Is it just me because my private chat is disappearing. Look here:
I think that may be part of the same bug. Iâll add this as a note on the bug report so the team is aware.
@Samm Chef skinner seems to be causing a visual bug in fights. (Hopefully itâs just a visual bug) Iâm losing or winning fights but my heroes still show as being alive and no KâOd and the only similarities is chef skinner being in the fight.
Iâm running into the problem that the free battle pass rewards are giving less than what it shows on the pass when claimed
For example itâs showing around 608k disk power but gives around 508k
Kinda frustrated as Iâm losing 100k disk power
That was reported in this thread two weeks ago, and Samm confirmed they were working on it a week ago. Hopefully weâll get a resolution soon, preferably with compensation for the difference in what was given vs. what was shown, but time will tell.
I understand itâs frustrating. It does need a new client to resolve, but it looks like that will be 4.9. After itâs fixed weâll address the issue of whatâs owed to players. Thank you for your continued patience!
@Samm the app now auto closes in certain circumstances if fighting Chef Skinner⊠on top of the bugs already mentioned above.
This is really concerning that newer heroes are not tested enough before being released (Cinderella, Little John)
Will this be fixed in 4.9?
When will this be fixed? It has been months!
It totally ruins surge (or what left of it) for us. How can we clear this one? Praying once upon a star?
It actually has been yearsâŠ
And I wouldnât hold my breath for it to be fixed before the end (coming soon to theaters near you)
@Samm About why I asked if Y27 is the last rank or not.
The team trials might soon nuke the game if bits are added for each ranks. It now lags a lot, but considering whatâs given it should wonder no one.
Oh and one third of those bits are also useless.
But I do mention it for⊠two or three years now.
The reason they are useless = you always get thousands of them when raiding campaign stages. But they only craft one badge for each hero at one rank.
And since there are 200 heroes x 40 bits = 8,000 bits.
At one point I had 100,000+ of those useless badge bits
In this case, the first useless badge bit is the 1st in the 2nd row. Then 2 are useful and the third is useless again.
No doubt finding the underlying cause of the problem is complex, and I hate to tell programmers how to do their jobs, but: Since the game knows to display the âKOâ images for the five characters in the district, shouldnât it be possible to add a check at that point that, if thereâs five âKOâ images to be displayed, instead the game should treat it as defeated and reset the district with a fresh team?
@Samm Could you suggest this to the devs as a possible solution? Itâs not elegant, but it seems to me that it would work and not be too difficult to implement.
The thing with team trial is that, there are bits they give we never have enough and there are bits we barely use
They really should refresh and rescale team trial. But at this point, I wonât hold my breath. They havenât event fix Yellow Mega bits and it is hinted that we will have a new rarity soon
Trial event is still happening tomorrow? Itâs still not listed on the event page.
Also, when Flash will have his spotlight and be finalized, it would be nice if today, before the event, as Skinner was finalized after the prize wall started and it was confusing.
I did bring this up⊠Monday? to the team. I think it may be 5.0, but no promises just yet. It has at least been dug out and dusted off and has eyes on it. Iâm sorry that itâs been an issue for so long.
Yes, this should be fixed in 4.9.
Yes, still on for tomorrow. But no preview for this one.
Also, the team can delete rankings for âTotal Starsâ now. They are useless most of the time.