Anxiety Concept (#215)

Anxiety

Description: Riley’s grown into a teenager now, and with it came some new range of emotions to control and care for her. The chief emotion of this gang of newcomers is Anxiety, and much like her namesake, she does her job very well… maybe a little too well… so much so that she becomes a bit of a control freak. And with creeps running amuck in the city and with her no longer being in control of Riley, Anxiety has a reasonable reason to be anxious.

Quote: “No you’re totally right. That decision is not gonna haunt us for the rest of our lives at all.”

Role: Damage
Position: Mid
Team: Yellow

Animations

Basic Attack:
-Passive- Instead of attacking, Anxiety will drink a caffeinated bottle, healing herself of X HP, as applying one stack of concern on them. Each stack of concern ignores debuff immunities for 3 seconds before they are removed. Enemies can have up to 10 stacks.

Entrance: Anxiety will frantically and anxiously walk into the arena with loads of baggages in her hand.

Victory: A massage chair will appear next to Anxiety as she relieves all her stress away.

Defeat: Anxiety will start to stress and freak out as she rapidly

Gameplay

White Skill:
“Defensive Stress Wall”
Anxiety will start to panic as she zips to the front of the ally line and frantically run at a breakneck speed causing a wall of stress to build up. Every enemy will gain two stacks of concern and will be knocked back and be dealt X damage if they close to Anxiety’s wall. Anxiety will also gain a 200% attack and movement speed after using this skill for 8 seconds.
(Damage Type: Fantastic)

Green Skill:
“High Octane Frantic Rush”
When an enemy uses any projectile attack, Anxiety will quickly zip to the enemy that was targeted and block the attack. She will then deflect that attack and deal X damage to them as well as adding three stacks of concern.
(Damage Type: Normal)

Blue Skill:
“Endless Scenarios”
The headquarter laptop will pull up in front of Anxiety as she evaluates all the potential scenarios that will play out. This act will study all enemies for 10 seconds as well as give the two enemies with the most amount of buffs five stacks of concern and decrease their evasion by X.

Purple Skill:
“Uneasy Resolutions”
For the first 5 seconds of each wave, Anxiety and her allies will gain an 85% chance to supercrit when an enemy has a stack of concern. This can be done every 15 seconds.

Red Skill:
“Taking All Possible Measures”
All attack and movement speed increases that Anxiety’s allies receive will have their duration doubled in half. This can be done every 12 seconds. Also, Anxiety will convert all corruption and decay stacks given to herself into reflect for 7 seconds.

  • +X Damage to enemies with concern stacks
  • +X Skill Power
  • +X Reality
Friendships

Abby & Runt

Disk Name: “Take a Breather”
Disk Effect: Concern Stacks Reduce Healing
Other Effects:

  1. When an enemy has a stack of concern, their healing output will be reduced by 15%. (+15% per star level)
  2. +X Max HP
  3. +X Basic Damage

Campaign: (Creeps have been running amuck around Runt of the Litter and his family’s house a lot more than usual, and he has reasonably been a lot more anxious and stressed. Abby has been running out of paper bags for Runt to breathe through, and it’s getting more and more stressful for her as well. Fortunately, Anxiety has been of great assistance with her frantic speed that overwhelm the creeps and push them back. The duck and pig duo become friends with each other, and Anxiety finds a useful usage for her frantic panicking and stress.)
Allies: Prince Eric, Steelbeak, Miriam Mendelsohn

Luisa Madrigal

Disk Name: “Donkey in the Headlights”
Disk Effect: Prioritize Most Buffed Enemy
Other Effects:

  1. At the start of each wave, the enemy with the most amount of buffs will be given a 10% increased skill cool down for 10 seconds. (+10% per star level)
  2. +X Damage to Enemies with Concern stacks
  3. +X Reality

Campaign: (Anxiety is slowly but surely getting into her surroundings in this hectic and crazy new environment. In fact, she relates so much to some of the heroes in the new city and how stressful their lives could be. Luisa is one of these heroes, and just recently she has lost all of her donkeys one day when checking out the pen. Anxiety sees first hand how others feel in her position, and she gains a bit of self reflection in herself. Fortunately, all the donkeys have gathered with Eeyore for a friendly get together.)
Allies: Morgana Macawber, Franny Robinson, Willow Park

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Great concept :+1:

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