Thumper - Likely Concept


Thumper takes advantage of his cuteness and takes less damage from all enemies making him a cute companion on your team

“If you can’t say something nice, don’t say nothing at all.”
Stars: :star2:
Role: Damage
Position: Midline
Trials Team: Blue

Basic Attack: Thumper throws his “greens” at enemies dealing damage.

Entrance: Thumper hops into battle with his feet spread out due to his huge feet while holding his “greens”, when in position he continues to hop in place because of his energetic nature.

Victory: He stomps his feet over and over with excitement, with a smile on his face.

Defeat: Thumper’s ears fall droopy as he falls to the floor with his feet spread out.


White Skill: Thumper’s Temper :white_circle:
:fist: Normal
Thumper stomps his foot out of anger 4 times, each time he stomps his foot he deals X damage. Each stomp increases the damage by 10%.

The three strongest enemies will gain 2 stacks of fatigue with every stomp by Thumper.
Additionally every stomp increases Thumpers movement and attack speed by 20% for 2 seconds.
The speed increase is less effective on enemies above level X

Green Skill: Innocent Thumper :green_circle:
:fist: Normal
Thumber puts his ears down and his hands behind his back with a innocent look, Thumper studies the three strongest enemies for 15 seconds and deals X damage to all enemies.

The innocent look lingers with enemies that Thumper hit dealing DoT over 6 seconds. Each second deals X damage.

If all of Thumper’s allies are above 50% Max HP he gains 4 stacks of hardy

Blue Skill: Pretty Flower :large_blue_circle:
:fist: Normal
Thumper calls in “Pretty Flower”. Flower runs up to the front of the enemies and stinks them. The stink deals DoT over 8 seconds, every second deals X damage and blinds enemies for 10 seconds.

Flower then runs to the back of all allies and throws them flowers, the flowers heal all allies for X HP and increases their basic damage by X for 10 seconds.
The basic damage increase has a chance to fail on allies above level X

Purple Skill: If your’re scared just be scarier! :purple_circle:
Whenever Thumper’s allies fall below 50% HP he speeds their attack and movement speed up by 80% until they die, if they go over 50% HP the effect wears off.

Additionally whenever Thumper takes fantastic damage he takes 50% less damage for 4 seconds and speeds himself up by 20% for 3 seconds (cant stack)
Speed increases have a chance to fail on allies above level X

Red Skill: I’m Thumpin! :red_circle:
:fist: Normal
At the beginning of every wave Thumper thumps 3 times dealing X damage and pushes the two most upfront enemies to the back and stuns them for 8 seconds

Blinded enemies take X more damage

“Pretty Flower” Heals Z more HP

+Z Max HP
+Z Tenacity
+X Basic Damage

Friendships :handshake:

Furry Buddies

Thumper and Stitch
Whenever Thumper takes fantastic damage he reverts 30% of the damage back to enemies

Disk Power
+X damage to all studied enemies
+Z Tenacity

Studied enemies take 10% more damage from all sources (+5% every star)

Allies: Angel, Mr Big, Simba & Nala

Sticker Party

Thumper and Mable (Mabel Pines - Hero concept)
Allies can now use the flower Flower gave them. Whenever allies fall below 30% HP they are able to re use the flower to gain Z HP, after this the flower goes away until Thumper performs “Pretty Flower” again.

Disk Power
+X Damage for “Thumpers Temper”
+Z Tenacity

Thumper and all of his allies basic damage is increased by 15% (+3% every star)

Allies: Taffyta (Likely concept - Taffyta Muttonfudge), Dipper (Dipper Pines - Hero Concept), Joy


This concept was made weeks ago, I just decided to post it today along side my other concept today


Otherwise, good concept!

1 Like

Sorry, things got a little glitchy it’s all fixed now I believe, and thank you!

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