Mor'du Concept (#30)

Mor’du

Description: When one of the Will o’ the Wisps was infused with the dark energy of the creeps, it transformed into a violent and monstrous bear. The barbaric Mor’du has returned from legend, with a bigger craving for violence.

Quote: “ROAAARRR!!”

Role: Front
Position: Tank
Team: Red

Animations

Basic Attack: Mor’du swipes his claw.
(Damage Type: Normal)

Entrance: Mor’du’s will of the wisp form is corrupted by the energy of the creeps and he shape shifts into his bear form.

Victory: Mor’du stands on two legs.

Defeat: Mor’du falls down in defeat.

Gameplay


White Skill:
“Ring of Stones”
Mor’du targets the two enemies with the most energy and summons two stone walls around them, trapping them. When the enemies are trapped between the stones, their energy is depleted by 30 per second, and will become hexed for 9 seconds. The Hex has the chance to fail against enemies above level X.


Green Skill:
“Roar of Savagry”
Mor’du lets out a roar that damages all enemies and silences them for 8 seconds.
(Damage Type: Normal)


Blue Skill:
“Bloodlusted Swipe”
Mor’du viciously swipes at the closest enemy dealing X damage over time. After using this skill, Mor’du’s basic attack does true damage for 6 seconds.
(Damage Type: Fantastic)


Purple Skill:
“Demon Bear”
Every time an enemy is KO’ed, Mor’du’s tenacity is increased by X for the rest of the wave. Tenacity reduces the duration of disables against this hero.


Red Skill:
“Strength of Ten Men”
Once per wave, when an ally gets Ko’ed, Mor’du becomes berserk for 10 seconds. Also, the hex from Ring of Stones is increased by 4 seconds.

  • +X Skill Power
  • +X Max HP
  • +X Basic Damage
Friendships

Barley

dialogue_barley_lightfoot

Disk Name: “Mythology of Malice”
Disk Effect: Roar of Savagery Scares
Other Effects:

  1. When Mor’du uses Roar of Savagery, the two closest enemies are scared for 7 seconds. (+0.5 seconds per star level)
  2. +X Skill Power
  3. +X Max HP

Campaign: (After hearing of the legend of Mor’du from the Dunbroch family, Barley sets out to find the violent bear, in a quest that he soon learns will be the most dangerous quest of his life.)
Allies: King Fergus, Sally, Demona

Kenai & Koda

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Disk Name: “Bearish Brutality”
Disk Effect: Basic Damage Increases Crit Chance
Other Effects:

  1. Every 2 basic attacks increases Mor’du’s chance to crit by 3%. (+3% per star level)
  2. +X Normal Crit
  3. +X Basic Damage

Campaign: (Kenai and Koda are tasked by the CPD to seize Mor’du after multiple occasions of terror from the civilians. The two can’t seem to understand Mor’du and they wonder if they should apprehend Mor’du peacefully or violently.)
Allies: Shan Yu, Beast, Hades

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