Disney Heroes: Battle Mode Update 1.9
Welcome to the Disney Heroes: Battle Mode 1.9 Update. We’ve got a ton of stuff for you with this release!
First off, we are now ready to introduce Invasion and Mods to all servers for 1.9. Check out the detailed preview for both below!
This release also features a second round of Quality of Life improvements, to game modes, UI, and other features. Last but not least, we have a hero refresh for both Merida and Finnick, with supporting updates for Fix-It Felix, Jr., Mr. Incredible, and Sally.
Overview
- Hero Refresh
- Invasion on All Servers
- Mods on All Servers
- Quality of Life Improvements
- New Hero Locations and Content Adjustments
- Other Improvements
- Bug Fixes
Hero Refresh
It’s time for our third Hero Refresh! We are mixing it up this time by giving a full Hero Refresh to two heroes! The recipients of this Hero Refresh are none other than Merida and Finnick! The supporting heroes for these two are Fix-It Felix, Jr., Mr. Incredible, and Sally.
Finnick
Finnick is a control character with a heavy emphasis on slowing his enemies. We felt his slow effect wasn’t slowing quite enough and his skill, “Remote Controller”, could use a bigger impact in battle. To do this, Finnick is getting an overall stat and damage increase, slower slows, and a new twist on “Remote Controller”, giving Finnick even more control over the battlefield!
Base Stats
- +20% Max HP
- +30% Basic Damage
- +50% Skill Power
Skills
Remote Controller
Finnick controls his trusty van remotely causing it to deal damage and knock back all enemies. If his van damages any enemy who is slowed, they will also be stunned.
- +30% damage
- Increased knockback distance
- This skill now stuns enemies if Finnick’s van damages a slowed enemy
Pummel Pop
Finnick flings Jumbo Pop goo at the nearest enemy, doing damage to them and nearby enemies.
- +60% damage
Jumbo Slam
Finnick smashes his Jumbo Pop, sending out a shockwave that deals damage to enemies in front of him.
- +30% basic damage
Sticky Situation
Finnick gets his Jumbo Pop goo everywhere, causing his basic attacks, “Pummel Pop”, and "Jumbo Slam, to also slow enemies’ movement and attack speed.
- Finnick slows attack and movement speed 10% more
- Slow duration increased from 10 to 12 seconds
Finnick’s Memory Disks
"Fight Clubbing" from Nick Wilde
- Increased starting energy per star level
- Increased conservation per star level
- Increased “Remote Controller” damage per memory disk level
"Final Hustle" from Judy Hopps
- Increased energy removed from basic attacks per star level
- Increased skill power per memory disk level
- Finnick now does extra damage to enemies with his basic attack when they are slowed per memory disk level
Merida
Merida is a quick archer with powerful attacks that deal a lot of damage and reduce her target’s armor, but we think she could use a push to deal even more damage and synergize better with other damage dealers on her team. To accomplish this, we are giving her an all around damage increase and a new mechanic to fire more arrows during her “Gaelic Volley”. Here’s a tip! Firing more arrows during “Gaelic Volley” means even more freezing or burning from her memory disks!
Base Stats
- +30% Max HP
- +70% Basic Damage
- +25% Skill Power
Skills
Gaelic Volley
Merida fires arrows at enemies dealing damage with each arrow.
- +35% damage
- “Gaelic Volley” is now further modified by “Focus”
On Target
Merida lines up a powerful shot that deals damage to each enemy hit.
- +50% damage
- This skill will now always hit all enemies
Pride of the Clan
Once Merida falls below half HP she gains attack speed and basic damage.
- +50% basic damage
Focus
Merida’s arrows rend her target’s armor, reducing it. This effect stacks up to four times. Every few times an enemy’s armor is reduced from any source, Merida gains bonus arrows to use during “Gaelic Volley”.
- +25% armor reduction
- +1 armor reduction stack limit
- Merida now gains bonus arrows when she or her allies reduce an enemy’s armor. These bonus arrows are fired during “Gaelic Volley” in addition to her main pool of arrows.
Merida’s Memory Disks
"Bullheaded Redhead" from Chief Bogo
- Increased normal crit chance per star level
- Increased burn damage per memory disk level
- Increased burn duration
"Junior Super" from Elastigirl
- Increased freeze duration per star level
- Increased skill power per memory disk level
Supporting Heroes
Fix-It Felix, Jr.
Fix-It Felix, Jr.‘s ability to constantly heal himself and "Rapid Fire Fixin’" memory disk allow him to excel as a tank, absorbing damage to allow backline heroes to shine.
Base Stats
- +30% Max HP
- +25% Basic Damage
- +15% Skill power
- Duration of the stun from “Nicelander Stampede” is increased from 1.5 to 3 seconds
"Rapid Fire Fixin’" Memory Disk from Ralph
- Increased HP per memory disk level
- Increased attack speed for missing HP per star level
Mr. Incredible
Equipping Mr. Incredible with his “Date Night” memory disk allows him to absorb damage and dish it back very quickly, reducing enemies’ armor for his allies in the meantime. This makes him a natural pair to Merida, who gains bonus arrows from her “Focus” skill whenever he reduces armor.
Base Stats
- +25% Max HP
- +30% Basic Damage
- +15% Skill power
"Date Night" Memory Disk from Elastigirl
- Increased basic damage per memory disk level
- Increased armor reduction per star level
Sally
Merida needs time to be able to deal out as much damage as possible. Sally with her “Corpse Flower” memory disk gives tanks the survivability they need to protect Merida and Finnick so they can be free to damage enemies from the backline!
Base Stats
- +25% Max HP
- +30% Basic Damage
- +20% Skill power
"Corpse Flower" Memory Disk from Yax
- Increased reality to allies per memory disk level
- Increased reality for allied tanks per star level
Invasion on All Servers
Invasion is weekly, 5-day-long event where individual players and guilds can compete across two different modes, Breaker Quest and Boss Battles.
Giant robots are invading the City! Fight through increasingly difficult battles across the City in Breaker Quest to collect Breakers. Use your Breakers to defeat robot Bosses and earn big rewards.
Overview
The main reward for Invasion is a new way to customize your heroes and make them stronger called Mods. Mods are described in the next section. Each Invasion focuses on one of the 3 hero color Teams: Yellow, Blue and Red.
In the screenshots above, for example, the Invasion is focusing on the Yellow Team. This means Mods available to be earned will be for Yellow heroes only. It also means that Yellow heroes and Mods can be Powered Up.
Each Invasion also features 3 specific heroes who start very powered-up for the Invasion. Mods attuned to those heroes can be found in Supply Crates. All heroes can be further Powered Up during the Invasion by earning Power Up items.
Powered Up heroes and Mods are more powerful for the current Invasion only. But they will help you earn more rewards by doing better in both the Breaker Quest and Boss Battles.
Breaker Quest
Breaker Fights
Use Invasion Stamina to win fights in the Breaker Quest to earn Breakers.
Ward Fights
Each individual breaker fight has 4 wards that make its enemies stronger. If you can’t defeat a breaker fight directly, destroy the wards around it to weaken it.
Hero Pool
Your heroes’ HP and energy persist between fights in the Breaker Quest (just like City Watch). Use Hero Revives (earned from winning Breaker Fights and defeating Bosses) to revive KO’ed heroes and continue the fight.
Boss Battles
Fighting Bosses
You need breakers to attack a boss. You can spend 3 breakers at once to make a strong attack which does 5 times as much damage.
Work as a Group
If you can’t defeat the boss you find in one attack, your guild can help you out by attacking the boss as well. You have to attack your boss once before your guild will see the boss.
Rewards
Boss rewards are handed out only when the bosses is finally defeated. People who participated in attacking the boss earn rewards. Extra rewards are given out for doing large amounts of damage and other objectives. You can see all the possible rewards by pressing the view button next to the rewards.
Hero Pool
Your hero’s HP and energy persist between fights against bosses. This HP and energy is different from that in the breaker quest. You can use Hero Revives to prolong your fight against the bosses.
Invasion Shop
Boss Tech
Boss tech is awarded when you successfully defeat a boss. Spend it in the Invasion shop to buy more items to help with the current Invasion.
Boosts
Boosts are one time use items that will help you in any Invasion fight. Use them to defeat particularly nasty enemy combinations.
Use ’Em or Lose ’Em!
Your boss tech and boosts will expire at the end of the Invasion. So spend them liberally! They’re there to help you get as far as possible in the current Invasion.
Power-Ups
At the start of each Invasion certain heroes are automatically powered up, making them stronger in all Invasion fights.
During the invasion you will earn hero Power-Up items that you can use to power-up your heroes further. Each power-up item will give you an option of 3 different heros you can power up as well as the option to give a weaker power-up to a whole team of heroes. Power ups reset at the end of the Invasion.
Supply Crates
Players can buy supply crates to help them out in the Invasion. Supply Crates contain Mods, Mod Power, and other useful items. There are multiple supply crates available each Invasion, each with bigger and better rewards than the previous.
Points and Rewards
Invasion Points
Earn Invasion points by winning Breaker Fights and when a Boss you attacked is defeated.
Progress Rewards
Reach certain thresholds of Invasion Points to earn a Mod, Mod Power, Gold, Hero XP, Stamina, Disk Power, and more rewards.
Rank Rewards
Compete both against other players and other guilds to earn the most Invasion points. The higher ranked you get, the more mod power you will earn at the end of the Invasion.
Invasion Leagues
Top players and guilds will be promoted to a new league in the next Invasion, where they will be eligible for better rewards. You can also be demoted if you don’t do well enough!
Mods on All Servers
With the global release of Invasion comes Mods! Mods are a new way to customize your heroes and make them stronger.
Two quick notes:
- Servers 2, 3, and 4 will all get a 2nd Mod slot per hero and the ability to advance Mods
- S3 has had Mods long enough that we’d like to add these features
- Even though Mods are new to S2&4, we’d like to keep content updates in sync with this group of servers
- The cost of advancing a mod to +1 is now 20 hero chips; the cost of advancing to +2 is now 30 hero chips. (only affects Server 1)
Overview
Mods are upgrades you can equip to your heroes to increase their core stats. The shape of the mod determines which core stat the mod increases:
- Circular mods increase a hero’s hit points
- Square mods increase your hero’s basic damage
- Diamond mods increase a hero’s skill power
The color of the mod determines which heroes it can be used to boost. Each mod can only be used with heroes from the same Team Color used in Team Trials. (Trials groups all heroes into three color-based teams: Red, Blue and Yellow.)
Upgrading Mods
Mods can be upgraded by using a new resource called Mod Power. Upgrading a mod increases the stat boost that it gives to a hero. A normal mod can be upgraded from Level 1 to Level 20.
Attuning Mods
Some mods you will get will be +1 “attuned” mods (other mods are effectively +0). These mods are stronger, but more limited:
- They give a larger stat boost
- They can be upgraded to level 30
- But they can only be equipped to a specific hero
If you really want to use an attuned mod on a different hero, you can spend hero chips to re-attune it to a different hero.
Earning Mods and Mod Power
Mods can be earned from Invasion progress rewards. They also can be found in Invasion Supply Crates.
Mod Power can be earned from Invasion progress rewards. Larger amounts of Mod Power can be earned from Invasion rank rewards, both individual and guild.
Advanced Guild Search
- We’ve added a new “gear” button to the right of the guild search bar
- Tap it to open advanced guild search
- This lets you search for guilds based on their country, privacy settings, and whether they’re currently full
- You can also search for guilds within a range of timezones, guild levels, and minimum Team Level required to join
City Watch “Super Hard” Mode
- Get 50% more Disk Power and Gold than Hard mode
- But… each week, City Watch enemies will receive a different buff, making them tougher to defeat!
Creep Surge QoL Improvements
- Creep Surge now lasts 20 hours instead of 16!
- This should help guilds who have members spread across many timezones
- The first three times per Creep Surge that a player in the Guild times out in a battle, the results of that battle are not retained
- This is designed to prevent players who experience bad connections from losing their heroes
- Insane difficulty
- We’ve added a new Guild Perk for Insane Creep Surges
- Unlock this perk to face the challenge of a 20-wave Surge!
- Rewards for Insane increase to 830 total Surge Tokens and 85k total Influence
- Up from 630 and 65k for Super Hard
Elite “Raid All” Button
- Now you can raid all Elite Campaign levels for a hero’s chips with one button!
- You need to have enough stamina and raid tickets to Raid All
Arena / Coliseum QoL Improvement
- Mods for defending heroes are now snapshotted when defense are set
- This allows you to use different Mods when defending in these modes than when attacking.
- To change your Mods just reset your defenses!
Memory Shop QoL Improvement
- Memories in the shop are now labeled to make purchase decisions easier
- “Equipped” memories are disks currently equipped to the hero.
- “Owned” memories are disks that are unlocked but not equipped.
“Use 10” Buttons for Stamina and Diamond Crate Items
- High-level players often have quite a few of these items on hand
- Opening them one at a time is painful!
- Tap “USE 10” on Diamond Crates to instantly open 10 single Diamond Crates at once
- Any bonus items received through the Diamond Crate upgrades will be seen at the bottom of the screen
- Tap “USE 10” on the Get More Stamina screen to use 10 stamina consumable items at once
Diamond Crate Now Shows Exclusive Heroes
- Exclusive diamond crate heroes are now shown full size on the Diamond Crate Screen
- If more than one is available, the hero will rotate when the screen is refreshed
New Hero Locations and Content Adjustments
With the 1.9 update, we have a pretty comprehensive update to heroes in shops on all servers!
Heroes will not appear in Shops until they refresh.
Server 1 Update
- Team Level Cap increased from 110 to 115
- Heroes can now be promoted to Orange +5 rank
- Chapter 17: “Hacker Station” is now available
- Featured Elite Heroes: Elsa, Vanellope, Baymax, Frozone, Tia Dalma, Mr. Incredible and Miguel Rivera
Crate Heroes
- Elsa will be in the VIP Crate (and remains in the Elite Campaign)
- Shank will be in the Guild Crate (and remains in the War Shop)
Shop Heroes
- Ursula will be in the City Watch Shop
- Mad Hatter will be in the Coliseum Shop
- Jack Skellington will be in the Heist Shop
- Hiro Hamada will be in the War Shop
Elite Campaign Heroes
- Mr. Incredible will be in the Chapter 6, 7, 8 & 17 Elite Campaigns
- Sally will be in the Chapter 14 Elite Campaign
- Maui will be in the Chapter 15 Elite Campaign
- Miguel Rivera will be in the Chapter 15 & 17 Elite Campaigns
Server 2-4 Update
Crate Heroes
- Elsa will be in the VIP Crate (and remains in the Elite Campaign)
- Shank will be in the Guild Crate (and remains in the War Shop)
Shop Heroes
- Ursula will be in the City Watch Shop
- Mad Hatter will be in the Coliseum Shop
- Jack Skellington will be in the Heist Shop
- Hiro Hamada will be in the War Shop
Elite Campaign Heroes
- Chief Bogo will be in the Chapter 7, 10 & 14 Elite Campaigns
- Miguel Rivera will be in the Chapter 12 & 14 Elite Campaigns
- Buzz Lightyear will be in the 13 Elite Campaign
- Emperor Zurg will be in the Chapter 14 Elite Campaign
- Maui will be in the Chapter 14 Elite Campaign
- Captain Jack Sparrow will be in the Chapter 16 Elite Campaign
Server 5-8 Update
- Team Level Cap increased from 110 to 115
- Heroes can now be promoted to Orange +5 rank
- Chapter 17: “Hacker Station” is now available
- Featured Elite Heroes: Captain Jack Sparrow, Scar, Elastigirl, Mickey Mouse and Miguel Rivera
Crate Heroes
- Elsa will be in the VIP Crate (and remains in the Elite Campaign)
- Shank will be in the Guild Crate (and remains in the War Shop)
Shop Heroes
- Ursula will be in the City Watch Shop
- Mad Hatter will be in the Coliseum Shop
- Jack Skellington will be in the Heist Shop
- Hiro Hamada will be in the War Shop
Elite Campaign Heroes
- Chief Bogo will be in the Chapter 12 & 14 Elite Campaigns
- Buzz Lightyear will be in the 13 Elite Campaign
- Miguel Rivera will be in the Chapter 14 & 17 Elite Campaign
- Maui will be in the Chapter 14 Elite Campaign
Server 9-12 Update
- Team Level Cap increased from 105 to 110
- Heroes can now be promoted to Orange +4 rank
- Chapter 16: “Unfinished Business” is now available
- Featured Elite Heroes: Scar, Ursula and Sally
Crate Heroes
- Elsa will be in the VIP Crate (and remains in the Elite Campaign)
- Shank will be in the Guild Crate (and remains in the War Shop)
Shop Heroes
- Maui will be in the City Watch Shop
- Mad Hatter will be in the Coliseum Shop
- Hiro Hamada will be in the Heist Shop
- Jack Skellington will be in the War Shop
Elite Campaign Heroes
- Finnick will be in the Chapter 8 Elite Campaign
- Frozone will be in the Chapter 8 Elite Campaign
- Mickey Mouse will be in the Chapter 8 Elite Campaign
- Vanellope will be in the Chapter 11 Elite Campaign
- Mr. Incredible will be in the Chapter 11 and 13 Elite Campaigns
Server 13 Update
- Team Level Cap increased from 95 to 100
- Heroes can now be promoted to Orange +2 rank
- Chapter 14: “Top Line” is now available
- Featured Elite Heroes: Merida, Stitch and Rex
New Heroes
- Megara will only be in the Diamond Crate
Crate Heroes
- Shank will be in the Guild Crate (and remains in the Elite Campaign)
Shop Heroes
- Sally will be in the City Watch Shop
- Hiro Hamada will be in the Arena Shop
- Hades will be in the Coliseum Shop
- Ursula will be in the Heist Shop
- Alice will be in the War Shop
Elite Campaign Heroes
- Dash will be in the Chapter 7, 8 & 11 Elite Campaigns
- Fix-It Felix, Jr. will be in the 11 & 12 Elite Campaigns
- Stitch will be in the Chapter 12 & 14 Elite Campaigns
Server 14 Update
- Team Level Cap increased from 85 to 90
- Heroes can now be promoted to Orange +0 rank
- Chapter 12: “Data Line” is now available
- Featured Elite Heroes: Shank, Kevin Flynn and Quorra
New Heroes
- Maleficent will only be in the Diamond Crate
- Shank will be in the Chapter 12 Elite Campaign
Crate Heroes
- Hades will be in the VIP Crate (and remains in the Elite Campaign)
- Judy Hopps will be in the Guild Crate (and remains in the Elite Campaign)
Shop Heroes
- The Genie will be in the City Watch Shop
- Tia Dalma will be in the Arena Shop
- EVE will be in the War Shop
Elite Campaign Heroes
- Jessie will be in the Chapter 6, 8 & 9 Elite Campaigns
- Violet will be in the 8 & 9 Elite Campaigns
Server 15 Update
- Team Level Cap increased from 85 to 90
- Heroes can now be promoted to Orange +0 rank
- Chapter 12: “Data Line” is now available
- Featured Elite Heroes: Kevin Flynn, Captain Jack Sparrow and Elsa
New Heroes
- Hiro Hamada will only be in the VIP Crate (for a limited period of time)
- Baymax will only be in the Diamond Crate
Crate Heroes
- Hades will be in the Guild Crate (and remains in the Elite Campaign)
Shop Heroes
- Jack Skellington will be in the City Watch Shop
- Quorra will be in the Arena Shop
- Sally will be in the Coliseum Shop
- Aladdin will be in the War Shop
Elite Campaign Heroes
- Rex will be in the Chapter 10 Elite Campaign
- Stitch will be in the Chapter 10 Elite Campaign
- Vanellope will be in the Chapter 11 Elite Campaign
Server 16 Update
- Team Level Cap increased from 80 to 85
- Heroes can now be promoted to Purple +4 rank
- Chapter 11: “Power Line” is now available
- Featured Elite Heroes: Maui, Calhoun, Woody and Sulley & Boo
New Heroes
Crate Heroes
- Hades will be in the VIP Crate (and remains in the Elite Campaign)
- Fix-It Felix, Jr. will be in the Guild Crate (and remains in the Elite Campaign)
Shop Heroes
- Jack-Jack will be in the City Watch Shop
- Quorra will be in the Arena Shop
- Kevin Flynn will be in the War Shop
Elite Campaign Heroes
- Jessie will be in the Chapter 6 & 7 Elite Campaigns
- Violet will be in the Chapter 8 & 9 Elite Campaigns
- Yax will be in the Chapter 9 Elite Campaign
Server 17 Update
New Heroes
- Maleficent will only be in the Diamond Crate
- Hades will be available in the Chapter 10 Elite Campaign
Crate Heroes
- Jessie will be in the VIP Crate (and is moving to the Chapter 10 Elite Campaign)
- Dash will be in the Guild Crate (and remains in the Elite Campaign)
Shop Heroes
- Maui will be in the City Watch Shop
- Finnick will be in the Creep Surge Shop
- Woody will be in the Arena Shop
- Fix-It Felix, Jr. will be in the Coliseum Shop
- Mr. Incredible will be in the Heist Shop
Elite Campaign Heroes
- Sulley & Boo will be in the Chapter 1 & 2 Elite Campaigns
- Rex will be in the Chapter 3 Elite Campaign
- EVE will be in the Chapter 5 Elite Campaign
- The Genie will be in the Chapter 6 & 7 Elite Campaigns
- Kevin Flynn will be in the Chapter 7 & 10 Elite Campaigns
- Jessie will be in the Chapter 10 Elite Campaign
Server 18 Update
- Team Level Cap increased from 60 to 70
- Heroes can now be promoted to Purple +1 rank
- Chapter 8: “Stage Line” is now available
- Featured Elite Heroes: Buzz Lightyear and Jack-Jack
New Heroes
- EVE will only be in the VIP Crate (for a limited period of time)
- Stitch will only be in the Diamond Crate
Existing Heroes
- Finnick will be in the Guild Crate (and remains in the Elite Campaign)
- Buzz Lightyear will be in the Chapter 8 Elite Campaign
- Jack-Jack will be in the Chapter 8 Elite Campaign
Other Improvements
- In 1.8 we introduced red dots on badges that heroes will need for their next rank
- This was intended to help players plan ahead when acquiring badges
- We heard feedback that we should not show the red dots for the next rank until the hero has equipped all badges for the current rank
- So we made this change for 1.9
- Introducing Nitro, a new Energy Drink item that packs a wallop! Nitro will provide your heroes 37,500 XP with each use!
- All shop tokens now appear in the Inventory for easy tracking. We hope this especially helps players who have earned tokens for shops they have not yet unlocked.
- A new status effect icon for “Invincibility” that will appear above heroes when they are invincible
- Bonus skill levels from empowerment now display on the hero screen as levels per skill instead of total bonus skill levels received
- The Invasion boost, Cripple, was broken into 2 separate boosts: Armor Shred and Reality Shred. This gives players more variety and control over their attack boosts.
Bug Fixes
- Fixed an issue where Normal and Hard difficulties in City Watch were unable to be reset.
- Fixed an issue where viewing personal invasion rank and then returning to invasion displayed the wrong guild score
- Fixed an issue where raiding in Surge displays less gold than actually is earned
- Fixed an issue where the Trials and Port timer did not update when they reached 0 seconds.
- Fixed an issue where the Badge Bazaar inventory is all the same badge