykes, one with Physical Damage the other making Fantastic Damage.

Green Skill: Three sunrises. Three sunsets: Sykes threatens the enemy team Scaring them for ten seconds, Threatened status effect lasting on the team for Five seconds.

( Threatened is a New Status Effect, Causing the affected characters to not feel at full power Shields weakening by 75%.)

Blue Skill: It’s Just Business: With a chuckle Sykes gains X Health for every enemy hero under 50% health for Six seconds, a Bonus X amount of health if a enemy is K.O’d during “ It’s Just Business”.

Purple Skill: Devil’s Due: Roscoe and DeSoto Gain X amount of shields, “ It’s Just Business” healing them for 10% health Sykes was healed for.

Appearance: Sykes wears his Dirty Form fitting black suit, with a loosened tie.

Entrance: A black Cadillac pulls into the battlefield, smoke from a cigar exiting the car as Sykes steps out fixing his suit.

Victory: Sykes inhales on his cigar deeply while laughing.

Defeat: Sykes falls to one knee with a enraged gaze, punching the ground with his fist.

Ok…these are pretty good. I like the first one but the other two seem to OP. And her basic attack, would need another skill to activate this one. Sorry.

Ty, I tweaked them

Let me know if these reworks are better.

Better! :grin: :+1:

(20 characters)

Villain: The Fates

Movie: Hercules

The Fates use their infinite knowledge of time itself, and their art of “serving” the living to cause chaos on the battlefield.

“We know everything! Past, Present, and Future!”

Appearance: The three Fates will look like the Movie remaining in a group the One eyes one will keep the eye in her eye…at first.

White skill: Fate’s string The Fates use the eyeball to target a random enemy. Then they pull their string over this and cut it with scissors. If the said enemy is inflicted X amount of damage within the next 7 seconds, they will be immediately KO’D. If they do not then nothing happens and the Fates lose 25% of their attack power for the next 15 seconds.

Green skill: Lovers of Death
Whenever a enemy is KO’D, The Fates laugh and heal for X amount and have their attack power permanently increased by 2%

(Works for each wave of a battle as well as city watch)

Blue skill: We know!
The Fates warn their allies right before an enemies white skill triggers increasing their reality by X amount until the white skill is resolved.

Purple skill: A Fate worse than death.
The first enemy to be KO’D is summoned on your side of the field using only basic attacks and having X amount of HP. If the Fates die before them or everyone else is KO 'D then this “ghost” dies too.

Basic attack: The eyeball is thrown bounces of an enemy before bouncing back?

Entrance: The three Fates appear from their eyeball much like they left in the movie.

Victory: The Fates start laughing hysterically

Defeat: The Fates start cackling before being sucked into their eyeball much like their exit in the movie.

Line: Back
Role: Support

Friendships

Friendship: Hades (The Lord of the Underworld.)

Team lvl: 75
Color lvl: Blue 2

First Disk Power: X amount of Reality for the Fates.

Second Disk Power: when using Lovers of Death, The Fates also grant the Hero that KO’d the enemy a shield that takes 4,000 damage or lasts 5 seconds.

Friendship: Malieficient (Useful Minions?)

Team lvl: 79
Color lvl: Purple 1

First disk power: Grants all back line characters in combat a shield that takes X amount of damage or lasts 6 seconds.

Second disk power: A Fate worse than death Now grants the ghost immunity to stuns,charns,hexes,etc. As well as times 2 its original attack damage.

(One star increases the multiple by 1)

2 Likes

Love the idea. Even though their names aren’t used in the movie they are from Greecian mythology. Their names are Clotho, Lachesis and Atropos. Clotho starts the string, Lachesis measures it out determining how long someone has to live and Atropos cuts the thread killing the person that thread was attached to.

3 Likes

Huh I didnt know that! Thanks for sharing that I have always had an interest in Greek mythology but it is hard for me to find books about it! :grin:

1 Like

dude shes next new hero

That post was from June, man. This topic wasn’t created yesterday. I know I got an Elsa concept in there somewhere.

2 Likes

Yuo and on your heroe page. I think :confused: lrmme find the link.

Here yah are :grin:

So…so many people are doing (or have done) Rapunzel but nobody is doing Flynn Rider. I wonder why that is?

Hero: Flynn Rider
Movie: Tangled
Outfit: His regular outfit
Costume: The outfit he wears when marrying Rapunzel.I

“They just can’t get my nose right!”

Flynn demolishes the battlefield with some help from his buddies of the bar.

White skill: Thief’s touch.
Flynn’s next basic attack steals 25% of the enemies current health and heals him for half of what was stolen.

This effect is greatly reduced on enemies above lvl X

Green skill: Rolling with the punches.
Every basic attack that hits Flynn gives him a thief token. Stacks up to X amount.

Blue skill: Thief Rally
Flynn calls all the thieves of the bar. They run through the enemies dealing X amount of true damage for every thief token Flynn currently has accumulated. If Flynn had over X tokens then they are consumed. Of not then he keeps them till activating this skill again.I

Purple skill: Wanted: Dead or Alive
Flynn now collects one thief token every X seconds he has a buff or a debuff.

Role: Damage
Row: Front

Basic attack: Hits with frying pan.

Entrance: Flynn runs in with his satchel then pulls out of it a frying pan.

Victory: Flynn tosses Frying Pan up and catches it then smiles wildly

Defeat: Flynn falls forward, face down on the ground.

Friendships:

Nick Wilde (Thief turned good?)
Color: Orange
Level: 95

First disk power: Flynn gains X armor

Second disk power: Flynn gains an additional 2 thief token slots.
(Increased by two per star lvl)

Rapunzel (Protecting the wife)
Color: Orange
Level: 97

First disk power: Flynn gains X amount of reality.

Second disk power: Basic attacks damage are increased by 1% for each Thief token currently accumulated.
( Add 1% per star lvl)

:grin:

2 Likes

Flynns white ability to remove badges sounds a little too OP.

1 Like

Hmmm you think so? I put the HP there so that it hopefully wouldn’t be…

But I suppose I can make him do life steal?

1 Like

There I edited it. Is that better?

Yeah, dats better.

(20 characters)

2 Likes

I decided to make a hero that used True damage and something I wanna call Piercing damage. Buzz should do this kind of damage but doesnt.

Note: Piercing damage ignores all shields.

Hero: Mama Odie
Movie: The Princess and the Frog
Outfit: The movie outfit, she also carries her torch. Do U is wrapped around her neck.

Costume: She could wear a version of her outfit that is mostly black.

“Not bad for a hundred and seventy three year old blind lady!”

Mama Odie uses her Voodoo knowledge for the good of her allies, and the evil of her enemies

White skill: To Light the Way.

Mama Odie sends a swarm of fireflies that deal piercing fantastic damage for X amount, And blinds the enemy.

The blind has a chance to fail if the enemy is above lvl Y.

Green skill: Don’t matter what you look like.

Mama Odie uses her magic to turn two random allies into animals for seven seconds. These characters still activate their skill set normally but are also immune to freezes, silences, hexes, and stuns.
While transformed, the allies regenerate X amount of health over the course of the transformation.

Blue skill: Do U!

Mama Odie grabs Do U and throws him at an enemy. Do U then stuns them for five seconds while constricting them dealing true damage. The constriction deals X damage being multiplied by two every second over the course of the five seconds.

Purple skill: Listen to your Mama now!

Mama Odie’s Basic attacks now deal piercing normal damage.

Role: Damage
Line: Middle

Basic attack: Shoots fire from the tip of her torch.

Entrance: Mama Odie walks in with Do U around her neck then lights her torch with magic.

Victory: Mama Odie smiles and twirls her torch around in her fingers.

Defeat: Mama Odie blows out her torch and sits down on Do U quickly falling asleep.

Friendships!

Tia Dalma (One Witch to Another)
Color lvl: Blue 2
Team lvl: 65

Disk effect 1: Mama Odie gains basic attack damage increase by X amount.

Disk effect 2: Mama Odie’s blue skill and White skill now curse the enemy for two seconds.

(Adds two seconds per disk star)

Dr Facilier (Voodoo Alliance)
Color lvl: Purple
Team lvl: 70

Disk effect 1: Grants Mama Odie X amount of Reality.

Diisk effect 2: Mama Odie’s basic attacks have a 5% chance to inflict Hex on an enemy.
(+5% each disk star)

1 Like

It’s ju ju not do u @Champion_David

Hero: rafiki
Movie: lion king

“Look beyond what you see”

White skill: monkey mayhem

Passively, every true damage attack rafiki gets hit by he stores it until he does his active.

Actively, rafiki whacks the closest enemy with his staff dealing all the true damage stored plus X. this DOES NOT get stopped by silence.

Green skill: it is time.

Rafiki shouts it is time! at the closest ally healing it X health and increases rafiki’s attack speed by 100% for five seconds.

Blue skill: painter monkey.

Rafiki paints a picture of a lion cub inspiring allies.

Purple move: gone bananas

Rafiki’s criticals stuns enemies for 3 seconds

Role: support
Line: mid

Basic attack: whacks a enemy 3 times with his staff

Entrance: walks in curiously before looking at the enemy team get in a fighting stance.

Victory: plants his staff before meditating.

Defeat: falls on his back planting his staff in the ground.

Friendships

Yax (wise guy?)
Color lvl: Purple 1
Team lvl: 75

Disk power 1: rafiki gains X skill power

Disk power 2: monkey mayhem stuns enemies for 2 seconds.

(2 seconds per star)

Simba (relaxation is the key)
Color lvl: Purple 2
Team lvl: 90

Disk power 1: rafiki gains X basic damage

Disk power 2: monkey mayhem decreases enemy attack speed by 15% for 2 seconds.

(15% per star 2 seconds per star)

2 Likes
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