Mario (Mario)
He’s a midline support.
“It’s a me, Mario!”
Bio: After saving the princess multiple times, Mario use his many power ups to support his friends while taking down the villains.
Team:
Animations
Enter: A pipe appears in Mario’s position, then Mario jumps out of the pipe, facing the screen while punching the sky with his fists as the pipe disappears.
Victory: Mario winks at the player and puts on his Wing Cap and flies off-screen.
Defeat: Mario twirls around the air then falls on his back with his legs up.
Basic attack: Mario shoots a fireball, dealing X damage.
Skills
Let’s a Go!
Mario takes out a bunch of power ups from his games and tosses them in the air, and each power lands on Mario’s allies and himself. The power ups that each ally gets depends on their role.
Tank: Tanks get a 1-up Mushroom, healing them to full hp and increasing their max hp by 20%.
Damage: Damages gets a Fire Flower, increasing their attack damage by 100%.
Control: Controls gets a Ice Flower, increasing the debuffs that they implies to enemies by 10%.
Support: Supports gets a Super Mushroom, increasing their support status by 70%.
All the status bonuses (except Tanks) last 8 seconds.
The effects are reduced if Mario and friends are above level X.
Okie Dokie
Every 6 seconds, Mario reflects a projectile to him or past him back to original attacker and 300% more from the original damage.
The extra damage is reduced if the enemy is above level X.
Mamma Mia!
True Damage
After every 30 seconds, Mario takes out a star and becomes invincible. He then runs through the screen, dealing X damage to all enemies he passes by. He cleanses all debuffs from him and his allies and heals them X hp per debuff. Mario stops being invincible when he returns to position.
The debuff cleanse may fail if allies are above level X.
Jump Up Superstar!
Mario’s power ups grants all allies 40% armor, 20% realty, and 60% basic attack damage.
The effects may fail if allies are above level X.
Mushroom Hero
“Okie Dokie” bounces on the 2 closest enemies of the original attacker, being dealt 250% of the original damage.
The extra damage is reduced if the enemy is above level X.
Friendships
Mario and Pinkie Pie
Party Time
Allies: Angel, Shadow the Hedgehog, and Mickey Mouse.
Mario is having trouble making another Mario Party, so he goes to the greatest party planner he knows.
Mario Party Cannon
“Mamma Mia!” invincible may get on the weakest ally for 5 seconds (+1 per star).
This may fail if the ally is above level X.
Mario and Smg4 Mario
Double Trouble
Allies: Slinky Dog, Smg4 Mickey, and Mr. Krabs.
Mario is mad at Smg4 Mario for ruining his name and tries to get even with him.
Bob-omb Spaghetti
Mario’s basic attack does the same damage per second for 3.5 seconds (+.5 per star).
This may fail if the enemy is above level X.