Phineas & Ferb
Phineas Flynn
Ferb Fletcher
Description: Imagination and ingenuity are one of the most unique strengths that define any innovator, and Phineas & Ferb, two stepbrothers with a more than unwavering chemistry are filled to the brim with it. They have managed to make every day of summer count with their inventions, and no one not even creeps are going to mess up this amount of fun and enjoyment!
Quote: “Nothing’s impossible if you believe you could do it."
Role: Control
Position: Back
Team: Red
Animations
Basic Attack: Phineas & Ferb will summon Rover the robot dog to rush trough the enemyline, dealing X damage to all enemies.
(Damage Type: Normal)
Entrance: Phineas & Ferb walk in with blueprints, and puts them down when they reach their spot.
Victory:
-Regular:
Phineas & Ferb jump up in joy!
-The Beak:
Phineas & Ferb give a thumbs up in the suit.
Defeat:
-Regular:
Phineas checks his blueprints in confusion while Ferb looks down in disappointment.
-The Beak:
The suit will malfunction and Phineas & Ferb are blasted out of the suit in defeat.
Gameplay
White Skill:
“The Beak”
Phineas & Ferb will jump into their superhero armor, becoming “The Beak” and has their Max HP increased by X. When in “The Beak”, Phineas & Ferb will have a 70% damage reduction for the duration of the skill. In this mode, Phineas & Ferb can fly through the enemyline, dealing X damage to all enemies, remove 300 energy from them, and give them 4 stacks of weakness. When Phineas & Ferb run out of energy, they will revert back to their regular form and be sapped and drained for 4 seconds, but will also gain an 50% skill damage increase to their allies.
(Damage Type: Fantastic)
Green Skill:
“Just Phasing Through”
Phineas & Ferb will use the molecular scrambler to make themselves invisible and immune to all projectiles for 8 seconds. If an enemy tries to land a projectile attack on them or one of their allies, they will heal for X HP, gain reflect, and the enemy will be stunned for 7 seconds.
Blue Skill:
“Rollercoaster Ride”
A rollercoaster track will appear on the arena as a cart will ride through two random enemies, knocking them back, as well as piercing and snaring them for 9 seconds.
(Damage Type: Fantastic)
Purple Skill:
“I Know What We’re Gonna Do Today!”
At the start of each wave, Phineas & Ferb will be immune to all debuffs for 4 seconds, and will gain a random buff after the debuff immunity is done. The player can then choose a debuff that is common among enemies, and Phineas, Ferb and their allies will be immune to that debuff for the entirety of the wave.
Red Skill:
“The Greatest Summer Ever”
When Phineas & Ferb are in The Beak’s armor, they and their allies will ignore all defense reduction buffs and defenses such as invincibility and shields. Also, enemies will be studied for the first 15 seconds of combat and will lose X armor and reality.
- +X Damage from “The Beak”
- +X Skill Power
- +X Armor
Friendships
Disk Name: “Aren’t You a Little Young?”
Disk Effect: Counter Studies
Other Effects:
- When an enemy tries to study Phineas, Ferb, or their allies, they will lose X skill power, and gain 1 stack of fatigue. (+1 stack per star level)
- +X Basic Damage
- +X Armor
Campaign: (Inventors are a dime a dozen in this new city, and Gyro has met his fair share of them. But nothing could compare to the eccentric pair of inventors with Phineas and Ferb. Gyro questions their ages saying they are too young to be inventors, a traditional response that the two stepbrothers are familiar with. He soon is impressed by the amount of inventions they have made, especially “The Beak” suit which reminds him so much of his naive unpaid intern Fenton! At the end of the day, he offers them a role as his lab assistants… unpaid of course.)
Allies: Prince Hans, The Screenslaver, Mr. Waternoose
Disk Name: “104 Summer Days Archived”
Disk Effect: Rollercoaster Ride Energizes
Other Effects:
- When Phineas & Ferb use Rollercoaster Ride, they and their allies will be energized for 3 seconds. (+1 second per star level)
- +X Skill Power
- +X Max HP
Campaign: (Ever since arriving in the city, Phineas and Ferb have put their minds to the fullest extreme in building inventions almost everyday for every citizen to enjoy! But no amount of new inventions could ever replace the fun inventions they made back in their backyard in Danville. With help from another fellow friend and inventor Lewis Robinson with the memory scanner, Phineas and Ferb rebuild their blueprints and recreate to the best of their abilities the most iconic inventions they made for all the city to see.)
Allies: Joe Gardner, Yelena & Mattias, Camilo Madrigal