Update 1.8 Patch Notes


#1

Disney Heroes: Battle Mode Update 1.8

Don’t be late to the Disney Heroes: Battle Mode 1.8 Update. This release gets curiouser and curiouser, so read on…

First off, we’re introducing three classic characters from Disney’s Alice in Wonderland to our team roster: Alice, the Mad Hatter, and the Queen of Hearts. We also have our second Hero Refresh, this time focusing on Hiro Hamada from Disney’s Big Hero 6!

Secondly, we’ve been working hard on collecting feedback (both yours and ours) for a big round of quality-of-life improvements, and we’re finally ready to share those here. Our goal with this release is to add some excitement to existing modes while continuing to make the game easier to play as it grows. There’s a lot to cover, so get ready for a long patch notes!

Lastly, we have an update for the Invasion and Mods features based on feedback from players on server 1. That will be covered in a separate post here.

Overview

  • NEW characters Alice, the Queen of Hearts, and the Mad Hatter from Disney’s Alice in Wonderland!
  • Hero refresh featuring Hiro Hamada from Disney’s Big Hero 6!
  • Quality of life improvements
    • We have a TON of useful and fun updates to both game modes and game features; details for each below!
    • Modes: Heist, War, Arena, and Coliseum
    • Features: Chat, Video Ads, Saved Lineups and Badge Autocrafting
  • Invasion/Mods update (Server 1 only)

Alice

alice_narrator
Alice is a back-line Support hero. Alice will be available in the Diamond Crate on Server 1-12.

Skills


Eat Me
Alice eats a cookie, healing her and making her become “Enormous”.


Flood of Tears
Alice cries, slowing all enemies’ attack speed.
While “Enormous”, her giant tear drops instead fall on enemies, dealing damage.


Tantrum
Alice stomps her foot in frustration, increasing all allies’ attack speed.
While “Enormous”, Alice instead stomps on enemies, knocking them back and dealing damage to each enemy hit.


Giant Boost
Alice’s Max HP increases while she is “Enormous”.

The Mad Hatter

mad_hatter_narrator
The Mad Hatter is a mid-line Control character. The Mad Hatter will be available in the VIP Crate on Server 1-12.

Skills


Beat the Clock
The Mad Hatter smashes his pocket watch, slowing all enemies’ attack and movement speed.


Mad Tea Party
The Mad Hatter throws tea cups and saucers at three enemies, dealing damage to each enemy hit and reducing their Armor.


Sweet Tooth
The Mad Hatter uses especially sweet tea to charm three enemies in a row.


Oblivious
The Mad Hatter becomes immune to all debuffs.

Queen of Hearts

queen_of_hearts_narrator
Queen of Hearts is a front-line Tank character. Queen of Hearts will be available in the Elite Campaign on Server 1-12.

Skills


Shuffle
The Queen of Hearts orders her Playing Cards to shuffle her enemies, swapping the two enemies farthest apart from each other and stunning them.


Temper, Temper
Once per wave, when the Queen of Hearts falls below a percentage of her Max HP, she gains armor and attack speed for the rest of the wave.


Off With Their Head!
The Queen of Hearts will instantly KO an enemy with her basic attack if they are below an amount of HP.


Royal Highness
The Queen of Hearts gains extra HP.

Hero Refresh

It’s time for our second Hero Refresh! The subject of this Hero Refresh is Hiro Hamada! The supporting heroes are Violet, Chief Bogo, and EVE.

Hiro Hamada

Hiro_portraits_narrator
Hiro and his trusty Megabot excel at distracting and evading enemies, but we think he needs a push to realize his potential as a controller. To do this, we are making his Megabot hit a little harder and Hiro keep enemies disabled more often. The following changes will help keep enemies away from Hiro and focused on Megabot so he can be free to disrupt them as much as possible.

Base Stats

  • +30% Max HP
  • +25% Basic Damage
  • +50% Skill Power
  • Attack range changed from Mid to Back

Skills


Megabot Call
Hiro summons his toy robot, Megabot, to fight for him. Megabot stuns nearby enemies when it lands. It has an amount of HP and deals damage with each subsequent attack. Hiro can only have one active Megabot at a time.

  • +30% Megabot HP
  • +30% Megabot damage
  • Stun duration increased from 3 seconds to 5 seconds.


Megabot Spin
Hiro’s toy robot, Megabot, can now do a spin attack that deals damage to all enemies near it and slows their movement and attack speed.

  • +50% damage
  • Slow increased to 40% from 30%
  • Cooldown lowered from 6 to 5 seconds


Microbot Stun
Hiro summons a microbot pillar that deals damage to the furthest enemy and stuns them.

  • +20% damage
  • Stun duration increased to 6 seconds from 5 seconds
  • Hiro now also gains Skill Power for the rest of the wave whenever he or Megabot stuns an enemy.


Analyze
Hiro and his toy robot, Megabot, have a chance to dodge attacks.

  • Dodge chance increased to 30% from 25%.
  • Hiro now also gains energy whenever he or Megabot dodges an attack.

Hiro’s Memory Disks

"Robot Mods" from Baymax

  • Increased starting energy per star level
  • Increased attack speed while a shield is on Megabot per star level
  • Increased starting shield HP for Megabot per memory disk level

"Gadgets and Gizmos" from Darkwing Duck

  • Increased “Microbot Stun” stun duration per star level
  • Increased skill power per memory disk level

Supporting Heroes

Violet

Violet_hero_portraits_square
Violet’s unmatched shields and “Wrecking Ball” memory disk give Hiro’s Megabot the chance to stun the enemy team and survive long enough to do some serious damage.

Base Stats

  • +10% Max HP
  • +15% Basic Damage
  • +20% Skill power

"Wrecking Ball" Memory Disk from Ralph

  • Increased skill power per memory disk level
  • Enemies are stunned for an increased duration when Violet’s shields expire per star level

Chief Bogo

Bogo_hero_portraits_square
Between his tough shield and beefy stats, Chief Bogo can be very difficult to get past. Giving him a greater ability to disable enemies makes him the perfect counterpart to Hiro and his Megabot.

Base Stats

  • +15% Max HP
  • +25% Basic Damage
  • +20% Skill power
  • “Criminal Charge” (green skill) stun duration increased from 5 to 7 seconds
  • “Blinding Justice” (blue skill) cooldown decreased from 18 to 12 seconds

"Chief Inspector" Memory Disk (Calhoun)

  • Increased basic damage per memory disk level
  • Increased “Criminal Charge” (green skill) damage per star level
  • Increased knockback distance per star level

EVE

eve
Hiro and his Megabot stun and slow enemies constantly making EVE’s ability to spread disables to nearby enemies the perfect compliment to their debuffs. With EVE’s “Gift from the Heart” memory disk from Calhoun, enemies should have serious trouble getting off their skills.

Base Stats

  • +10% Max HP
  • +20% Basic Damage
  • +25% Skill power

"Gift from the Heart" Memory Disk from Calhoun

  • Increased skill power per memory disk level
  • Increased extra stun duration of “Ion Shock” per star level

New Costumes

  • Check out the new costumes for Stitch, Rex, and Merida!
  • Threads for these costumes will become available to collect over time, primarily through Contests.

New Hero Locations and Content Adjustments

Heroes will not appear in shops until they refresh.

Server 1 Update

  • Team Level Cap increased from 105 to 110
  • Heroes can now be promoted to Orange +4 rank
  • Chapter 16: “Unfinished Business” is now available
    • Elite Campaign features: The Queen of Hearts, Scar, Vanellope

New Heroes

  • Alice will only be available in the Diamond Crate
  • The Mad Hatter will be exclusive to the VIP Crate for a limited time
  • The Queen of Hearts will be available in the Chapter 16 Elite Campaign

Existing Heroes

  • Sally will be available in the Guild Crate (in addition to the Coliseum Shop)
  • Gaston will be available in the Arena Shop
  • Scar will be available in the Chapter 16 Elite Campaign

Server 2-8 Update

New Heroes

  • Alice will only be available in the Diamond Crate
  • The Mad Hatter will be exclusive to the VIP Crate for a limited time
  • The Queen of Hearts will be available in the Chapter 15 Elite Campaign

Existing Heroes

  • Sally will be available in the Guild Crate (in addition to the Elite Campaign)
  • Gaston will be available in the Arena Shop
  • Scar will be available in the Chapter 7, 11 & 15 Elite Campaigns

Server 9-12 Update

New Heroes

  • Alice will only be available in the Diamond Crate
  • The Mad Hatter will be exclusive to the VIP Crate for a limited time
  • The Queen of Hearts will be available in the Chapter 14 Elite Campaign

Existing Heroes

  • Sally will be available in the Guild Crate (in addition to the Elite Campaign)
  • Gaston will be available in the Arena Shop
  • Aladdin will be available in the Chapter 13 & 14 Elite Campaigns

Server 13 Update

  • Max Guild Level increased to 3!

New Heroes

  • Jack Skellington will only be available in the Diamond Crate
  • Sally will be exclusive to the VIP Crate for a limited time
  • Shank will be available in the Chapter 12 Elite Campaign

Existing Heroes

  • Maui will be available in the Guild Crate (in addition to the Elite Campaign)
  • Maleficent will be available in the Arena Shop
  • Scar will be available in the Coliseum Shop
  • Jack-Jack will be available in the Chapter 5 Elite Campaign
  • Calhoun will be available in the Chapter 5, 6 & 10 Elite Campaigns

Server 14 Update

  • Max Guild Level increased to 3!

New Heroes

  • The Genie will be exclusive to the VIP Crate for a limited time
  • Aladdin will be available in the City Watch Shop

Existing Heroes

  • Merida will be available in the Guild Crate (in addition to the Coliseum Shop)
  • Maui will be available in the Arena Shop
  • Mike Wazowski will be available in the Chapter 3, 4 & 5 Elite Campaigns
  • Captain Jack Sparrow will be available in the Chapter 6 & 7 Elite Campaigns

Server 15 Update

  • Team Level Cap increased from 80 to 85
  • Heroes can now be promoted to Purple +4 rank
  • Chapter 11: “Power Line” is now available
    • Elite Campaign features: Jack Skellington, The Genie, Mike Wazowski
  • Max Guild Level increased to 3!

New Heroes

  • Sally will be exclusive to the VIP Crate for a limited time
  • Jack Skellington will be available in the Chapter 11 Elite Campaign

Existing Heroes

  • Fix-It Felix, Jr. will be available in the Guild Crate (in addition to the Elite Campaign)
  • Miguel Rivera will be available in the City Watch Shop
  • Mike Wazowski will be available in the Chapter 6, 9 & 11 Elite Campaigns
  • The Genie will be available in the Chapter 11 Elite Campaign

Server 16 Update

New Heroes

  • Kevin Flynn will be exclusive to the VIP Crate for a limited time
  • Quorra will be available in the Chapter 8 & 9 Elite Campaigns

Existing Heroes

  • Jessie will be available in the Guild Crate (in addition to the Arena Shop)
  • Merida will be available in the City Watch Shop
  • Mike Wazowski will be available in the Chapter 6 & 7 Elite Campaigns

Server 17 Update

New Heroes

  • The Genie will be exclusive to the VIP Crate for a limited time
  • Aladdin will be available in the Chapter 7 & 8 Elite Campaigns

Existing Heroes

  • EVE will be available in the Guild Crate (in addition to the Heist Shop)
  • Stitch will be available in the City Watch Shop
  • Quorra will be available in the Arena Shop
  • Mike Wazowski will be available in the Chapter 7 & 8 Elite Campaigns
  • Jack Sparrow will be available in the Chapter 8 & 9 Elite Campaigns

New Server

Looking to get into the top ranks on a brand new server? Server 18: Chief’s Stone is our newest server! This server will start with lower Team Level caps and promotion tiers as well as fewer available heroes in order to refresh the competitive lineup. Keep an eye on the patch notes as this new server gains new chapters and heroes over time!

  • Team Level Cap of 60
  • Heroes can be promoted to Purple +0 rank
  • The Campaign is open through Chapter 7
  • Max Guild Level is 2

Saved Lineups

  • Tap the new “people” icon in any hero chooser to save or load lineups!
  • You can save up to 20 lineups and edit them at any time
  • Bonus: tap the red “X” button in any chooser to instantly clear your current lineup

Heist QoL Improvements

Better rewards!

  • The number of tokens you earn per valuable saved now increases with difficulty
    • Earn 20/25/25/30/30 tokens per valuable at Easy/Medium/Hard/Very Hard/Super Hard
  • Earn additional Heist tokens each time the team shrinks the white “clue circle”
    • Earn 5/5/10/10/15 tokens per circle completed at Easy/Medium/Hard/Very Hard/Super Hard
    • This reward is also designed to encourage players to get in Heists early and stay in them until the end

Quicker combat!

  • All Heist battles now run 50% faster!
    • Note that timers also tick down faster
  • We’ve also added a “Surrender” button so you can instantly leave battles you know you’re going to lose

More variety!

  • At Hard difficulty and higher, “Accomplices” now appear on the map
    • These red POIs appear outside the white circle once the clue progress bar has been filled once
    • Investigating an Accomplice POI triggers a battle that awards 12 clues upon victory
    • Accomplices are meant to introduce a little risk-reward: send your heroes further from the heart of the action to earn extra clues
  • At Very Hard difficulty and higher, the Thief gets “Second Wind”
    • This passive skill allows the Thief to regenerate HP once per fight when her HP drops low enough

Super Hard difficulty

  • Super Hard introduces “Bodyguards”
  • Bodyguards are special “ward” POIs that appear on the map
  • Each active bodyguard provides a buff to the Thief’s team when fighting her (both in Hideout and Thief chase battles)
  • Defeat Bodyguard POI to remove the Thief’s buffs
  • But watch out, Bodyguards will respawn after a period of time

Other improvements

  • Ambushes now reward 4 clues, up from 3
    • This, along with Accomplices, should lead to quicker Heists
  • The Thief now begins the Heist 15 seconds after the players, preventing that annoying initial valuable steal before you can place your heroes
  • The Heist owner now receives a confirmation upon starting their Heist, to prevent accidental starts

War QoL Improvements

  • The War Daily Quest can now be claimed by all guild members
    • Previously, members had to Sabotage or battle in order to get the quest
    • Now, if all lineups have been Sabotaged or Defeated, members who have not yet triggered the quest can claim it for free
  • Extra attack privileges are now controlled via Settings
    • The Guild leader can adjust settings to determine which guild ranks can use extra attacks
  • Legendary Promotion Reward
    • Guilds now receive three war boxes when reaching legendary, just like other promotions
    • Rewards and rankings are now viewable for all Leagues
    • Tap the “All Leagues” button (was “Top Guilds”) on War main screen
    • Scroll to see all promotion and end-of-season rewards
    • Tap ranks to see rankings for any League
  • You can now edit your defenses when not in a room
  • War perks are now more clearly displayed in Guild Perks
  • A new “War Chat” perk has been added
    • Unlock the perk to gain access to a new guild chat channel
    • Officers and higher ranks can pin messages to this channel
  • If a guild is auto queued for war, but makes no sabotage or attacks during a war, they will be removed from the queue for the next war.
    • This is to prevent inactive guilds from being in the queue all season long.

Arena/Coliseum QoL Improvements

Arena and Coliseum

  • Arena and Coliseum rewards are now based on your highest rank for the day
    • Highest rank of the day means the highest rank you’ve achieved in the 24 hours since last receiving rewards
    • This is intended to make it easier to achieve a higher rank and prevent last-minute jockeying just before rewards are sent
  • Memory Disks for defending heroes are now snapshotted when defense are set
    • This allows you to use different Disks when defending in these modes than when attacking
    • To change your Disk, reset your defenses

Arena only

  • You can now only change your Arena defenses once per day
    • This is intended to discourage sandbagging

Coliseum only

  • You can now win a small amount of Coliseum Tokens for defeating 1 or 2 lineups when you lose a Coliseum battle
  • Reaching VIP7 now removes the cooldown between attacks
    • This is intended to make it easier to get victories, since multiple attacks are often needed to figure out how to defeat all 3 of a defender’s lineups

Chat QoL Improvements

  • You can now post and view Spar results in chat


    • Tap the new chat button after a spar to post the results
    • View the results and tap the stats button to see full combat stats from the spar
  • We’ve added an Announcements channel
    • This channel can be used by PerBlue Customer Support (only) to post important announcement on live issues (e.g. server restarts, bugs, etc.)
  • Chat now supports line breaks
    • Use “< br >” to add up to 5 line breaks to your messages
    • This is intended to help guilds format their wall posts and other info-heavy messages. Please don’t use it to spam chat!
  • Heist invites from sessions that no longer exist are now auto removed from your chat channel list
    • Yay! no more clutter :slight_smile:
  • “Friends List Full” error improvement
    • Currently if you try to accept a friends request and the sender’s friend list is full, the sender has no way to know
    • Now, the sender will be sent a Mailbox message telling them that you want to accept their request
  • Parental Chat Lock
    • Parents (or anyone else) who would like to disable chat completely from the game can now do so in Settings
    • You can enter a 4-character PIN code that is required to unlock chat

Video Ad Updates

  • You can now watch a video ad to receive VIP rewards in the daily-sign in
    • You can only claim up to VIP6 level rewards via watching ads
  • You can also watch a video ad to refresh the Market, Black Market and Mega Mart each once per day
    • If you are VIP4+, you now can refresh these shops each free, once per day
      • At VIP17, you now get two refreshes per day; at VIP19, three refreshes

Badge Auto Crafting at VIP7

  • When you reach VIP7, you can now “auto craft” badges
  • This means instead of manually crafting all of a badge’s ingredients once you collect them, you can tap the main badge’s craft button to open the auto craft window
  • This window will show you the total number of items and gold needed to craft the badge
  • Tap “Craft” and you’re done!

Other Improvements

  • When navigating to friendship campaign screen from hero details screen, the pair of friends that have been navigated to will always appear even if the “only show favorites” is on
  • Raised the hard cap on stamina from 1000 to 5000
  • Doubled token rewards for individual challenges
  • Added red dot logic for badges at next rank
    • Only applies to heroes who have equipped all badges at current rank
    • This means that shops will now show you badges your fully equipped heroes need for the next rank
  • Added indication of current hero rarity on the Badge List (the list of all badge sets by rank accessed from the a hero’s badge tab)
  • You can now see your own Player Age when you tap on your name in chat
  • Added a Daily Stamina Quest with rewards for spending 50 diamonds on stamina
  • Added left/right arrows on elite campaign chapter maps for easier navigation

Bug Fixes

  • Fixed issue where “Ultimate Warrior” challenge didn’t increment if you don’t defeat last lineup
  • Fixed issue where “District Defender” challenge didn’t award progress when you raided
  • Clarified that “Take My Money” challenge progress can’t be earned via Sabotage
  • Clarified that “Social Butterfly” challenge progress can’t be earned from receiving Heist invites
  • Fixed issue where the Attack Ripper (car 4) bonus in War decreased after buying the first Guild Perk
  • Fixed issue where Mission Success rates were being displayed incorrectly

My view of this game
War problem
#2

This is awesome! Three new heroes and a truckload of improvements! I’m hyped!


#3

This is an awesome update!


#4

Love it bar coli arena doesn’t make much sense


#5

I absolutely love this update


#6

Yep, that was worth waiting! Yet there is one thing that gets me confused: why some new characters have different skin colours? Gaston and Alice had lighter skin, not sure about the Hatter.


#7

Super happy with this update. A little nervous about heist though. It was so tedious before so I hope this helps. So many amazing improvements. I hope old players will see this and decide to come back.


#8

Well, this is well worth waiting for! Sounds like an incredible update, Mad Hatter sounds like he will be quite the OP :wink:


#9

Good update BUT

Why hasn’t Elsa been available in a shop ? She has only been available to to get in Elite Campaign, You have been Gaston in before Elsa can you change this and add her to a shop like war ?

Actually the shops have not changed at all really rubbish I have like 60k City Watch tokens, 20k Collisium tokens nothing to spend them all and you have not changed then


#10

Can you explain coli arena further. So if you are busy cant hit much you will get poor coli arena rewards?


#11

Super impressed with this update Per Blue! Can’t wait to FINALLY get a stronger heist mode!


#12

What prevents everyone in arena from dropping to 1 hero so everyone in challenger gets 500 gems a day? If it’s highest rank a day that creates such an easy cheese…


#13

Way to make a better game oml thank you guys how do people say not a good game when y get good updates


#14

5 star update! From me


#15

This post was flagged by the community and is temporarily hidden.


#16

I don’t like fights but really? They are working hard


#17

Nice update! Thank you for adding so much. Any idea of when the heroes will cycle to new locations from the arena, coli, city watch etc shops?


#18

Is that a typo for server 9-12? No announcements for new levels or chapters, but Queen of Hearts is listed as Elite for Chapter 16? Should that be 14?


#19

Who will the Alice characters have friendships with?


#20

Happy to see all of these quality of life improvements