AUTO
Description: When Earth was left behind to rot as a waste-filled shell of its former self, the Axiom managed to persevere and keep humanity from extinction. Following their directive, the AUTO bots were supposed to return to Earth when it was more sustainable to live. Unfortunately, time and time again, these bots misconstrued the message, and this error left mankind stranded in the deepest reaches of space for centuries. Now in a new city and without a clear directive to follow, this recent prototype will do whatever he can to prevent anyone from returning back to their homeland.
Quote: "On the Axiom, you will survive.”
Role: Tank
Position: Mid
Team: Red
Animations
Basic Attack:
-Passive-
Instead of attacking, AUTO will show protocol A-113 on his screen, increasing his and his allies armor and reality by X. AUTO is also immune to all knockbacks.
Entrance: AUTO drops down from the top of the screen.
Victory: AUTO will spin his wheel.
Defeat: AUTO’s red eye light will fade out as he shuts down.
Gameplay
White Skill:
“SECUR-T Halt”
Two SECUR-T bots will storm in from the ally-line and position themselves in front of the three closest enemies, pushing them back, and snaring them for the duration they stay onscreen. The SECUR-T bots will stay onscreen for three seconds, and will gain two more seconds each time the white skill is used, with a max of 5 second increases.
Green Skill:
“Incapacitating Taser”
AUTO will move upwards from above, and drop down on the enemy with the most armor. He will then pull out his built in taser, and shock the enemy, dealing X damage, stunning and piercing for 8 seconds, and decreasing their armor by X.
(Dammage Type: Normal)
Blue Skill:
“GO-4”
The GO-4 bot will rush in and trap the farthest enemy in an anti-gravity stasis beam. when inside the beam, they will be dragged to the front of the enemy line, and lose X armor and X reality.
Purple Skill:
“Directive A-113”
AUTO and his allies will start each wave with 4 stacks of hardy and will be precise for 7 seconds. The precise will have a chance to fail against allies above level X.
Red Skill:
“Intergalactic Autopilot”
AUTO and his allies for the first 10 seconds of combat, will have a 30% damage reduction and have their armor and reality increased by X every 10 seconds. Also, AUTO cleanses himself of all debuffs when he uses Incapacitating Touch and energizes all of his allies for 6 seconds.
- +X Max HP
- +X Armor
- +X Reality
Friendships
Gizmoduck
Disk Name: “AUTOBots: Roll Out”
Disk Effect: Reduced Damage from Missing HP
Other Effects:
- AUTO and his allies will take 0.5% less damage from all enemies for each 2% HP that they are missing. (+0.1% per star level)
- +X Max HP
- +X Armor
Campaign: (Gizmoduck is in the process of upgrading his suit and needs access to a charging station ASAP. Unfortunately, a bunch of SECUR-T bots are guarding the entrance to the station and blocking his path, very much unlike how they usually act. Gizmo soon figures out that AUTO has had a tampering on the programming of the bots and it’s up to Gizmo not only to charge his suit, but bring the SECUR-T bots back to normal.)
Allies: Denahi, Lilith & Hooty, Honey Lemon
Disk Name: “Down to Earth”
Disk Effect: GO-4 Saps
Other Effects:
- When AUTO uses GO-4, the enemy will be sapped for 6 seconds and will have his healing reduced by 10%. (+10% healing per star level)
- +X Armor
- +X Reality
Campaign: (Studying more of the gravatational energy of the Axiom, Dr. Delbert Doppler and his science partner for the day Fenton Crackshell Cabrera are trapped by AUTO and are stuck on the colossal starliner. Never straying away from their studies, Doppler teams up with Fenton to overpower the machine and escape the ship. Combining a super fast energy source in the Fentonium with zero gravity, and AUTO is not ready for the combined forces of science and astronomy.)
Allies: Fenton Crackshell Cabrera, Bolt, Tyler Tuskmon